Player Matchup

Tsukuyomi
Tsukuyomi
Driser
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,500 Elo+
Party 2
Zeus
Zeus
Jerry22
Zeus
Level 108
God Stats
19W - 19L
1,535 SR
Queue Stats
253W - 210L
1,576 Elo+
Party 2
Ganesha
Ganesha
RAWKHIGH
Ganesha
Level 129
God Stats
16W - 10L
1,481 SR
Queue Stats
327W - 281L
1,576 Elo+
Party 2
Team Averages
Level 85
1,505 SR
1,551 Elo+

VS

Team Averages
Level 12
1,526 SR
1,280 Elo+
Cthulhu
Cthulhu
GrimReapist420
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,170 Elo+
Party 1
Apollo
Apollo
PbZeppelin42
Apollo
Level 8
God Stats
0W - 4L
1,578 SR
Queue Stats
3W - 9L
1,170 Elo+
Party 1
Scylla
Scylla
WaywardWind449
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Driser
Tsukuyomi
11
5 / 4 / 5
7,881
788
4,716
6,434
2,623
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
Jerry22
Zeus
13
9 / 1 / 4
8,999
900
15,581
4,758
1,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
RAWKHIGH
Ganesha
11
0 / 2 / 12
7,965
797
6,163
12,564
13,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 5
7,010
701
5,133
13,551
7,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
9
1 / 5 / 3
6,478
648
2,672
7,259
2,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 4 / 3
7,945
795
5,218
7,973
2,087
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
7
7
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Driser
Tsukuyomi
5
4
5
1.88
L
2
5
5
0.9
W
Zeus
Jerry22
Zeus
9
1
4
11
L
Apollo
1
5
3
0.5
W
Ganesha
RAWKHIGH
Ganesha
0
2
12
3
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,460
Damage
13,023
23,756
Taken
28,783
17,936
Mitigated
11,967
1,449
Healing
2,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Driser
Tsukuyomi
4,716
1,156
0
618
6,434
2,623
336
3,588
2,640
0
15,116
L
5,133
322
581
1,931
13,551
7,588
0
11,185
2,366
8,374
0
W
Zeus
Jerry22
Zeus
15,581
1,200
0
0
4,758
1,646
1,491
3,054
1,492
42,540
0
L
Apollo
2,672
1,409
0
219
7,259
2,292
0
6,346
913
0
9,368
W
Ganesha
RAWKHIGH
Ganesha
6,163
357
0
831
12,564
13,667
535
3,326
8,690
17,409
0
L
5,218
699
0
0
7,973
2,087
0
4,502
3,471
25,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,845
Gold Earned
21,433
113
Minions Killed
86
8
Camps Cleared
3
534,776
Distance Traveled
486,579
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,881
788
27
3
3
164,678
0
L
Cthulhu
7,010
701
2
0
0
170,145
2
W
Zeus
8,999
900
82
8
5
178,670
4
L
Apollo
6,478
648
29
3
1
155,636
0
W
Ganesha
7,965
797
4
0
0
191,428
0
L
Scylla
7,945
795
55
6
2
160,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role