Player Matchup

Medusa
Medusa
Ahnoki
Medusa
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 146L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
GodOnABudget
Gilgamesh
Level 13
God Stats
11W - 11L
1,505 SR
Queue Stats
14W - 21L
1,442 Elo+
Party 2
Zeus
Zeus
VoidNoLxve
Zeus
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 21L
1,497 Elo+
Party 2
Team Averages
Level 17
1,502 SR
1,445 Elo+

VS

Team Averages
Level 83
1,615 SR
1,574 Elo+
Nu Wa
Nu Wa
Dark022000
Nu Wa
Level 62
God Stats
4W - 4L
1,536 SR
Queue Stats
62W - 96L
1,425 Elo+
Party 1
Heimdallr
Heimdallr
FauFZ
Heimdallr
Level 157
God Stats
2W - 1L
1,599 SR
Queue Stats
74W - 51L
1,659 Elo+
Party 1
Bellona
Bellona
dinorath
Bellona
Level 30
God Stats
1W - 1L
1,710 SR
Queue Stats
66W - 43L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ahnoki
Medusa
15
6 / 4 / 8
11,249
703
9,331
13,527
5,810
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
GodOnABudget
Gilgamesh
15
2 / 3 / 14
10,627
664
11,892
23,225
18,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
9 / 3 / 8
11,893
743
17,475
12,706
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
4 / 5 / 5
10,745
672
10,933
11,930
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
FauFZ
Heimdallr
14
3 / 5 / 5
10,443
653
15,461
14,575
5,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
dinorath
Bellona
13
2 / 7 / 6
10,369
648
9,592
19,215
16,785
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
17
Kills
9
10
Deaths
17
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ahnoki
Medusa
6
4
8
2.5
L
Nu Wa
4
5
5
1.3
L
Heimdallr
FauFZ
Heimdallr
3
5
5
1.1
W
Gilgamesh
GodOnABudget
Gilgamesh
2
3
14
3
W
9
3
8
4.33
L
Bellona
dinorath
Bellona
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,698
Damage
35,986
49,458
Taken
45,720
28,350
Mitigated
25,892
14,919
Healing
8,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ahnoki
Medusa
9,331
3,262
0
2,901
13,527
5,810
1,020
1,948
11,326
0
49,655
L
Nu Wa
10,933
3,031
66
1,330
11,930
3,744
828
7,508
3,824
23,038
0
L
Heimdallr
FauFZ
Heimdallr
15,461
5,681
0
2,898
14,575
5,363
1,653
3,722
10,091
0
46,215
W
Gilgamesh
GodOnABudget
Gilgamesh
11,892
1,414
812
8,195
23,225
18,289
460
5,985
16,760
0
24,396
W
17,475
1,141
144
2,867
12,706
4,251
1,150
2,454
10,014
61,276
0
L
Bellona
dinorath
Bellona
9,592
2,562
0
3,873
19,215
16,785
330
5,326
12,637
0
28,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,769
Gold Earned
31,557
190
Minions Killed
164
6
Camps Cleared
7
949,704
Distance Traveled
820,360
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,249
703
68
4
4
344,935
0
L
Nu Wa
10,745
672
37
2
1
251,308
0
L
Heimdallr
10,443
653
80
5
4
273,366
4
W
Gilgamesh
10,627
664
31
2
0
349,980
2
W
Zeus
11,893
743
91
6
2
254,789
3
L
Bellona
10,369
648
47
3
2
295,686
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role