Player Matchup

Osiris
Osiris
BabiChymp
Osiris
Level 63
God Stats
6W - 11L
1,377 SR
Queue Stats
184W - 198L
1,450 Elo+
Solo
Zeus
Zeus
Crackerknight
Zeus
Level 107
God Stats
17W - 13L
1,468 SR
Queue Stats
252W - 252L
1,486 Elo+
Solo
Artemis
Artemis
IranaMan
Artemis
Level 61
God Stats
4W - 5L
1,495 SR
Queue Stats
257W - 248L
1,493 Elo+
Solo
Hercules
Hercules
Saskey16
Hercules
Level 75
God Stats
3W - 7L
1,233 SR
Queue Stats
218W - 198L
1,474 Elo+
Party 1
Loki
Loki
spartanlegend266
Loki
Level 105
God Stats
68W - 48L
1,520 SR
Queue Stats
355W - 349L
1,427 Elo+
Party 1
Team Averages
Level 82
1,418 SR
1,466 Elo+

VS

Team Averages
Level 101
1,604 SR
1,488 Elo+
Eset
Eset
 
Eset
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Hipsterix
Apollo
Level 122
God Stats
6W - 10L
1,423 SR
Queue Stats
190W - 228L
1,431 Elo+
Solo
Fenrir
Fenrir
Lewantrotsky_9
Fenrir
Level 83
God Stats
2W - 3L
1,707 SR
Queue Stats
189W - 189L
1,522 Elo+
Solo
Geb
Geb
Tieddemann
Geb
Level 94
God Stats
7W - 9L
1,808 SR
Queue Stats
717W - 708L
1,487 Elo+
Solo
Loki
Loki
loboloco6467
Loki
Level 100
God Stats
5W - 6L
1,584 SR
Queue Stats
95W - 82L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BabiChymp
Osiris
13
6 / 1 / 4
7,720
702
5,670
6,715
7,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 2 / 3
7,346
668
7,565
6,476
2,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
IranaMan
Artemis
12
3 / 2 / 3
7,168
652
7,311
6,990
2,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Saskey16
Hercules
9
4 / 3 / 6
6,159
560
5,875
9,488
4,284
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
6 / 2 / 7
7,795
709
5,598
6,904
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
2 / 1 / 1
6,360
578
2,781
4,057
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Hipsterix
Apollo
9
1 / 6 / 3
5,432
494
4,815
7,611
1,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 7 / 3
6,426
584
4,268
10,443
3,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 3 / 6
6,251
568
3,729
11,316
6,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 7 / 3
6,338
576
5,158
8,911
2,497
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
24
Kills
10
10
Deaths
24
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
1
1
2.5
W
Osiris
BabiChymp
Osiris
6
1
4
8
W
5
2
3
3.25
L
Apollo
Hipsterix
Apollo
1
6
3
0.42
W
Artemis
IranaMan
Artemis
3
2
3
2.25
L
3
7
3
0.64
W
Hercules
Saskey16
Hercules
4
3
6
2.33
L
2
3
6
1.67
L
2
7
3
0.5
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,019
Damage
20,751
36,573
Taken
42,338
18,082
Mitigated
15,374
13,579
Healing
6,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,781
168
0
602
4,057
1,365
0
1,653
2,362
33,199
0
W
Osiris
BabiChymp
Osiris
5,670
2,753
0
2,919
6,715
7,076
79
148
6,567
0
46,193
W
7,565
1,766
0
3,054
6,476
2,400
0
1,297
5,079
40,550
0
L
Apollo
Hipsterix
Apollo
4,815
2,969
0
1,340
7,611
1,908
0
147
7,424
0
27,490
W
Artemis
IranaMan
Artemis
7,311
4,203
0
2,209
6,990
2,170
0
1,922
5,068
0
43,406
L
4,268
1,304
0
714
10,443
3,389
0
1,492
8,909
0
26,976
W
Hercules
Saskey16
Hercules
5,875
2,265
0
2,612
9,488
4,284
0
2,157
7,293
0
24,649
L
3,729
754
0
1,706
11,316
6,215
0
1,798
9,236
14,871
0
L
5,158
1,206
0
2,088
8,911
2,497
0
2,475
6,353
0
25,284
W
5,598
2,023
0
2,785
6,904
2,152
264
768
6,056
0
42,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,188
Gold Earned
30,807
370
Minions Killed
254
0
Camps Cleared
0
1,092,889
Distance Traveled
1,073,797
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,360
578
75
7
0
219,152
4
W
Osiris
7,720
702
91
8
0
198,312
2
W
Zeus
7,346
668
77
7
0
200,731
2
L
Apollo
5,432
494
54
5
0
198,940
1
W
Artemis
7,168
652
85
8
0
199,549
0
L
Fenrir
6,426
584
53
5
0
211,945
3
W
Hercules
6,159
560
32
3
0
250,680
6
L
Geb
6,251
568
23
2
0
228,363
4
L
Loki
6,338
576
49
4
0
215,397
1
W
Loki
7,795
709
85
8
0
243,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role