Player Matchup

Ymir
Ymir
ScubaSteve_37
Ymir
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 5L
1,621 Elo+
Party 2
Nox
Nox
TT-radical
Nox
Level 27
God Stats
5W - 11L
1,221 SR
Queue Stats
129W - 178L
1,364 Elo+
Party 3
Nu Wa
Nu Wa
Torb_is_Thick
Nu Wa
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 84L
1,380 Elo+
Party 3
Bellona
Bellona
Whathefruck
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,627 Elo+
Solo
Fenrir
Fenrir
tomasj27
Fenrir
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 8L
1,224 Elo+
Party 2
Team Averages
Level 11
1,444 SR
1,443 Elo+

VS

Team Averages
Level 10
1,447 SR
1,386 Elo+
Osiris
Osiris
 
Osiris
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kure ruyxo
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,649 Elo+
Solo
Thanatos
Thanatos
SolonJee
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,194 Elo+
Solo
Ares
Ares
TheRedBrownie1
Ares
Level 4
God Stats
0W - 2L
1,234 SR
Queue Stats
10W - 13L
1,297 Elo+
Party 1
Ravana
Ravana
fillefantastic
Ravana
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
7,372
491
1,757
6,262
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
10 / 5 / 4
8,258
551
5,819
8,177
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
4 / 2 / 9
7,506
500
7,074
6,006
1,719
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Whathefruck
Bellona
12
5 / 2 / 3
8,106
540
3,988
6,426
6,025
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
tomasj27
Fenrir
10
4 / 7 / 8
7,434
496
4,338
7,812
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 4 / 1
6,396
426
3,262
7,012
3,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Kure ruyxo
Morgan Le Fay
13
10 / 4 / 2
8,487
566
11,907
7,746
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
SolonJee
Thanatos
8
1 / 10 / 2
5,919
395
1,548
9,216
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 1
6,759
451
1,902
7,806
5,105
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
3 / 5 / 2
6,481
432
3,381
7,739
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
25
Kills
16
16
Deaths
27
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
4
1
0.38
L
Morgan Le Fay
Kure ruyxo
Morgan Le Fay
10
4
2
2.75
W
2
0
1
2.5
L
Thanatos
SolonJee
Thanatos
1
10
2
0.2
W
10
5
4
2.4
L
1
4
1
0.38
W
4
2
9
4.25
W
Bellona
Whathefruck
Bellona
5
2
3
3.25
L
3
5
2
0.8
W
Fenrir
tomasj27
Fenrir
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,976
Damage
22,000
34,683
Taken
39,519
18,409
Mitigated
17,220
3,683
Healing
5,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,262
1,765
0
791
7,012
3,605
0
2,432
4,580
0
26,692
L
Morgan Le Fay
Kure ruyxo
Morgan Le Fay
11,907
500
0
1,431
7,746
2,251
498
3,693
4,053
51,433
0
W
1,757
368
0
1,144
6,262
5,192
1,745
875
5,299
22,303
0
L
Thanatos
SolonJee
Thanatos
1,548
555
0
2,732
9,216
3,285
595
4,009
5,207
0
16,747
W
5,819
832
0
1,346
8,177
2,552
491
4,405
3,279
27,162
0
L
1,902
293
0
0
7,806
5,105
406
767
7,039
23,135
0
W
7,074
3,407
0
641
6,006
1,719
703
3,760
1,850
30,863
0
W
Bellona
Whathefruck
Bellona
3,988
2,021
0
404
6,426
6,025
1,081
1,596
4,772
0
31,728
L
3,381
839
0
917
7,739
2,974
200
3,749
3,990
0
26,332
W
Fenrir
tomasj27
Fenrir
4,338
1,385
0
148
7,812
2,921
1,019
2,027
5,674
0
14,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,676
Gold Earned
34,042
219
Minions Killed
257
0
Camps Cleared
0
1,296,278
Distance Traveled
1,219,218
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,396
426
54
4
0
156,583
0
L
Morgan Le Fay
8,487
566
76
5
0
270,193
3
W
Ymir
7,372
491
45
3
0
272,821
0
L
Thanatos
5,919
395
36
2
0
241,890
1
W
Nox
8,258
551
46
3
0
269,069
4
L
Ares
6,759
451
42
3
0
259,758
0
W
Nu Wa
7,506
500
38
3
0
248,422
0
W
Bellona
8,106
540
65
4
0
225,127
2
L
Ravana
6,481
432
49
3
0
290,794
0
W
Fenrir
7,434
496
25
2
0
280,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role