Player Matchup

Achilles
Achilles
Blagel01
Achilles
Level 23
God Stats
3W - 0L
1,717 SR
Queue Stats
76W - 84L
1,380 Elo+
Solo
Nemesis
Nemesis
LeonNefarious
Nemesis
Level 6
God Stats
7W - 3L
1,673 SR
Queue Stats
149W - 156L
1,384 Elo+
Party 1
Hou Yi
Hou Yi
Numamouth
Hou Yi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 46L
1,313 Elo+
Solo
Ra
Ra
Tippowitz
Ra
Level 6
God Stats
8W - 5L
1,475 SR
Queue Stats
170W - 173L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
crimdus
Gilgamesh
Level 26
God Stats
18W - 15L
1,544 SR
Queue Stats
193W - 185L
1,451 Elo+
Solo
Team Averages
Level 14
1,582 SR
1,382 Elo+

VS

Team Averages
Level 19
1,498 SR
1,379 Elo+
Ra
Ra
Azørzk
Ra
Level 17
God Stats
1W - 3L
1,205 SR
Queue Stats
22W - 34L
1,339 Elo+
Party 2
Thanatos
Thanatos
Megadude20000
Thanatos
Level 27
God Stats
9W - 7L
1,746 SR
Queue Stats
77W - 84L
1,521 Elo+
Solo
Loki
Loki
NITROKoldexe
Loki
Level 17
God Stats
6W - 12L
1,388 SR
Queue Stats
19W - 37L
1,282 Elo+
Party 2
Thor
Thor
Warrnus
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 72L
1,479 Elo+
Solo
Cupid
Cupid
samcien87
Cupid
Level 8
God Stats
1W - 1L
1,652 SR
Queue Stats
1W - 6L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blagel01
Achilles
17
4 / 1 / 9
10,517
584
8,034
12,377
13,209
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
16
7 / 2 / 10
9,958
553
7,108
10,906
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
Numamouth
Hou Yi
15
7 / 3 / 9
9,703
539
6,784
11,077
4,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 1 / 8
10,211
567
11,166
9,989
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
crimdus
Gilgamesh
15
8 / 2 / 9
9,896
550
13,510
13,433
14,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,823
435
8,394
12,517
4,841
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Megadude20000
Thanatos
13
4 / 6 / 2
9,086
505
5,953
11,163
4,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 8 / 2
7,770
432
4,663
13,807
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Warrnus
Thor
13
1 / 5 / 2
8,279
460
8,704
12,263
7,678
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
samcien87
Cupid
12
0 / 8 / 4
7,689
427
5,925
13,372
3,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
33
Kills
9
9
Deaths
33
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Achilles
Blagel01
Achilles
4
1
9
8.5
W
Nemesis
7
2
10
6
L
Thanatos
Megadude20000
Thanatos
4
6
2
0.83
L
3
8
2
0.5
W
Hou Yi
Numamouth
Hou Yi
7
3
9
3.83
W
7
1
8
11
L
Thor
Warrnus
Thor
1
5
2
0.4
W
Gilgamesh
crimdus
Gilgamesh
8
2
9
6.25
L
Cupid
samcien87
Cupid
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,602
Damage
33,639
57,782
Taken
63,122
40,062
Mitigated
24,097
18,559
Healing
16,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,394
822
303
2,830
12,517
4,841
629
6,386
6,131
41,842
0
W
Achilles
Blagel01
Achilles
8,034
2,268
0
2,880
12,377
13,209
0
1,377
11,000
0
61,867
W
Nemesis
7,108
3,841
0
1,149
10,906
4,442
75
875
10,031
0
55,711
L
Thanatos
Megadude20000
Thanatos
5,953
1,893
0
6,193
11,163
4,376
0
1,894
9,269
0
36,681
L
4,663
1,079
0
3,274
13,807
4,084
729
1,326
12,481
0
29,169
W
Hou Yi
Numamouth
Hou Yi
6,784
4,012
0
3,761
11,077
4,381
2,286
1,510
9,567
0
51,471
W
11,166
1,651
1,896
4,330
9,989
3,879
1,822
3,953
6,036
59,310
0
L
Thor
Warrnus
Thor
8,704
1,479
0
2,542
12,263
7,678
0
608
11,655
0
45,267
W
Gilgamesh
crimdus
Gilgamesh
13,510
3,507
0
4,543
13,433
14,151
750
811
12,622
0
47,582
L
Cupid
samcien87
Cupid
5,925
1,326
43
1,104
13,372
3,118
40
952
12,420
0
39,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,285
Gold Earned
40,647
478
Minions Killed
344
0
Camps Cleared
0
1,786,887
Distance Traveled
1,603,666
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,823
435
65
4
0
307,502
1
W
Achilles
10,517
584
124
7
0
336,293
2
W
Nemesis
9,958
553
79
4
0
376,645
0
L
Thanatos
9,086
505
67
4
0
340,923
1
L
Loki
7,770
432
47
3
0
337,821
1
W
Hou Yi
9,703
539
87
5
0
313,888
2
W
Ra
10,211
567
109
6
0
376,671
3
L
Thor
8,279
460
92
5
0
289,407
7
W
Gilgamesh
9,896
550
79
4
0
383,390
2
L
Cupid
7,689
427
73
4
0
328,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role