Player Matchup

Horus
Horus
EquinoxAmity
Horus
Level 61
God Stats
36W - 33L
1,561 SR
Queue Stats
83W - 97L
1,459 Elo+
Party 1
Agni
Agni
KingArtemis420
Agni
Level 24
God Stats
6W - 11L
1,142 SR
Queue Stats
58W - 70L
1,342 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LigmaTestySack
Ah Muzen Cab
Level 4
God Stats
3W - 3L
1,822 SR
Queue Stats
32W - 29L
1,436 Elo+
Solo
Thor
Thor
Sh1mu
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,292 Elo+
Party 1
Bellona
Bellona
haem17
Bellona
Level 28
God Stats
9W - 13L
1,440 SR
Queue Stats
198W - 258L
1,358 Elo+
Solo
Team Averages
Level 24
1,493 SR
1,377 Elo+

VS

Team Averages
Level 18
1,431 SR
1,411 Elo+
Hun Batz
Hun Batz
DeadlyBunnies
Hun Batz
Level 17
God Stats
4W - 8L
1,392 SR
Queue Stats
422W - 488L
1,436 Elo+
Party 2
Ra
Ra
Food4Life
Ra
Level 17
God Stats
9W - 13L
1,539 SR
Queue Stats
232W - 301L
1,345 Elo+
Party 2
Ares
Ares
NoTaxOnWax
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Oyashio
Heimdallr
Level 43
God Stats
0W - 2L
1,161 SR
Queue Stats
30W - 29L
1,545 Elo+
Party 2
Bellona
Bellona
yooohamez
Bellona
Level 8
God Stats
2W - 3L
1,563 SR
Queue Stats
4W - 12L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 21
13,006
542
8,656
20,957
26,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 6 / 1
8,672
361
2,106
4,263
1,090
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
LigmaTestySack
Ah Muzen Cab
20
25 / 1 / 6
15,799
658
43,964
21,605
10,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
Sh1mu
Thor
17
2 / 5 / 2
11,233
468
5,579
15,603
9,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
haem17
Bellona
18
4 / 4 / 7
12,001
500
8,312
17,749
14,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeadlyBunnies
Hun Batz
18
8 / 6 / 2
12,069
503
13,623
19,766
9,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 9 / 4
9,450
394
7,657
18,242
7,139
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 7 / 2
9,034
376
3,463
16,919
17,419
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
Oyashio
Heimdallr
15
1 / 7 / 1
9,902
413
5,215
15,676
5,584
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
yooohamez
Bellona
13
4 / 9 / 2
10,221
426
11,772
20,661
18,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
38
Kills
16
18
Deaths
38
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DeadlyBunnies
Hun Batz
8
6
2
1.5
W
6
2
21
8.25
L
2
9
4
0.44
W
1
6
1
0.25
W
Ah Muzen Cab
LigmaTestySack
Ah Muzen Cab
25
1
6
28
L
1
7
2
0.29
L
Heimdallr
Oyashio
Heimdallr
1
7
1
0.21
W
Thor
Sh1mu
Thor
2
5
2
0.6
W
Bellona
haem17
Bellona
4
4
7
1.88
L
Bellona
yooohamez
Bellona
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,617
Damage
41,730
80,177
Taken
91,264
62,512
Mitigated
58,708
24,803
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DeadlyBunnies
Hun Batz
13,623
4,285
0
558
19,766
9,673
2,926
538
19,228
0
90,972
W
8,656
3,155
3,030
6,936
20,957
26,302
674
3,591
17,366
0
31,004
L
7,657
537
519
3,096
18,242
7,139
628
897
17,345
55,163
0
W
2,106
359
0
318
4,263
1,090
578
1,343
2,920
16,886
0
W
Ah Muzen Cab
LigmaTestySack
Ah Muzen Cab
43,964
19,680
0
6,975
21,605
10,733
9,198
2,779
18,826
0
170,363
L
3,463
795
0
1,102
16,919
17,419
0
0
16,919
29,733
0
L
Heimdallr
Oyashio
Heimdallr
5,215
2,162
0
2,751
15,676
5,584
1,684
0
15,676
0
58,089
W
Thor
Sh1mu
Thor
5,579
1,889
0
2,735
15,603
9,649
0
2,237
13,366
0
79,146
W
Bellona
haem17
Bellona
8,312
3,313
0
4,809
17,749
14,738
1,154
1,267
16,482
0
67,280
L
Bellona
yooohamez
Bellona
11,772
5,487
170
3,433
20,661
18,893
695
671
19,990
97
40,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,711
Gold Earned
50,676
521
Minions Killed
466
0
Camps Cleared
0
1,944,944
Distance Traveled
1,994,435
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,069
503
165
7
0
472,667
1
W
Horus
13,006
542
44
2
0
489,116
2
L
Ra
9,450
394
79
3
0
357,823
0
W
Agni
8,672
361
25
1
0
175,688
0
W
Ah Muzen Cab
15,799
658
211
9
0
464,694
9
L
Ares
9,034
376
51
2
0
370,510
2
L
Heimdallr
9,902
413
114
5
0
437,937
2
W
Thor
11,233
468
115
5
0
422,263
3
W
Bellona
12,001
500
126
5
0
393,183
2
L
Bellona
10,221
426
57
2
0
355,498
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role