Player Matchup

Izanami
Izanami
Bronze III
DarkSandwolf
Izanami
Bronze III
Level 88
God Stats
16W - 7L
1,643 SR
Queue Stats
46W - 50L
1,097 MMR
Solo
Hercules
Hercules
Silver I
PeakCracker8022
Hercules
Silver I
Level 159
God Stats
8W - 12L
1,491 SR
Queue Stats
231W - 248L
1,098 MMR
Solo
Achilles
Achilles
Silver III
R-leeske
Achilles
Silver III
Level 99
God Stats
5W - 7L
1,355 SR
Queue Stats
62W - 75L
952 MMR
Solo
Nu Wa
Nu Wa
Silver II
TerribleWarden
Nu Wa
Silver II
Level 88
God Stats
21W - 23L
1,530 SR
Queue Stats
227W - 244L
1,112 MMR
Solo
Ares
Ares
Silver II
thenevill
Ares
Silver II
Level 109
God Stats
4W - 8L
1,392 SR
Queue Stats
259W - 271L
1,003 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,482 SR
1,052 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 80
1,466 SR
1,127 MMR
Bastet
Bastet
Silver II
 
Bastet
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
DaddyDuc
Danzaburou
Silver II
Level 94
God Stats
9W - 7L
1,573 SR
Queue Stats
126W - 137L
979 MMR
Solo
Neith
Neith
Bronze IV
Deku59100
Neith
Bronze IV
Level 57
God Stats
1W - 2L
1,505 SR
Queue Stats
1W - 10L
1,154 MMR
Solo
Hades
Hades
Silver III
Godlike_steve
Hades
Silver III
Level 60
God Stats
3W - 9L
1,258 SR
Queue Stats
33W - 46L
902 MMR
Solo
Geb
Geb
Silver I
marc_elpro13
Geb
Silver I
Level 86
God Stats
4W - 5L
1,496 SR
Queue Stats
247W - 255L
1,100 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkSandwolf
Izanami
17
2 / 12 / 11
11,227
416
19,923
21,492
8,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
19
7 / 6 / 5
12,855
476
12,577
27,172
16,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
R-leeske
Achilles
17
0 / 8 / 4
10,427
386
9,154
24,830
25,310
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 8 / 4
12,136
449
18,841
15,907
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
16
3 / 9 / 7
11,585
429
10,664
32,570
40,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Morgan Le FayZhong KuiAthenaCabrakanPersephone

VS

Bans
ChaacArtemisCthulhuBakasuraArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
14 / 4 / 13
17,041
631
21,146
19,665
8,909
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
DaddyDuc
Danzaburou
20
13 / 2 / 15
17,736
657
23,128
22,554
10,121
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Deku59100
Neith
20
10 / 4 / 5
15,940
590
16,873
17,244
6,458
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 2 / 14
14,374
532
19,247
18,955
14,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 4 / 23
13,826
512
17,390
32,486
42,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
113
16
Kills
43
43
Deaths
16
31
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
14
4
13
5.13
W
Danzaburou
DaddyDuc
Danzaburou
13
2
15
10.25
L
Izanami
DarkSandwolf
Izanami
2
12
11
0.63
W
Neith
Deku59100
Neith
10
4
5
3.13
W
5
2
14
6
L
Hercules
7
6
5
1.58
L
Achilles
R-leeske
Achilles
0
8
4
0.25
L
4
8
4
0.75
W
1
4
23
3.13
L
Ares
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,159
Damage
97,784
121,971
Taken
110,904
95,324
Mitigated
82,394
22,280
Healing
44,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
21,146
5,753
0
7,328
19,665
8,909
873
4,591
15,074
0
139,563
W
Danzaburou
DaddyDuc
Danzaburou
23,128
9,869
0
8,755
22,554
10,121
2,097
6,799
15,755
0
140,529
L
Izanami
DarkSandwolf
Izanami
19,923
11,114
0
2,082
21,492
8,074
0
8,634
12,858
0
86,054
W
Neith
Deku59100
Neith
16,873
9,142
0
7,372
17,244
6,458
9,209
6,816
10,428
0
103,728
W
19,247
1,487
779
10,600
18,955
14,630
2,844
4,908
14,047
74,737
0
L
Hercules
12,577
3,044
0
10,158
27,172
16,593
190
6,596
20,576
0
71,552
L
Achilles
R-leeske
Achilles
9,154
2,563
0
3,267
24,830
25,310
1,061
6,815
18,015
0
59,686
L
18,841
2,600
0
1,927
15,907
5,246
0
4,680
11,227
93,355
0
W
17,390
1,088
0
9,205
32,486
42,276
205
8,101
24,385
59,366
0
L
Ares
10,664
781
0
4,846
32,570
40,101
0
9,912
22,658
39,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,230
Gold Earned
78,917
503
Minions Killed
655
0
Camps Cleared
0
2,210,982
Distance Traveled
2,454,635
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
17,041
631
154
6
0
581,608
0
W
Danzaburou
17,736
657
168
6
0
488,435
4
L
Izanami
11,227
416
126
5
0
408,191
6
W
Neith
15,940
590
157
6
0
464,135
5
W
Hades
14,374
532
114
4
0
425,609
3
L
Hercules
12,855
476
115
4
0
494,300
5
L
Achilles
10,427
386
95
4
0
440,418
1
L
Nu Wa
12,136
449
121
4
0
403,345
7
W
Geb
13,826
512
62
2
0
494,848
1
L
Ares
11,585
429
46
2
0
464,728
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role