Player Matchup

Neith
Neith
BAMBAM36783
Neith
Level 127
God Stats
9W - 1L
1,650 SR
Queue Stats
199W - 195L
1,393 Elo+
Party 1
Zhong Kui
Zhong Kui
Biskydudeee
Zhong Kui
Level 108
God Stats
2W - 1L
1,288 SR
Queue Stats
64W - 67L
1,388 Elo+
Solo
Nike
Nike
Pardoxduva
Nike
Level 47
God Stats
2W - 1L
1,242 SR
Queue Stats
334W - 362L
1,396 Elo+
Solo
Xing Tian
Xing Tian
Quick_Fire1
Xing Tian
Level 106
God Stats
3W - 2L
1,253 SR
Queue Stats
140W - 147L
1,364 Elo+
Party 1
Chaac
Chaac
loccdout87
Chaac
Level 146
God Stats
17W - 20L
1,463 SR
Queue Stats
971W - 997L
1,407 Elo+
Solo
Team Averages
Level 107
1,379 SR
1,389 Elo+

VS

Team Averages
Level 96
1,500 SR
1,394 Elo+
Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DeluxCuts
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 176L
1,414 Elo+
Party 2
Hercules
Hercules
Makncheeseful
Hercules
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 157L
1,423 Elo+
Party 2
Bakasura
Bakasura
MamaB34R420
Bakasura
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 107L
1,414 Elo+
Solo
Cernunnos
Cernunnos
dvhlola
Cernunnos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 25
11,091
853
13,422
11,276
4,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
Biskydudeee
Zhong Kui
18
17 / 3 / 18
11,617
894
24,476
18,051
12,008
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 4 / 24
10,404
800
9,871
16,185
10,191
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Quick_Fire1
Xing Tian
16
5 / 2 / 22
10,632
818
6,958
14,515
16,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
17
8 / 1 / 27
10,727
825
18,901
28,986
26,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
2 / 5 / 4
9,345
719
15,398
10,930
4,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
DeluxCuts
Merlin
15
4 / 10 / 2
9,703
746
15,233
15,472
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Makncheeseful
Hercules
15
1 / 6 / 2
8,092
622
12,889
24,257
14,808
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
MamaB34R420
Bakasura
11
0 / 14 / 3
7,461
574
4,461
16,409
6,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
dvhlola
Cernunnos
15
2 / 6 / 5
8,607
662
13,546
13,381
5,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
25
41
Kills
9
10
Deaths
41
116
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
5
4
0.8
W
8
0
25
20.5
W
Zhong Kui
Biskydudeee
Zhong Kui
17
3
18
8.67
L
Merlin
DeluxCuts
Merlin
4
10
2
0.5
L
Hercules
Makncheeseful
Hercules
1
6
2
0.33
L
Bakasura
MamaB34R420
Bakasura
0
14
3
0.11
W
3
4
24
3.75
W
Xing Tian
Quick_Fire1
Xing Tian
5
2
22
8
L
Cernunnos
dvhlola
Cernunnos
2
6
5
0.75
W
Chaac
8
1
27
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,628
Damage
61,527
89,013
Taken
80,449
70,396
Mitigated
37,368
54,272
Healing
22,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
15,398
455
1,146
2,338
10,930
4,579
0
3,415
7,339
32,482
0
W
13,422
3,892
3,464
6,387
11,276
4,872
2,438
3,565
7,613
0
35,548
W
Zhong Kui
Biskydudeee
Zhong Kui
24,476
3,652
2,564
7,886
18,051
12,008
2,116
6,779
11,163
39,473
0
L
Merlin
DeluxCuts
Merlin
15,233
981
1,234
2,545
15,472
6,154
0
6,649
8,431
22,024
0
L
Hercules
Makncheeseful
Hercules
12,889
2,810
1,588
8,138
24,257
14,808
0
8,293
15,262
0
21,318
L
Bakasura
MamaB34R420
Bakasura
4,461
2,977
1,342
852
16,409
6,327
0
7,505
8,606
0
8,578
W
9,871
2,166
1,864
3,392
16,185
10,191
386
5,795
10,209
0
22,065
W
Xing Tian
Quick_Fire1
Xing Tian
6,958
330
3,239
3,561
14,515
16,380
464
4,392
9,884
12,981
0
L
Cernunnos
dvhlola
Cernunnos
13,546
5,161
480
2,512
13,381
5,500
0
5,572
7,477
0
27,771
W
Chaac
18,901
3,215
2,264
19,651
28,986
26,945
512
9,382
19,410
0
28,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,471
Gold Earned
43,208
130
Minions Killed
100
0
Camps Cleared
0
1,183,603
Distance Traveled
923,417
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,345
719
38
3
0
206,404
0
W
Neith
11,091
853
48
4
0
228,234
3
W
Zhong Kui
11,617
894
43
3
0
216,575
0
L
Merlin
9,703
746
16
1
0
158,480
4
L
Hercules
8,092
622
13
1
0
200,400
0
L
Bakasura
7,461
574
10
1
0
156,360
1
W
Nike
10,404
800
19
1
0
256,167
1
W
Xing Tian
10,632
818
3
0
0
226,708
0
L
Cernunnos
8,607
662
23
2
0
201,773
2
W
Chaac
10,727
825
17
1
0
255,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role