Player Matchup

Loki
Loki
Platinum V
JustDirty
Loki
Platinum V
Level 84
God Stats
2W - 1L
1,841 SR
Queue Stats
20W - 12L
2,010 MMR
Party 1
Scylla
Scylla
Platinum IV
Sharpyman
Scylla
Platinum IV
Level 160
God Stats
4W - 1L
1,876 SR
Queue Stats
50W - 33L
2,035 MMR
Party 1
Ymir
Ymir
Platinum IV
Torrent99
Ymir
Platinum IV
Level 158
God Stats
0W - 1L
1,590 SR
Queue Stats
50W - 33L
2,035 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,769 SR
2,026 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 110
1,769 SR
2,053 MMR
Da Ji
Da Ji
Diamond I
SleepingW0lf
Da Ji
Diamond I
Level 160
God Stats
1W - 1L
1,701 SR
Queue Stats
78W - 39L
2,443 MMR
Solo
Discordia
Discordia
Platinum III
pandenculer
Discordia
Platinum III
Level 122
God Stats
2W - 0L
1,929 SR
Queue Stats
118W - 137L
1,930 MMR
Solo
Athena
Athena
Platinum V
Àntráx
Athena
Platinum V
Level 48
God Stats
2W - 1L
1,677 SR
Queue Stats
24W - 25L
1,786 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
1 / 7 / 2
8,109
541
7,350
11,754
5,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Sharpyman
Scylla
14
2 / 4 / 3
9,416
628
12,011
10,167
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
12
1 / 4 / 2
8,824
588
10,534
16,749
16,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
PersephoneTiamatMorgan Le FayThothYemoja

VS

Bans
GilgameshHe BoAnhurAphroditeHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 5
10,990
733
21,360
15,504
10,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
pandenculer
Discordia
14
2 / 3 / 10
9,527
635
7,246
7,749
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Àntráx
Athena
14
3 / 0 / 12
10,720
715
6,498
16,296
18,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
15
15
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
1
7
2
0.29
L
Scylla
Sharpyman
Scylla
2
4
3
0.88
W
10
2
5
6.25
L
Ymir
1
4
2
0.5
W
Discordia
pandenculer
Discordia
2
3
10
2.33
W
Athena
Àntráx
Athena
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,895
Damage
35,104
38,670
Taken
39,549
25,260
Mitigated
31,242
4,869
Healing
9,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,350
2,065
0
1,497
11,754
5,376
0
4,016
7,346
0
15,430
L
Scylla
Sharpyman
Scylla
12,011
1,441
102
1,629
10,167
3,319
0
3,154
6,590
45,361
0
W
21,360
6,280
0
3,422
15,504
10,134
792
9,231
5,210
0
41,554
L
Ymir
10,534
2,058
0
1,641
16,749
16,565
0
6,832
9,410
26,473
0
W
Discordia
pandenculer
Discordia
7,246
727
0
593
7,749
2,962
250
3,093
4,259
36,882
0
W
Athena
Àntráx
Athena
6,498
2,040
0
5,390
16,296
18,146
0
8,306
6,399
15,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,349
Gold Earned
31,237
155
Minions Killed
148
5
Camps Cleared
7
727,607
Distance Traveled
846,383
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,109
541
11
1
2
215,723
3
L
Scylla
9,416
628
111
7
3
267,873
5
W
Da Ji
10,990
733
38
3
5
279,181
5
L
Ymir
8,824
588
33
2
0
244,011
2
W
Discordia
9,527
635
91
6
2
271,067
2
W
Athena
10,720
715
19
1
0
296,135
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role