Player Matchup

Heimdallr
Heimdallr
CapoPaco
Heimdallr
Level 6
God Stats
11W - 11L
1,487 SR
Queue Stats
11W - 12L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
mattdadon
Kuzenbo
Level 68
God Stats
29W - 16L
1,603 SR
Queue Stats
712W - 833L
1,539 Elo+
Party 1
Loki
Loki
swalama
Loki
Level 70
God Stats
24W - 45L
1,397 SR
Queue Stats
766W - 841L
1,548 Elo+
Party 1
Team Averages
Level 48
1,496 SR
1,528 Elo+

VS

Team Averages
Level 85
1,555 SR
1,524 Elo+
Kuzenbo
Kuzenbo
BkInfamouz
Kuzenbo
Level 156
God Stats
6W - 6L
1,596 SR
Queue Stats
399W - 402L
1,568 Elo+
Party 2
Neith
Neith
Jdot5
Neith
Level 27
God Stats
3W - 4L
1,570 SR
Queue Stats
12W - 13L
1,502 Elo+
Solo
Tiamat
Tiamat
yLuX spamLT
Tiamat
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 243L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CapoPaco
Heimdallr
17
6 / 5 / 10
13,337
741
14,828
19,415
7,105
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
mattdadon
Kuzenbo
17
3 / 3 / 15
12,751
708
11,517
17,395
29,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
swalama
Loki
17
12 / 8 / 6
14,061
781
18,507
16,010
6,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BkInfamouz
Kuzenbo
16
6 / 3 / 8
13,117
729
20,746
21,890
38,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Jdot5
Neith
14
7 / 7 / 5
11,902
661
10,012
15,697
6,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
14
2 / 11 / 6
10,963
609
9,280
16,586
9,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
21
Kills
15
16
Deaths
21
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BkInfamouz
Kuzenbo
6
3
8
3.33
W
Heimdallr
CapoPaco
Heimdallr
6
5
10
2.2
L
Neith
Jdot5
Neith
7
7
5
1.36
W
Kuzenbo
mattdadon
Kuzenbo
3
3
15
3.5
W
Loki
swalama
Loki
12
8
6
1.88
L
Tiamat
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,852
Damage
40,038
52,820
Taken
54,173
43,055
Mitigated
54,779
8,847
Healing
7,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BkInfamouz
Kuzenbo
20,746
5,898
537
3,014
21,890
38,336
530
4,795
17,095
48,036
0
W
Heimdallr
CapoPaco
Heimdallr
14,828
9,025
0
7,555
19,415
7,105
2,938
13,470
5,945
0
75,361
L
Neith
Jdot5
Neith
10,012
3,731
0
1,934
15,697
6,676
1,176
2,812
12,885
0
40,272
W
Kuzenbo
mattdadon
Kuzenbo
11,517
3,127
0
1,070
17,395
29,685
61
8,101
9,294
25,424
0
W
Loki
swalama
Loki
18,507
3,264
0
222
16,010
6,265
395
8,799
7,211
0
46,120
L
Tiamat
9,280
898
0
2,310
16,586
9,767
118
4,545
12,041
38,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,149
Gold Earned
35,982
219
Minions Killed
186
8
Camps Cleared
6
964,323
Distance Traveled
943,665
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,117
729
51
3
1
351,290
5
W
Heimdallr
13,337
741
154
9
3
306,438
0
L
Neith
11,902
661
76
4
1
296,396
5
W
Kuzenbo
12,751
708
23
1
0
356,548
1
W
Loki
14,061
781
42
2
5
301,337
0
L
Tiamat
10,963
609
59
3
4
295,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role