Player Matchup

Camazotz
Camazotz
BrokeCaesar4628
Camazotz
Level 68
God Stats
4W - 4L
1,431 SR
Queue Stats
144W - 127L
1,421 Elo+
Party 1
Agni
Agni
Ravenclaw2522
Agni
Level 43
God Stats
9W - 8L
1,557 SR
Queue Stats
403W - 396L
1,383 Elo+
Solo
Tiamat
Tiamat
RumpledMunky
Tiamat
Level 81
God Stats
3W - 4L
1,362 SR
Queue Stats
171W - 181L
1,407 Elo+
Solo
Hel
Hel
paganraven46
Hel
Level 61
God Stats
2W - 1L
1,396 SR
Queue Stats
90W - 100L
1,428 Elo+
Party 1
Cabrakan
Cabrakan
saintsucio
Cabrakan
Level 93
God Stats
3W - 2L
1,732 SR
Queue Stats
245W - 232L
1,437 Elo+
Solo
Team Averages
Level 69
1,496 SR
1,415 Elo+

VS

Team Averages
Level 92
1,419 SR
1,427 Elo+
Thor
Thor
DeluxCuts
Thor
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 176L
1,402 Elo+
Party 2
Thoth
Thoth
Makncheeseful
Thoth
Level 68
God Stats
3W - 3L
1,451 SR
Queue Stats
179W - 157L
1,411 Elo+
Party 2
Ah Puch
Ah Puch
Pam_Toriyama
Ah Puch
Level 125
God Stats
6W - 3L
1,362 SR
Queue Stats
177W - 198L
1,409 Elo+
Solo
Cerberus
Cerberus
Sncklfritz80
Cerberus
Level 143
God Stats
25W - 17L
1,532 SR
Queue Stats
888W - 946L
1,455 Elo+
Party 3
Hel
Hel
idioq
Hel
Level 57
God Stats
2W - 0L
1,249 SR
Queue Stats
38W - 38L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
17
3 / 8 / 12
10,770
634
17,221
23,862
8,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

20
5 / 3 / 11
11,325
666
30,430
15,686
6,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
18
4 / 4 / 5
10,429
613
19,701
15,683
8,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 6 / 8
11,018
648
13,312
19,227
9,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cabrakan
saintsucio
Cabrakan
18
3 / 9 / 9
10,939
643
12,677
29,258
29,005
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
10 / 4 / 11
12,628
743
15,479
22,848
10,893
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 4 / 13
11,774
693
16,531
17,693
6,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Pam_Toriyama
Ah Puch
20
6 / 1 / 14
12,489
735
25,494
19,891
8,111
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Sncklfritz80
Cerberus
20
2 / 6 / 20
12,655
744
13,738
30,474
40,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
idioq
Hel
20
9 / 3 / 15
12,919
760
20,627
26,725
12,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
103
18
Kills
30
30
Deaths
18
45
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Camazotz
3
8
12
1.13
W
Thor
10
4
11
3.88
W
3
4
13
2.38
W
Ah Puch
Pam_Toriyama
Ah Puch
6
1
14
13
L
5
3
11
3.5
L
Tiamat
4
4
5
1.63
W
Cerberus
Sncklfritz80
Cerberus
2
6
20
2
W
Hel
idioq
Hel
9
3
15
5.5
L
3
6
8
1.17
L
Cabrakan
saintsucio
Cabrakan
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,341
Damage
91,869
103,716
Taken
117,631
61,159
Mitigated
78,386
45,993
Healing
71,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
17,221
4,302
1,242
9,097
23,862
8,087
799
18,988
4,874
0
24,950
W
Thor
15,479
4,137
3,646
6,132
22,848
10,893
672
12,213
10,635
0
25,476
W
16,531
1,221
1,569
2,542
17,693
6,599
2,400
15,705
1,988
42,270
0
W
Ah Puch
Pam_Toriyama
Ah Puch
25,494
429
3,034
8,885
19,891
8,111
1,709
14,816
5,075
50,239
0
L
30,430
3,539
1,835
2,544
15,686
6,401
786
12,344
3,342
53,510
0
L
Tiamat
19,701
772
1,433
5,062
15,683
8,432
0
11,705
3,978
36,035
0
W
Cerberus
Sncklfritz80
Cerberus
13,738
909
0
8,137
30,474
40,682
575
17,384
13,090
29,361
0
W
Hel
idioq
Hel
20,627
1,541
20,722
16,817
26,725
12,101
323
16,002
10,723
42,923
0
L
13,312
2,598
12,036
7,309
19,227
9,234
0
13,343
5,884
27,043
0
L
Cabrakan
saintsucio
Cabrakan
12,677
1,699
200
5,235
29,258
29,005
0
20,010
9,248
21,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,481
Gold Earned
62,465
164
Minions Killed
232
0
Camps Cleared
0
1,364,287
Distance Traveled
1,505,324
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,770
634
21
1
0
268,481
0
W
Thor
12,628
743
19
1
0
287,382
5
W
Thoth
11,774
693
52
3
0
289,163
0
W
Ah Puch
12,489
735
50
3
0
328,443
5
L
Agni
11,325
666
50
3
0
286,094
2
L
Tiamat
10,429
613
36
2
0
312,632
0
W
Cerberus
12,655
744
61
4
0
273,607
0
W
Hel
12,919
760
50
3
0
326,729
0
L
Hel
11,018
648
38
2
0
276,392
0
L
Cabrakan
10,939
643
19
1
0
220,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role