Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
FastRaider
King Arthur
Level 22
God Stats
27W - 19L
1,543 SR
Queue Stats
50W - 46L
1,498 Elo+
Party 2
Fenrir
Fenrir
SalazarBG
Fenrir
Level 29
God Stats
3W - 3L
1,237 SR
Queue Stats
34W - 28L
1,355 Elo+
Solo
Khepri
Khepri
emriko
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,620 Elo+
Party 1
Sun Wukong
Sun Wukong
mab2001
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,620 Elo+
Party 1
Team Averages
Level 23
1,456 SR
1,519 Elo+

VS

Team Averages
Level 24
1,375 SR
1,462 Elo+
Ares
Ares
Equuen
Ares
Level 5
God Stats
0W - 2L
1,273 SR
Queue Stats
2W - 3L
1,528 Elo+
Party 3
Gilgamesh
Gilgamesh
MadaWatch
Gilgamesh
Level 42
God Stats
0W - 3L
1,152 SR
Queue Stats
181W - 177L
1,413 Elo+
Party 3
Artemis
Artemis
Nanbanya
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,528 Elo+
Party 3
Pele
Pele
Rafael_Titou
Pele
Level 61
God Stats
9W - 10L
1,450 SR
Queue Stats
45W - 48L
1,351 Elo+
Party 3
Kukulkan
Kukulkan
神龙摆尾
Kukulkan
Level 7
God Stats
9W - 7L
1,500 SR
Queue Stats
109W - 121L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
13 / 1 / 8
9,592
533
12,390
6,606
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
FastRaider
King Arthur
15
4 / 1 / 7
9,126
507
8,501
12,381
10,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
SalazarBG
Fenrir
18
8 / 1 / 8
10,408
578
10,945
13,387
7,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
emriko
Khepri
12
1 / 2 / 21
8,578
477
7,865
17,312
22,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
mab2001
Sun Wukong
14
6 / 1 / 10
8,632
480
10,075
15,113
16,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Equuen
Ares
11
0 / 8 / 4
7,361
409
3,134
14,572
12,068
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
MadaWatch
Gilgamesh
11
0 / 5 / 2
6,923
385
8,048
14,684
10,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Nanbanya
Artemis
13
2 / 7 / 3
8,338
463
14,556
11,249
4,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 0
7,348
408
5,602
13,805
4,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
神龙摆尾
Kukulkan
12
3 / 6 / 3
8,452
470
10,422
8,401
2,683
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
32
Kills
6
6
Deaths
32
54
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
13
1
8
17
L
Ares
Equuen
Ares
0
8
4
0.25
W
King Arthur
FastRaider
King Arthur
4
1
7
7.5
L
Gilgamesh
MadaWatch
Gilgamesh
0
5
2
0.2
L
Artemis
Nanbanya
Artemis
2
7
3
0.5
L
1
6
0
0.17
W
Fenrir
SalazarBG
Fenrir
8
1
8
12
W
Khepri
emriko
Khepri
1
2
21
5.75
W
Sun Wukong
mab2001
Sun Wukong
6
1
10
11
L
Kukulkan
神龙摆尾
Kukulkan
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,776
Damage
41,762
64,799
Taken
62,711
62,639
Mitigated
33,478
17,992
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,390
1,522
0
1,851
6,606
5,546
2,530
2,335
4,271
38,897
0
L
Ares
Equuen
Ares
3,134
1,078
0
1,527
14,572
12,068
141
5,180
9,120
15,722
0
W
King Arthur
FastRaider
King Arthur
8,501
459
0
3,085
12,381
10,209
447
1,367
11,014
0
52,069
L
Gilgamesh
MadaWatch
Gilgamesh
8,048
2,531
0
2,912
14,684
10,580
0
4,278
10,078
0
31,461
L
Artemis
Nanbanya
Artemis
14,556
7,951
0
1,851
11,249
4,085
1,118
4,426
6,775
0
46,637
L
5,602
1,510
0
3,178
13,805
4,062
0
3,555
10,123
0
46,860
W
Fenrir
SalazarBG
Fenrir
10,945
3,178
0
6,069
13,387
7,499
583
2,246
11,141
0
92,764
W
Khepri
emriko
Khepri
7,865
1,414
0
4,198
17,312
22,641
1,135
3,813
13,499
19,324
0
W
Sun Wukong
mab2001
Sun Wukong
10,075
1,754
0
2,789
15,113
16,744
108
3,795
11,318
0
27,834
L
Kukulkan
神龙摆尾
Kukulkan
10,422
1,118
0
210
8,401
2,683
0
2,816
5,284
33,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,336
Gold Earned
38,422
370
Minions Killed
266
0
Camps Cleared
0
1,805,711
Distance Traveled
1,517,987
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,592
533
46
3
0
332,449
2
L
Ares
7,361
409
11
1
0
270,145
1
W
King Arthur
9,126
507
112
6
0
392,786
3
L
Gilgamesh
6,923
385
43
2
0
332,450
1
L
Artemis
8,338
463
75
4
0
286,886
4
L
Pele
7,348
408
77
4
0
334,045
4
W
Fenrir
10,408
578
126
7
0
378,629
1
W
Khepri
8,578
477
23
1
0
330,044
0
W
Sun Wukong
8,632
480
63
4
0
371,803
1
L
Kukulkan
8,452
470
60
3
0
294,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role