Player Matchup

Hel
Hel
Diamond I
 
Hel
Diamond I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Diamond I
 
Pele
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Diamond I
DutchWhisperer
Khepri
Diamond I
Level 109
God Stats
9W - 13L
1,593 SR
Queue Stats
975W - 941L
2,802 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
TheAllahGuy
Sun Wukong
Diamond I
Level 160
God Stats
20W - 16L
1,678 SR
Queue Stats
810W - 781L
2,810 MMR
Solo
Charybdis
Charybdis
Diamond I
Trulzion
Charybdis
Diamond I
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
457W - 451L
2,801 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,554 SR
2,282 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,690 SR
2,520 MMR
Ah Muzen Cab
Ah Muzen Cab
Grandmaster
 
Ah Muzen Cab
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Camazotz
Camazotz
Diamond I
GunTTeRR
Camazotz
Diamond I
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
274W - 191L
2,796 MMR
Solo
Baron Samedi
Baron Samedi
Diamond I
Loonatik
Baron Samedi
Diamond I
Level 160
God Stats
8W - 1L
2,044 SR
Queue Stats
326W - 259L
2,750 MMR
Solo
Merlin
Merlin
Diamond I
Wlfy
Merlin
Diamond I
Level 160
God Stats
17W - 10L
1,736 SR
Queue Stats
248W - 213L
2,797 MMR
Party 2
Ymir
Ymir
Diamond I
iPabloHog28
Ymir
Diamond I
Level 66
God Stats
1W - 0L
1,672 SR
Queue Stats
43W - 46L
2,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
2 / 5 / 3
10,247
539
8,791
15,785
5,280
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
 
Pele
16
3 / 6 / 1
10,129
533
6,822
15,354
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 2
7,896
416
2,624
13,865
12,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
TheAllahGuy
Sun Wukong
16
0 / 3 / 1
9,926
522
10,394
19,451
15,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Trulzion
Charybdis
13
0 / 5 / 2
8,424
443
3,412
8,843
2,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
TsukuyomiTiamatMorgan Le FayOdin

VS

Bans
FenrirArtioSerqetIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
8 / 1 / 9
12,811
674
17,595
9,514
3,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
GunTTeRR
Camazotz
18
9 / 1 / 10
11,698
616
17,096
20,571
10,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Loonatik
Baron Samedi
16
3 / 1 / 6
10,801
568
8,425
11,500
12,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Wlfy
Merlin
19
4 / 2 / 7
11,689
615
9,932
7,066
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 0 / 12
9,989
526
5,485
15,953
16,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
5
Kills
25
25
Deaths
5
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
5
3
0.7
L
Pele
 
Pele
3
6
1
0.58
W
Ah Muzen Cab
 
Ah Muzen Cab
8
1
9
12.5
L
0
6
2
0.17
W
Camazotz
GunTTeRR
Camazotz
9
1
10
14
W
Baron Samedi
Loonatik
Baron Samedi
3
1
6
6
L
Sun Wukong
TheAllahGuy
Sun Wukong
0
3
1
0.17
L
Charybdis
Trulzion
Charybdis
0
5
2
0.2
W
Merlin
Wlfy
Merlin
4
2
7
3.75
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,043
Damage
58,533
73,298
Taken
64,604
40,628
Mitigated
45,475
24,400
Healing
29,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,791
196
1,797
6,218
15,785
5,280
0
5,981
9,804
85,677
0
L
Pele
 
Pele
6,822
1,291
0
4,910
15,354
4,531
0
2,174
13,180
0
70,931
W
Ah Muzen Cab
 
Ah Muzen Cab
17,595
7,839
0
2,382
9,514
3,674
5,146
1,986
7,528
0
125,365
L
2,624
249
0
1,423
13,865
12,714
0
5,177
8,688
18,176
0
W
Camazotz
GunTTeRR
Camazotz
17,096
6,276
0
12,825
20,571
10,681
2,173
3,290
17,281
0
98,333
W
Baron Samedi
Loonatik
Baron Samedi
8,425
1,087
2,314
6,245
11,500
12,346
619
1,261
10,239
65,483
0
L
Sun Wukong
TheAllahGuy
Sun Wukong
10,394
1,373
0
8,321
19,451
15,971
187
9,229
10,222
0
71,850
L
Charybdis
Trulzion
Charybdis
3,412
1,990
0
1,731
8,843
2,132
0
1,281
7,562
0
47,305
W
Merlin
Wlfy
Merlin
9,932
1,178
0
1,601
7,066
2,735
1,515
2,265
4,801
99,801
0
W
5,485
2,178
0
3,901
15,953
16,039
182
3,530
12,423
26,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,622
Gold Earned
56,988
615
Minions Killed
665
0
Camps Cleared
0
1,751,484
Distance Traveled
1,917,278
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,247
539
186
10
0
374,508
9
L
Pele
10,129
533
141
7
0
384,994
5
W
Ah Muzen Cab
12,811
674
191
10
0
393,870
6
L
Khepri
7,896
416
31
2
0
348,446
4
W
Camazotz
11,698
616
131
7
0
447,085
5
W
Baron Samedi
10,801
568
135
7
0
334,147
6
L
Sun Wukong
9,926
522
146
8
0
378,857
5
L
Charybdis
8,424
443
111
6
0
264,679
4
W
Merlin
11,689
615
182
10
0
364,085
6
W
Ymir
9,989
526
26
1
0
378,091
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role