Player Matchup

Artemis
Artemis
HC_BOLLO_ATZE
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
Selvica
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,168 Elo+
Party 1
Tiamat
Tiamat
gemello-veterano
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,270 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,313 Elo+

VS

Team Averages
Level 58
1,294 SR
1,097 Elo+
Freya
Freya
DonDunca
Freya
Level 42
God Stats
3W - 12L
1,154 SR
Queue Stats
3W - 18L
960 Elo+
Party 2
Bacchus
Bacchus
EX_Formy
Bacchus
Level 84
God Stats
5W - 2L
1,439 SR
Queue Stats
119W - 222L
1,314 Elo+
Solo
Danzaburou
Danzaburou
MrTermus
Danzaburou
Level 47
God Stats
3W - 8L
1,289 SR
Queue Stats
11W - 51L
1,018 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
2 / 6 / 1
7,821
711
8,682
8,823
2,742
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Selvica
Nemesis
10
1 / 3 / 1
7,081
644
2,850
9,230
2,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 7 / 3
7,110
646
2,725
9,199
4,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DonDunca
Freya
12
3 / 1 / 9
8,237
749
3,701
7,510
2,406
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
EX_Formy
Bacchus
12
6 / 1 / 9
9,523
866
8,610
9,566
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MrTermus
Danzaburou
12
6 / 1 / 8
8,963
815
8,429
8,420
2,920
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
15
16
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Freya
DonDunca
Freya
3
1
9
7.5
W
Bacchus
EX_Formy
Bacchus
6
1
9
10.5
L
Artemis
2
6
1
0.42
W
Danzaburou
MrTermus
Danzaburou
6
1
8
10
L
Nemesis
Selvica
Nemesis
1
3
1
0.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,257
Damage
20,740
27,252
Taken
25,496
10,094
Mitigated
13,085
2,377
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
DonDunca
Freya
3,701
1,196
0
3,008
7,510
2,406
622
517
6,993
23,201
0
W
Bacchus
EX_Formy
Bacchus
8,610
606
322
3,548
9,566
7,759
626
1,265
8,301
18,921
0
L
Artemis
8,682
4,910
0
834
8,823
2,742
0
5,368
3,455
0
20,436
W
Danzaburou
MrTermus
Danzaburou
8,429
3,479
0
2,740
8,420
2,920
1,498
1,250
7,170
0
29,801
L
Nemesis
Selvica
Nemesis
2,850
421
0
795
9,230
2,887
0
3,931
5,299
0
16,587
L
2,725
480
0
748
9,199
4,465
0
3,652
5,547
15,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,012
Gold Earned
26,723
94
Minions Killed
121
3
Camps Cleared
5
546,585
Distance Traveled
561,325
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,237
749
56
5
0
190,297
1
W
Bacchus
9,523
866
23
2
2
177,037
0
L
Artemis
7,821
711
31
3
0
154,520
0
W
Danzaburou
8,963
815
42
4
3
193,991
0
L
Nemesis
7,081
644
25
2
3
221,855
0
L
Tiamat
7,110
646
38
3
0
170,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role