Player Matchup

Geb
Geb
Gold I
BigMeatyClaus
Geb
Gold I
Level 139
God Stats
1W - 1L
1,773 SR
Queue Stats
7W - 10L
1,846 MMR
Solo
Mulan
Mulan
Platinum III
CXI202
Mulan
Platinum III
Level 135
God Stats
2W - 3L
1,496 SR
Queue Stats
226W - 218L
1,737 MMR
Solo
Loki
Loki
Platinum III
MuckSticky
Loki
Platinum III
Level 64
God Stats
15W - 13L
1,594 SR
Queue Stats
226W - 223L
1,846 MMR
Solo
Hel
Hel
Platinum III
Pabszz
Hel
Platinum III
Level 129
God Stats
0W - 1L
1,649 SR
Queue Stats
154W - 145L
1,741 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
camlo
Hou Yi
Platinum IV
Level 158
God Stats
12W - 8L
1,769 SR
Queue Stats
464W - 478L
1,702 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,656 SR
1,775 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,632 SR
1,777 MMR
Rama
Rama
Platinum V
MrRaaager
Rama
Platinum V
Level 160
God Stats
5W - 3L
1,547 SR
Queue Stats
273W - 278L
1,725 MMR
Solo
Ravana
Ravana
Platinum IV
NortexGanyuSimp
Ravana
Platinum IV
Level 154
God Stats
20W - 20L
1,576 SR
Queue Stats
359W - 359L
1,704 MMR
Party 1
King Arthur
King Arthur
Platinum I
RompeCucas3000
King Arthur
Platinum I
Level 63
God Stats
11W - 10L
1,638 SR
Queue Stats
152W - 139L
1,917 MMR
Party 1
Serqet
Serqet
Platinum IV
Sylite
Serqet
Platinum IV
Level 159
God Stats
4W - 1L
1,707 SR
Queue Stats
124W - 114L
1,697 MMR
Solo
Ra
Ra
Platinum II
jbros99
Ra
Platinum II
Level 67
God Stats
7W - 4L
1,695 SR
Queue Stats
148W - 147L
1,844 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 14
12,859
459
10,905
30,669
42,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
CXI202
Mulan
20
3 / 7 / 3
14,819
529
14,641
30,070
37,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 5 / 6
15,004
536
17,026
22,278
12,513
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
Pabszz
Hel
19
2 / 6 / 6
12,857
459
11,696
17,781
13,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
camlo
Hou Yi
20
6 / 4 / 7
14,775
528
21,309
22,733
11,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
TiamatOdinArtioGilgamesh

VS

Bans
UllrMorgan Le FayPersephoneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
3 / 4 / 6
15,276
546
11,057
18,782
7,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 6 / 7
13,677
488
11,751
20,196
11,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
RompeCucas3000
King Arthur
20
11 / 1 / 10
16,456
588
33,181
29,757
51,353
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
Sylite
Serqet
19
2 / 6 / 12
13,603
486
11,701
28,272
31,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 3 / 7
16,526
590
22,161
16,420
8,469
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
69
20
Kills
27
27
Deaths
20
36
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
5
14
1.8
L
Mulan
CXI202
Mulan
3
7
3
0.64
W
Rama
3
4
6
1.5
L
7
5
6
2
W
2
6
7
0.92
L
Hel
Pabszz
Hel
2
6
6
0.83
W
King Arthur
RompeCucas3000
King Arthur
11
1
10
16
W
Serqet
Sylite
Serqet
2
6
12
1.33
L
Hou Yi
camlo
Hou Yi
6
4
7
2.38
W
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,577
Damage
89,851
123,531
Taken
113,427
117,290
Mitigated
110,802
33,942
Healing
39,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,905
1,143
0
3,760
30,669
42,360
75
7,252
23,122
34,245
0
L
Mulan
CXI202
Mulan
14,641
1,591
0
9,670
30,070
37,448
1,683
5,686
24,198
0
102,389
W
Rama
11,057
9,649
0
8,435
18,782
7,314
6,314
2,240
16,542
0
128,034
L
17,026
4,335
0
3,450
22,278
12,513
955
4,308
16,791
0
125,397
W
11,751
3,304
0
4,045
20,196
11,915
948
4,575
15,621
0
110,918
L
Hel
Pabszz
Hel
11,696
549
6,134
5,986
17,781
13,118
593
5,235
12,052
83,222
0
W
King Arthur
RompeCucas3000
King Arthur
33,181
3,623
0
6,164
29,757
51,353
171
5,207
24,550
1,307
123,210
W
Serqet
Sylite
Serqet
11,701
2,063
0
3,198
28,272
31,751
715
6,468
21,804
0
46,756
L
Hou Yi
camlo
Hou Yi
21,309
8,859
0
4,942
22,733
11,851
3,083
4,716
17,888
0
140,753
W
22,161
1,029
10,194
7,133
16,420
8,469
1,615
6,162
10,258
136,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,314
Gold Earned
75,538
677
Minions Killed
780
0
Camps Cleared
0
2,741,176
Distance Traveled
2,915,024
41
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,859
459
20
1
0
584,868
17
L
Mulan
14,819
529
171
6
0
519,512
1
W
Rama
15,276
546
207
7
0
538,286
7
L
Loki
15,004
536
150
5
0
577,501
4
W
Ravana
13,677
488
136
5
0
598,591
7
L
Hel
12,857
459
148
5
0
562,342
13
W
King Arthur
16,456
588
187
7
0
572,684
5
W
Serqet
13,603
486
59
2
0
605,782
12
L
Hou Yi
14,775
528
188
7
0
496,953
6
W
Ra
16,526
590
191
7
0
599,681
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role