Player Matchup

Anubis
Anubis
Platinum III
Grandayen
Anubis
Platinum III
Level 135
God Stats
2W - 0L
1,770 SR
Queue Stats
163W - 134L
1,477 MMR
Party 2
Danzaburou
Danzaburou
Platinum III
Kwehs
Danzaburou
Platinum III
Level 155
God Stats
1W - 0L
1,748 SR
Queue Stats
159W - 130L
1,459 MMR
Party 2
Ratatoskr
Ratatoskr
Platinum III
OverlordJr
Ratatoskr
Platinum III
Level 155
God Stats
1W - 0L
1,765 SR
Queue Stats
163W - 125L
1,459 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,761 SR
1,465 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 84
1,699 SR
1,332 MMR
Artemis
Artemis
Gold V
BABSOO
Artemis
Gold V
Level 62
God Stats
11W - 5L
1,856 SR
Queue Stats
35W - 42L
1,229 MMR
Party 1
Scylla
Scylla
Gold II
Babso
Scylla
Gold II
Level 87
God Stats
3W - 5L
1,572 SR
Queue Stats
103W - 111L
1,275 MMR
Party 1
Cthulhu
Cthulhu
Platinum IV
Danooo
Cthulhu
Platinum IV
Level 104
God Stats
2W - 4L
1,669 SR
Queue Stats
62W - 68L
1,492 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Grandayen
Anubis
16
4 / 2 / 7
12,480
657
13,553
9,782
5,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Kwehs
Danzaburou
16
5 / 3 / 5
12,609
664
14,141
13,230
5,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
OverlordJr
Ratatoskr
15
2 / 4 / 7
11,554
608
8,055
20,729
20,632
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BacchusGilgameshCerberusAphroditeSobek

VS

Bans
ThothHou YiYmirCupidHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BABSOO
Artemis
15
2 / 5 / 6
11,555
608
14,746
10,224
4,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Babso
Scylla
16
3 / 4 / 5
11,829
623
11,857
11,768
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Danooo
Cthulhu
15
4 / 2 / 4
12,803
674
9,947
18,422
25,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
11
Kills
9
9
Deaths
11
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
BABSOO
Artemis
2
5
6
1
L
Scylla
Babso
Scylla
3
4
5
1.38
L
Cthulhu
Danooo
Cthulhu
4
2
4
3
W
Anubis
Grandayen
Anubis
4
2
7
3.75
W
Danzaburou
Kwehs
Danzaburou
5
3
5
2.5
W
Ratatoskr
OverlordJr
Ratatoskr
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,749
Damage
36,550
43,741
Taken
40,414
32,094
Mitigated
33,253
8,837
Healing
3,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BABSOO
Artemis
14,746
7,698
0
1,891
10,224
4,112
1,197
3,190
7,034
0
51,715
L
Scylla
Babso
Scylla
11,857
891
0
680
11,768
3,610
0
4,777
6,991
44,042
0
L
Cthulhu
Danooo
Cthulhu
9,947
953
0
995
18,422
25,531
126
5,718
12,704
29,368
0
W
Anubis
Grandayen
Anubis
13,553
877
0
4,563
9,782
5,989
639
4,495
5,162
50,968
0
W
Danzaburou
Kwehs
Danzaburou
14,141
6,876
0
2,542
13,230
5,473
2,084
7,802
5,172
0
55,308
W
Ratatoskr
OverlordJr
Ratatoskr
8,055
1,196
0
1,732
20,729
20,632
144
9,240
11,075
0
27,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,643
Gold Earned
36,187
228
Minions Killed
232
9
Camps Cleared
8
1,036,977
Distance Traveled
1,042,065
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,555
608
88
5
5
317,864
8
L
Scylla
11,829
623
104
5
3
345,606
8
L
Cthulhu
12,803
674
40
2
0
378,595
6
W
Anubis
12,480
657
110
6
5
328,286
2
W
Danzaburou
12,609
664
91
5
2
345,888
1
W
Ratatoskr
11,554
608
27
1
2
362,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role