Player Matchup

Thor
Thor
Blaze
Thor
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 46L
1,488 Elo+
Party 1
Geb
Geb
Brayan1770
Geb
Level 27
God Stats
8W - 7L
1,580 SR
Queue Stats
83W - 99L
1,347 Elo+
Party 2
Bellona
Bellona
PoseidonXRP
Bellona
Level 18
God Stats
4W - 4L
1,559 SR
Queue Stats
16W - 17L
1,464 Elo+
Party 1
Eset
Eset
Saradis
Eset
Level 41
God Stats
1W - 1L
1,431 SR
Queue Stats
2W - 8L
1,058 Elo+
Solo
Neith
Neith
nosoynadie6159
Neith
Level 58
God Stats
5W - 5L
1,438 SR
Queue Stats
307W - 367L
1,417 Elo+
Party 2
Team Averages
Level 49
1,502 SR
1,355 Elo+

VS

Team Averages
Level 34
1,420 SR
1,281 Elo+
Tiamat
Tiamat
Alhahgator
Tiamat
Level 24
God Stats
8W - 10L
1,500 SR
Queue Stats
62W - 95L
1,280 Elo+
Party 3
Neith
Neith
Jaeden10
Neith
Level 37
God Stats
11W - 14L
1,636 SR
Queue Stats
199W - 237L
1,415 Elo+
Solo
Nemesis
Nemesis
OutrunPants8279
Nemesis
Level 46
God Stats
4W - 4L
1,500 SR
Queue Stats
321W - 410L
1,253 Elo+
Party 3
Cernunnos
Cernunnos
actionmarco
Cernunnos
Level 26
God Stats
2W - 6L
1,239 SR
Queue Stats
9W - 19L
1,200 Elo+
Party 4
Thanatos
Thanatos
santos1s
Thanatos
Level 36
God Stats
0W - 2L
1,223 SR
Queue Stats
17W - 24L
1,260 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Blaze
Thor
17
12 / 0 / 5
10,122
675
13,981
9,713
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 5
7,881
525
3,839
11,908
7,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
PoseidonXRP
Bellona
15
3 / 1 / 4
9,177
612
7,102
7,177
8,100
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eset
Saradis
Eset
15
8 / 0 / 4
9,458
631
9,353
6,314
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 3
7,394
493
7,578
8,461
2,709
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alhahgator
Tiamat
9
0 / 10 / 0
5,915
394
1,897
14,557
4,663
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Neith
Jaeden10
Neith
12
1 / 2 / 0
6,828
455
6,522
8,644
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 5 / 0
6,302
420
2,096
13,418
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
actionmarco
Cernunnos
10
0 / 3 / 1
5,712
381
4,685
9,315
2,360
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
santos1s
Thanatos
12
0 / 5 / 0
6,625
442
2,524
10,172
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
25
Kills
2
2
Deaths
25
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Alhahgator
Tiamat
0
10
0
0
W
Thor
Blaze
Thor
12
0
5
14.5
W
1
1
5
3.5
L
Neith
Jaeden10
Neith
1
2
0
0.5
L
1
5
0
0.2
W
Bellona
PoseidonXRP
Bellona
3
1
4
5
W
Eset
Saradis
Eset
8
0
4
10
L
Cernunnos
actionmarco
Cernunnos
0
3
1
0.17
W
1
0
3
2.5
L
Thanatos
santos1s
Thanatos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,853
Damage
17,724
43,573
Taken
56,106
24,270
Mitigated
17,499
12,723
Healing
15,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Alhahgator
Tiamat
1,897
644
0
1,194
14,557
4,663
129
7,428
6,701
18,977
0
W
Thor
Blaze
Thor
13,981
2,814
0
540
9,713
3,939
1,963
540
9,173
0
78,367
W
3,839
602
0
6,116
11,908
7,219
506
80
11,798
20,737
0
L
Neith
Jaeden10
Neith
6,522
2,664
0
3,851
8,644
2,181
0
1,223
7,421
0
41,818
L
2,096
553
0
2,387
13,418
4,109
0
878
12,434
0
34,313
W
Bellona
PoseidonXRP
Bellona
7,102
873
0
522
7,177
8,100
948
0
7,177
0
45,085
W
Eset
Saradis
Eset
9,353
854
239
1,741
6,314
2,303
1,717
1,155
5,125
50,254
0
L
Cernunnos
actionmarco
Cernunnos
4,685
2,292
0
2,241
9,315
2,360
0
2,038
7,277
0
21,452
W
7,578
2,660
0
3,565
8,461
2,709
630
58
8,403
0
48,519
L
Thanatos
santos1s
Thanatos
2,524
648
0
5,663
10,172
4,186
0
1,051
9,081
0
29,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,032
Gold Earned
31,382
449
Minions Killed
284
0
Camps Cleared
0
1,497,724
Distance Traveled
1,331,194
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,915
394
37
2
0
235,386
1
W
Thor
10,122
675
124
8
0
344,437
3
W
Geb
7,881
525
23
2
0
296,437
3
L
Neith
6,828
455
78
5
0
266,239
1
L
Nemesis
6,302
420
63
4
0
291,126
1
W
Bellona
9,177
612
101
7
0
321,954
0
W
Eset
9,458
631
119
8
0
243,632
2
L
Cernunnos
5,712
381
31
2
0
266,378
2
W
Neith
7,394
493
82
5
0
291,264
5
L
Thanatos
6,625
442
75
5
0
272,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role