Player Matchup

Geb
Geb
Gold I
BimiTenpix
Geb
Gold I
Level 156
God Stats
31W - 18L
1,775 SR
Queue Stats
954W - 950L
1,783 MMR
Solo
Ymir
Ymir
Diamond V
FatGirlKing
Ymir
Diamond V
Level 61
God Stats
3W - 1L
1,999 SR
Queue Stats
133W - 113L
2,304 MMR
Party 1
Hou Yi
Hou Yi
Platinum III
InnocentKoala0
Hou Yi
Platinum III
Level 140
God Stats
6W - 7L
1,668 SR
Queue Stats
258W - 246L
1,761 MMR
Solo
Fenrir
Fenrir
Gold III
MrPandastic1
Fenrir
Gold III
Level 116
God Stats
3W - 3L
1,623 SR
Queue Stats
150W - 135L
1,807 MMR
Solo
Janus
Janus
Platinum II
Plumpalino
Janus
Platinum II
Level 42
God Stats
2W - 2L
1,925 SR
Queue Stats
31W - 15L
2,034 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 103
1,798 SR
1,938 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,631 SR
1,938 MMR
Morgan Le Fay
Morgan Le Fay
Diamond III
CantSaymuch
Morgan Le Fay
Diamond III
Level 160
God Stats
4W - 0L
1,746 SR
Queue Stats
288W - 264L
2,177 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
Cre8tion
Erlang Shen
Platinum III
Level 79
God Stats
14W - 5L
1,692 SR
Queue Stats
151W - 137L
1,963 MMR
Solo
Merlin
Merlin
Platinum III
EUS3BIO
Merlin
Platinum III
Level 121
God Stats
29W - 41L
1,480 SR
Queue Stats
499W - 493L
1,755 MMR
Solo
Pele
Pele
Gold II
Juicy_Cob
Pele
Gold II
Level 106
God Stats
1W - 0L
1,542 SR
Queue Stats
128W - 117L
1,760 MMR
Solo
Izanami
Izanami
Diamond V
Tcabrera559
Izanami
Diamond V
Level 134
God Stats
27W - 25L
1,696 SR
Queue Stats
173W - 165L
2,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
6,897
531
4,130
10,083
6,599
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 5
5,548
427
2,424
9,748
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 3 / 2
5,273
406
2,609
7,710
1,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
11
1 / 3 / 5
6,470
498
3,170
8,669
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
11
2 / 2 / 3
6,638
511
3,415
6,009
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaGilgameshOdinArtioCthulhu

VS

Bans
TiamatDanzaburouCerberusAnhurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CantSaymuch
Morgan Le Fay
14
4 / 1 / 2
8,707
670
7,048
7,645
3,373
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Erlang Shen
Cre8tion
Erlang Shen
11
0 / 1 / 7
7,320
563
3,485
8,803
6,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
EUS3BIO
Merlin
12
1 / 4 / 4
7,351
565
5,014
5,446
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
13
7 / 0 / 3
8,449
650
8,689
5,835
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Tcabrera559
Izanami
13
3 / 2 / 2
8,390
645
7,676
6,735
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
7
Kills
15
15
Deaths
8
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Morgan Le Fay
CantSaymuch
Morgan Le Fay
4
1
2
5
W
Erlang Shen
Cre8tion
Erlang Shen
0
1
7
3.5
W
Merlin
EUS3BIO
Merlin
1
4
4
0.75
L
0
3
5
0.83
L
1
3
2
0.67
W
Pele
7
0
3
8.5
L
Fenrir
1
3
5
1.17
L
Janus
2
2
3
1.75
W
Izanami
Tcabrera559
Izanami
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,748
Damage
31,912
42,219
Taken
34,464
17,905
Mitigated
16,276
8,520
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,130
419
0
1,634
10,083
6,599
0
5,304
4,701
29,118
0
W
Morgan Le Fay
CantSaymuch
Morgan Le Fay
7,048
1,141
0
3,335
7,645
3,373
872
2,160
5,353
48,613
0
W
Erlang Shen
Cre8tion
Erlang Shen
3,485
1,003
0
2,405
8,803
6,641
440
3,449
5,250
0
10,412
W
Merlin
EUS3BIO
Merlin
5,014
367
0
572
5,446
1,929
1,988
2,526
2,842
41,785
0
L
2,424
969
0
1,504
9,748
5,781
0
1,273
8,419
9,903
0
L
2,609
1,592
0
2,119
7,710
1,702
0
1,343
6,325
0
22,000
W
Pele
8,689
2,478
0
1,990
5,835
2,333
2,443
954
4,869
0
48,592
L
Fenrir
3,170
863
0
2,788
8,669
2,432
0
1,383
7,212
0
27,385
L
Janus
3,415
144
0
475
6,009
1,391
0
2,261
3,500
39,309
0
W
Izanami
Tcabrera559
Izanami
7,676
5,382
0
1,840
6,735
2,000
5,822
806
5,929
0
63,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,826
Gold Earned
40,217
283
Minions Killed
398
0
Camps Cleared
0
1,064,627
Distance Traveled
1,251,789
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,897
531
64
5
0
253,998
2
W
Morgan Le Fay
8,707
670
96
7
0
240,953
2
W
Erlang Shen
7,320
563
14
1
0
268,188
4
W
Merlin
7,351
565
87
7
0
218,177
3
L
Ymir
5,548
427
21
2
0
200,083
4
L
Hou Yi
5,273
406
45
3
0
151,504
3
W
Pele
8,449
650
88
7
0
294,709
3
L
Fenrir
6,470
498
62
5
0
251,799
3
L
Janus
6,638
511
91
7
0
207,243
5
W
Izanami
8,390
645
113
9
0
229,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role