Player Matchup

Neith
Neith
AchillesxRage
Neith
Level 28
God Stats
6W - 5L
1,661 SR
Queue Stats
77W - 82L
1,535 Elo+
Solo
Susano
Susano
M4R7IN1145
Susano
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 33L
1,712 Elo+
Solo
Cu Chulainn
Cu Chulainn
RollerDad97
Cu Chulainn
Level 15
God Stats
10W - 2L
1,981 SR
Queue Stats
47W - 49L
1,534 Elo+
Solo
Hel
Hel
SolliHubby
Hel
Level 27
God Stats
16W - 10L
1,540 SR
Queue Stats
144W - 134L
1,553 Elo+
Solo
Kukulkan
Kukulkan
TTV_pfta74_KEYW
Kukulkan
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 47L
1,438 Elo+
Solo
Team Averages
Level 16
1,636 SR
1,554 Elo+

VS

Team Averages
Level 17
1,572 SR
1,562 Elo+
Zhong Kui
Zhong Kui
DizzyBadge75229
Zhong Kui
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 57L
1,572 Elo+
Solo
Danzaburou
Danzaburou
EdibleMist
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,725 Elo+
Solo
Achilles
Achilles
M3 SHADOW 264
Achilles
Level 28
God Stats
8W - 6L
1,604 SR
Queue Stats
76W - 57L
1,566 Elo+
Solo
Aphrodite
Aphrodite
blxssfvI
Aphrodite
Level 16
God Stats
15W - 18L
1,506 SR
Queue Stats
18W - 25L
1,472 Elo+
Solo
Geb
Geb
xShadowReaperx75
Geb
Level 11
God Stats
1W - 1L
1,753 SR
Queue Stats
20W - 14L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 5 / 5
17,212
574
40,669
37,137
16,590
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
M4R7IN1145
Susano
20
14 / 3 / 5
18,504
617
30,154
31,089
17,112
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
RollerDad97
Cu Chulainn
6
2 / 0 / 0
9,447
315
644
1,212
280
Cudgel

Cudgel

+10
Physical Power
+50
Health

19
2 / 6 / 14
13,976
466
18,006
29,764
14,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
17
0 / 7 / 13
12,103
403
10,562
21,322
7,853
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DizzyBadge75229
Zhong Kui
20
2 / 12 / 5
13,038
435
24,795
33,518
24,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
EdibleMist
Danzaburou
20
6 / 12 / 1
13,672
456
9,298
26,199
10,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
M3 SHADOW 264
Achilles
20
8 / 5 / 7
15,329
511
20,177
29,456
27,734
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
blxssfvI
Aphrodite
18
0 / 4 / 9
12,495
417
3,951
20,826
29,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
4 / 7 / 7
14,044
468
20,417
26,993
28,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
49
40
Kills
20
21
Deaths
40
37
Assists
29
Player
Kills
Deaths
Assists
KDA
W
22
5
5
4.9
L
Zhong Kui
DizzyBadge75229
Zhong Kui
2
12
5
0.38
L
Danzaburou
EdibleMist
Danzaburou
6
12
1
0.54
L
Achilles
M3 SHADOW 264
Achilles
8
5
7
2.3
W
Susano
M4R7IN1145
Susano
14
3
5
5.5
W
Cu Chulainn
RollerDad97
Cu Chulainn
2
0
0
2
W
2
6
14
1.5
W
Kukulkan
0
7
13
0.93
L
Aphrodite
blxssfvI
Aphrodite
0
4
9
1.13
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,035
Damage
78,638
120,524
Taken
136,992
56,787
Mitigated
119,898
65,169
Healing
32,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,669
22,847
0
17,741
37,137
16,590
4,748
16,670
20,121
0
132,097
L
Zhong Kui
DizzyBadge75229
Zhong Kui
24,795
483
0
10,854
33,518
24,181
714
8,542
24,976
114,168
0
L
Danzaburou
EdibleMist
Danzaburou
9,298
3,514
0
3,508
26,199
10,517
0
2,880
23,319
0
109,605
L
Achilles
M3 SHADOW 264
Achilles
20,177
4,602
0
7,622
29,456
27,734
0
4,378
25,078
0
113,758
W
Susano
M4R7IN1145
Susano
30,154
8,257
0
14,419
31,089
17,112
3,308
8,007
21,684
0
200,304
W
Cu Chulainn
RollerDad97
Cu Chulainn
644
219
0
343
1,212
280
0
307
905
0
2,883
W
18,006
740
12,726
18,055
29,764
14,952
384
18,357
11,137
89,805
0
W
Kukulkan
10,562
1,666
0
1,885
21,322
7,853
779
9,812
11,193
49,145
0
L
Aphrodite
blxssfvI
Aphrodite
3,951
1,106
3,058
7,396
20,826
29,274
108
4,902
15,924
45,465
0
L
20,417
1,278
0
360
26,993
28,192
64
9,091
17,902
86,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,242
Gold Earned
68,578
633
Minions Killed
617
0
Camps Cleared
0
2,254,165
Distance Traveled
2,628,292
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,212
574
164
5
0
495,644
9
L
Zhong Kui
13,038
435
136
5
0
479,862
4
L
Danzaburou
13,672
456
137
5
0
490,181
0
L
Achilles
15,329
511
148
5
0
587,366
4
W
Susano
18,504
617
249
8
0
649,824
10
W
Cu Chulainn
9,447
315
6
0
0
34,654
0
W
Hel
13,976
466
146
5
0
527,915
1
W
Kukulkan
12,103
403
68
2
0
546,128
1
L
Aphrodite
12,495
417
64
2
0
502,510
3
L
Geb
14,044
468
132
4
0
568,373
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role