Player Matchup

Ne Zha
Ne Zha
Jackeyboy23
Ne Zha
Level 63
God Stats
15W - 23L
1,487 SR
Queue Stats
35W - 33L
1,554 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kinng Tigger
Cu Chulainn
Level 63
God Stats
1W - 6L
1,164 SR
Queue Stats
387W - 554L
1,301 Elo+
Solo
Ra
Ra
TheDarkestOz
Ra
Level 85
God Stats
13W - 12L
1,549 SR
Queue Stats
51W - 55L
1,380 Elo+
Solo
Team Averages
Level 70
1,400 SR
1,412 Elo+

VS

Team Averages
Level 67
1,436 SR
1,297 Elo+
Merlin
Merlin
DocDoomhammer
Merlin
Level 111
God Stats
22W - 17L
1,501 SR
Queue Stats
528W - 747L
1,328 Elo+
Solo
Sun Wukong
Sun Wukong
TheGayOrca
Sun Wukong
Level 75
God Stats
5W - 3L
1,330 SR
Queue Stats
270W - 455L
1,231 Elo+
Solo
Danzaburou
Danzaburou
TheeBeardedClamm
Danzaburou
Level 14
God Stats
2W - 0L
1,478 SR
Queue Stats
2W - 2L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
3 / 4 / 1
11,882
566
13,464
16,257
7,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Kinng Tigger
Cu Chulainn
14
2 / 8 / 3
11,919
568
16,008
29,457
27,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 3 / 2
12,568
598
19,133
20,844
8,489
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 9
13,022
620
21,724
15,472
6,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TheGayOrca
Sun Wukong
17
9 / 0 / 6
14,638
697
14,410
25,896
31,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
TheeBeardedClamm
Danzaburou
17
4 / 3 / 9
14,247
678
18,901
19,295
8,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
15
15
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
5
9
1.3
L
Ne Zha
3
4
1
0.88
L
Cu Chulainn
Kinng Tigger
Cu Chulainn
2
8
3
0.44
L
3
3
2
1.33
W
Sun Wukong
TheGayOrca
Sun Wukong
9
0
6
12
W
Danzaburou
TheeBeardedClamm
Danzaburou
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,605
Damage
55,035
66,558
Taken
60,663
43,264
Mitigated
46,114
16,672
Healing
19,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,724
966
274
2,426
15,472
6,924
942
3,234
12,238
59,945
0
L
Ne Zha
13,464
3,726
0
3,172
16,257
7,562
0
6,306
9,409
0
43,623
L
Cu Chulainn
Kinng Tigger
Cu Chulainn
16,008
2,665
0
6,085
29,457
27,213
0
6,408
22,561
6,859
43,362
L
19,133
585
1,660
5,755
20,844
8,489
0
8,118
12,002
70,962
0
W
Sun Wukong
TheGayOrca
Sun Wukong
14,410
4,091
515
7,247
25,896
31,023
839
9,886
16,010
0
36,585
W
Danzaburou
TheeBeardedClamm
Danzaburou
18,901
10,108
862
8,214
19,295
8,167
1,918
9,701
9,594
0
71,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,369
Gold Earned
41,907
236
Minions Killed
246
9
Camps Cleared
9
1,027,240
Distance Traveled
1,114,772
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,022
620
99
5
6
345,267
1
L
Ne Zha
11,882
566
44
2
2
396,635
0
L
Cu Chulainn
11,919
568
64
3
1
227,005
6
L
Ra
12,568
598
128
6
6
403,600
3
W
Sun Wukong
14,638
697
42
2
0
408,172
1
W
Danzaburou
14,247
678
105
5
3
361,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role