Player Matchup

Kumbhakarna
Kumbhakarna
Burzum616
Kumbhakarna
Level 102
God Stats
15W - 4L
1,815 SR
Queue Stats
15W - 4L
1,793 Elo+
Party 2
Thanatos
Thanatos
ElmoTheCuck
Thanatos
Level 89
God Stats
26W - 13L
1,737 SR
Queue Stats
201W - 153L
1,677 Elo+
Party 2
Bellona
Bellona
GeneralRickets
Bellona
Level 43
God Stats
29W - 5L
1,827 SR
Queue Stats
86W - 47L
1,662 Elo+
Party 2
Anhur
Anhur
Para42
Anhur
Level 145
God Stats
2W - 3L
1,604 SR
Queue Stats
221W - 191L
1,663 Elo+
Party 2
Ra
Ra
dunnodan996
Ra
Level 66
God Stats
1W - 1L
1,870 SR
Queue Stats
80W - 43L
1,698 Elo+
Party 2
Team Averages
Level 89
1,771 SR
1,699 Elo+

VS

Team Averages
Level 61
1,683 SR
1,651 Elo+
Athena
Athena
Cristofiu
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,661 Elo+
Party 3
Nemesis
Nemesis
KingZveroth
Nemesis
Level 30
God Stats
17W - 12L
1,932 SR
Queue Stats
97W - 76L
1,720 Elo+
Party 1
Medusa
Medusa
LEGGOLAS54
Medusa
Level 68
God Stats
1W - 1L
1,751 SR
Queue Stats
196W - 155L
1,625 Elo+
Party 3
Bellona
Bellona
Player31617
Bellona
Level 69
God Stats
13W - 8L
1,856 SR
Queue Stats
104W - 85L
1,639 Elo+
Party 1
Merlin
Merlin
Tyuigh
Merlin
Level 125
God Stats
0W - 2L
1,378 SR
Queue Stats
175W - 143L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Burzum616
Kumbhakarna
16
4 / 0 / 20
11,405
518
5,020
16,611
22,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
ElmoTheCuck
Thanatos
20
12 / 4 / 6
13,764
626
17,127
20,846
19,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 1 / 8
11,086
504
8,538
15,747
17,786
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
Para42
Anhur
20
13 / 0 / 8
13,750
625
22,045
23,212
9,696
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 1 / 17
13,378
608
12,972
14,949
7,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cristofiu
Athena
12
0 / 8 / 1
8,203
373
4,233
20,291
19,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
KingZveroth
Nemesis
17
1 / 6 / 4
10,660
485
14,255
16,890
5,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
LEGGOLAS54
Medusa
14
0 / 12 / 0
8,847
402
9,130
16,273
3,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Player31617
Bellona
17
3 / 4 / 1
11,307
514
10,155
18,859
15,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Tyuigh
Merlin
17
2 / 7 / 0
10,912
496
11,292
13,042
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
12
36
Kills
6
6
Deaths
37
59
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Burzum616
Kumbhakarna
4
0
20
14
L
Athena
Cristofiu
Athena
0
8
1
0.06
W
Thanatos
ElmoTheCuck
Thanatos
12
4
6
3.75
W
2
1
8
6
L
Nemesis
KingZveroth
Nemesis
1
6
4
0.5
L
Medusa
LEGGOLAS54
Medusa
0
12
0
0
W
Anhur
Para42
Anhur
13
0
8
17
L
Bellona
Player31617
Bellona
3
4
1
0.88
L
Merlin
Tyuigh
Merlin
2
7
0
0.29
W
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,702
Damage
49,065
91,365
Taken
85,355
76,769
Mitigated
47,479
57,533
Healing
13,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Burzum616
Kumbhakarna
5,020
1,028
0
2,468
16,611
22,233
82
4,481
12,130
13,292
0
L
Athena
Cristofiu
Athena
4,233
453
0
2,791
20,291
19,108
0
5,894
14,213
28,316
0
W
Thanatos
ElmoTheCuck
Thanatos
17,127
4,513
0
19,198
20,846
19,655
1,873
2,916
17,930
0
105,798
W
8,538
1,849
0
4,179
15,747
17,786
1,757
1,303
14,444
159
49,021
L
Nemesis
KingZveroth
Nemesis
14,255
5,621
0
2,639
16,890
5,237
0
3,221
13,507
0
89,391
L
Medusa
LEGGOLAS54
Medusa
9,130
4,821
0
469
16,273
3,268
679
1,917
14,286
0
58,342
W
Anhur
Para42
Anhur
22,045
15,659
0
18,055
23,212
9,696
4,372
2,841
20,371
0
128,250
L
Bellona
Player31617
Bellona
10,155
2,894
0
3,754
18,859
15,658
0
2,130
16,619
0
75,972
L
Merlin
Tyuigh
Merlin
11,292
46
0
3,870
13,042
4,208
0
4,298
8,579
79,151
0
W
12,972
1,556
5,996
7,637
14,949
7,399
2,832
4,511
10,438
115,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,383
Gold Earned
49,929
614
Minions Killed
595
0
Camps Cleared
0
2,291,876
Distance Traveled
1,977,220
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,405
518
10
0
0
472,891
13
L
Athena
8,203
373
44
2
0
399,191
2
W
Thanatos
13,764
626
135
6
0
506,435
2
W
Bellona
11,086
504
106
5
0
460,512
3
L
Nemesis
10,660
485
129
6
0
442,971
1
L
Medusa
8,847
402
112
5
0
322,772
8
W
Anhur
13,750
625
168
8
0
388,238
2
L
Bellona
11,307
514
160
7
0
420,564
9
L
Merlin
10,912
496
150
7
0
391,722
2
W
Ra
13,378
608
195
9
0
463,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role