Player Matchup

Merlin
Merlin
 
Merlin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
EyeIgnite
Erlang Shen
Level 127
God Stats
20W - 14L
1,665 SR
Queue Stats
218W - 166L
1,544 Elo+
Party 1
Ratatoskr
Ratatoskr
OnDexTu
Ratatoskr
Level 154
God Stats
4W - 9L
1,350 SR
Queue Stats
500W - 471L
1,513 Elo+
Party 2
Anubis
Anubis
UnrealJACKO29
Anubis
Level 136
God Stats
5W - 1L
1,483 SR
Queue Stats
233W - 207L
1,562 Elo+
Party 1
Sol
Sol
nepokist
Sol
Level 135
God Stats
24W - 15L
1,618 SR
Queue Stats
383W - 369L
1,510 Elo+
Party 2
Team Averages
Level 131
1,523 SR
1,526 Elo+

VS

Team Averages
Level 112
1,679 SR
1,598 Elo+
Tiamat
Tiamat
Chipset
Tiamat
Level 124
God Stats
1W - 1L
1,798 SR
Queue Stats
112W - 114L
1,591 Elo+
Party 4
Izanami
Izanami
SIXZR
Izanami
Level 89
God Stats
20W - 9L
1,700 SR
Queue Stats
325W - 306L
1,593 Elo+
Party 3
Chaac
Chaac
jörmungandrr
Chaac
Level 102
God Stats
0W - 1L
1,907 SR
Queue Stats
16W - 16L
1,667 Elo+
Party 4
Athena
Athena
keep65
Athena
Level 107
God Stats
10W - 11L
1,397 SR
Queue Stats
398W - 394L
1,502 Elo+
Party 3
Hun Batz
Hun Batz
smeagle227
Hun Batz
Level 139
God Stats
1W - 2L
1,591 SR
Queue Stats
110W - 92L
1,639 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 1 / 2
6,579
598
2,804
4,192
1,544
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
EyeIgnite
Erlang Shen
10
4 / 0 / 4
6,095
554
6,374
6,960
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
OnDexTu
Ratatoskr
11
1 / 1 / 1
6,277
571
7,230
9,780
3,192
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 2
6,525
593
1,996
4,005
1,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 0 / 5
7,205
655
6,189
4,852
1,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chipset
Tiamat
10
1 / 2 / 0
5,898
536
2,736
4,969
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
SIXZR
Izanami
10
0 / 4 / 0
5,610
510
3,513
7,344
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
5,204
473
3,416
9,029
5,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
keep65
Athena
8
0 / 4 / 1
4,987
453
2,519
8,566
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
smeagle227
Hun Batz
9
1 / 1 / 0
5,504
500
2,075
6,729
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
2
2
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
2
2
L
Tiamat
Chipset
Tiamat
1
2
0
0.5
W
Erlang Shen
EyeIgnite
Erlang Shen
4
0
4
6
W
Ratatoskr
OnDexTu
Ratatoskr
1
1
1
1.5
L
Izanami
SIXZR
Izanami
0
4
0
0
W
3
0
2
4
L
0
1
0
0
L
Athena
keep65
Athena
0
4
1
0.13
W
3
0
5
5.5
L
Hun Batz
smeagle227
Hun Batz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,593
Damage
14,259
29,789
Taken
36,637
10,768
Mitigated
15,230
16,429
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,804
116
0
1,753
4,192
1,544
0
2,091
2,101
44,240
0
L
Tiamat
Chipset
Tiamat
2,736
462
0
1,063
4,969
2,452
120
2,131
2,838
35,400
0
W
Erlang Shen
EyeIgnite
Erlang Shen
6,374
3,070
0
2,978
6,960
2,648
0
2,524
4,436
0
26,630
W
Ratatoskr
OnDexTu
Ratatoskr
7,230
2,213
0
5,362
9,780
3,192
0
0
9,780
0
36,914
L
Izanami
SIXZR
Izanami
3,513
2,340
0
1,835
7,344
1,821
0
3,653
3,691
0
39,837
W
1,996
96
0
2,779
4,005
1,950
0
298
3,707
39,013
0
L
3,416
2,069
0
5,139
9,029
5,617
0
257
8,772
0
26,621
L
Athena
keep65
Athena
2,519
980
0
1,730
8,566
3,572
16
3,075
5,491
9,356
0
W
6,189
3,378
0
3,557
4,852
1,434
258
487
4,365
41,996
0
L
Hun Batz
smeagle227
Hun Batz
2,075
224
0
3,143
6,729
1,768
0
1,873
4,856
0
23,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,681
Gold Earned
27,203
380
Minions Killed
316
0
Camps Cleared
0
1,093,431
Distance Traveled
1,044,911
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,579
598
92
8
0
210,785
4
L
Tiamat
5,898
536
74
7
0
188,576
2
W
Erlang Shen
6,095
554
37
3
0
255,706
6
W
Ratatoskr
6,277
571
63
6
0
240,402
4
L
Izanami
5,610
510
91
8
0
191,873
3
W
Anubis
6,525
593
88
8
0
182,041
5
L
Chaac
5,204
473
63
6
0
209,079
2
L
Athena
4,987
453
13
1
0
210,064
2
W
Sol
7,205
655
100
9
0
204,497
2
L
Hun Batz
5,504
500
75
7
0
245,319
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role