Player Matchup

Skadi
Skadi
RineMasonJar
Skadi
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
236W - 223L
1,536 Elo+
Party 2
Mulan
Mulan
Salazar2001
Mulan
Level 142
God Stats
1W - 0L
1,193 SR
Queue Stats
96W - 97L
1,504 Elo+
Solo
Tiamat
Tiamat
crewdorder
Tiamat
Level 120
God Stats
8W - 5L
1,757 SR
Queue Stats
412W - 361L
1,551 Elo+
Party 2
Geb
Geb
magic4nash148
Geb
Level 129
God Stats
5W - 2L
1,775 SR
Queue Stats
375W - 326L
1,549 Elo+
Party 2
Fenrir
Fenrir
matreds01
Fenrir
Level 122
God Stats
8W - 3L
1,645 SR
Queue Stats
372W - 319L
1,568 Elo+
Party 2
Team Averages
Level 123
1,574 SR
1,542 Elo+

VS

Team Averages
Level 83
1,566 SR
1,457 Elo+
Athena
Athena
 
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ItsFancyKitty
Thanatos
Level 92
God Stats
3W - 4L
1,461 SR
Queue Stats
174W - 168L
1,453 Elo+
Party 1
Zeus
Zeus
K1NGHERSHEY
Zeus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 298L
1,402 Elo+
Party 3
Hercules
Hercules
TheGenghisKuhn
Hercules
Level 82
God Stats
5W - 2L
1,777 SR
Queue Stats
139W - 136L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
tictac9753
Danzaburou
Level 109
God Stats
26W - 23L
1,590 SR
Queue Stats
713W - 834L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,843
622
5,480
2,731
768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 1 / 0
6,882
626
9,820
6,882
2,956
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
crewdorder
Tiamat
11
3 / 0 / 4
6,571
597
5,689
3,441
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 0 / 5
6,565
597
2,846
5,223
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
matreds01
Fenrir
10
4 / 0 / 2
6,303
573
6,586
8,019
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 2 / 0
4,909
446
1,209
8,916
2,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
ItsFancyKitty
Thanatos
10
0 / 3 / 0
5,670
515
3,955
9,369
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 0
5,149
468
2,418
6,424
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
10
1 / 2 / 0
6,015
547
3,610
11,427
5,218
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
tictac9753
Danzaburou
9
0 / 1 / 0
5,371
488
1,613
6,448
1,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
13
Kills
1
1
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
0
0
L
Thanatos
ItsFancyKitty
Thanatos
0
3
0
0
L
0
5
0
0
W
1
0
1
1.5
W
3
1
0
3
L
Hercules
1
2
0
0.5
W
Tiamat
crewdorder
Tiamat
3
0
4
5
W
2
0
5
4.5
W
Fenrir
matreds01
Fenrir
4
0
2
5
L
Danzaburou
tictac9753
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,421
Damage
12,805
26,296
Taken
42,584
10,571
Mitigated
14,810
10,004
Healing
17,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,209
327
841
2,094
8,916
2,966
0
1,855
7,019
11,833
0
L
Thanatos
ItsFancyKitty
Thanatos
3,955
805
0
7,336
9,369
3,138
0
1,375
7,637
0
31,369
L
2,418
368
0
900
6,424
1,867
150
3,652
2,310
26,144
0
W
5,480
2,335
0
347
2,731
768
94
76
2,655
0
53,477
W
9,820
1,455
0
3,066
6,882
2,956
0
0
6,882
0
37,532
L
Hercules
3,610
1,210
0
4,259
11,427
5,218
0
533
10,119
0
29,665
W
Tiamat
crewdorder
Tiamat
5,689
565
0
1,662
3,441
1,121
0
936
2,505
36,626
0
W
2,846
600
0
2,418
5,223
2,469
0
547
4,676
31,878
7,345
W
Fenrir
matreds01
Fenrir
6,586
1,488
0
2,511
8,019
3,257
0
2,068
5,951
0
17,727
L
Danzaburou
tictac9753
Danzaburou
1,613
807
0
1,591
6,448
1,621
0
292
6,156
0
28,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,164
Gold Earned
27,114
368
Minions Killed
312
0
Camps Cleared
0
1,109,446
Distance Traveled
1,009,359
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,909
446
25
2
0
212,953
3
L
Thanatos
5,670
515
75
7
0
219,302
2
L
Zeus
5,149
468
64
6
0
173,397
3
W
Skadi
6,843
622
102
9
0
214,260
3
W
Mulan
6,882
626
91
8
0
218,068
7
L
Hercules
6,015
547
84
8
0
198,559
3
W
Tiamat
6,571
597
79
7
0
203,414
0
W
Geb
6,565
597
73
7
0
245,299
2
W
Fenrir
6,303
573
23
2
0
228,405
2
L
Danzaburou
5,371
488
64
6
0
205,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role