Player Matchup

Janus
Janus
Cu_Chulainn1x
Janus
Level 127
God Stats
18W - 12L
1,566 SR
Queue Stats
380W - 402L
1,460 Elo+
Party 3
Izanami
Izanami
SpazzKadet
Izanami
Level 50
God Stats
23W - 18L
1,545 SR
Queue Stats
31W - 25L
1,502 Elo+
Party 2
Fenrir
Fenrir
camelcı
Fenrir
Level 87
God Stats
54W - 64L
1,304 SR
Queue Stats
1,133W - 1,255L
1,393 Elo+
Solo
Bellona
Bellona
kitana0219
Bellona
Level 43
God Stats
6W - 11L
1,379 SR
Queue Stats
171W - 246L
1,309 Elo+
Party 3
Artio
Artio
xFrigidTundra
Artio
Level 18
God Stats
0W - 2L
1,522 SR
Queue Stats
7W - 4L
1,590 Elo+
Party 2
Team Averages
Level 65
1,463 SR
1,451 Elo+

VS

Team Averages
Level 88
1,467 SR
1,528 Elo+
Pele
Pele
Itz Dare7334
Pele
Level 103
God Stats
100W - 66L
1,665 SR
Queue Stats
859W - 806L
1,548 Elo+
Party 1
Odin
Odin
King Trimba
Odin
Level 101
God Stats
17W - 13L
1,614 SR
Queue Stats
605W - 550L
1,573 Elo+
Party 1
Athena
Athena
Momotoshiro
Athena
Level 26
God Stats
4W - 8L
1,186 SR
Queue Stats
87W - 81L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
R3YBUD
Kukulkan
Level 125
God Stats
8W - 10L
1,459 SR
Queue Stats
768W - 700L
1,563 Elo+
Party 1
Cernunnos
Cernunnos
ViruzZ1932
Cernunnos
Level 87
God Stats
4W - 9L
1,412 SR
Queue Stats
321W - 342L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 3
10,078
560
16,100
13,527
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SpazzKadet
Izanami
14
1 / 7 / 5
8,858
492
10,142
14,530
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
camelcı
Fenrir
16
5 / 7 / 1
9,750
542
6,819
22,316
8,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
kitana0219
Bellona
12
0 / 3 / 4
7,252
403
3,729
13,624
9,219
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 5 / 8
8,513
473
6,590
22,053
20,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 9
11,252
625
16,487
13,276
5,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 2 / 6
9,651
536
10,532
10,987
8,084
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
13
1 / 4 / 18
9,204
511
5,423
20,055
21,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
R3YBUD
Kukulkan
17
11 / 3 / 9
11,317
629
21,558
11,202
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ViruzZ1932
Cernunnos
16
4 / 3 / 7
10,454
581
10,907
14,211
5,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
14
Kills
29
30
Deaths
14
21
Assists
49
Player
Kills
Deaths
Assists
KDA
L
6
8
3
0.94
W
11
2
9
7.75
W
2
2
6
2.5
W
Athena
1
4
18
2.5
W
Kukulkan
R3YBUD
Kukulkan
11
3
9
5.17
L
Izanami
SpazzKadet
Izanami
1
7
5
0.5
W
Cernunnos
ViruzZ1932
Cernunnos
4
3
7
2.5
L
Fenrir
camelcı
Fenrir
5
7
1
0.79
L
Bellona
kitana0219
Bellona
0
3
4
0.67
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,380
Damage
64,907
86,050
Taken
69,731
47,016
Mitigated
46,042
17,192
Healing
19,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,100
917
20
1,684
13,527
4,591
165
5,386
8,141
69,547
0
W
16,487
3,207
0
5,802
13,276
5,495
0
3,978
9,118
0
63,957
W
10,532
1,606
0
1,591
10,987
8,084
136
3,009
7,880
0
53,939
W
Athena
5,423
1,310
656
3,702
20,055
21,902
344
7,598
12,175
13,412
0
W
Kukulkan
R3YBUD
Kukulkan
21,558
728
0
1,082
11,202
4,724
316
6,115
4,813
87,874
0
L
Izanami
SpazzKadet
Izanami
10,142
7,273
0
3,007
14,530
3,917
754
3,513
11,017
0
52,945
W
Cernunnos
ViruzZ1932
Cernunnos
10,907
5,843
0
6,942
14,211
5,837
5,236
2,181
11,986
0
82,613
L
Fenrir
camelcı
Fenrir
6,819
1,202
0
4,206
22,316
8,339
0
7,260
15,056
0
63,222
L
Bellona
kitana0219
Bellona
3,729
883
0
2,034
13,624
9,219
85
2,092
11,532
2,551
19,224
L
6,590
1,037
1,495
4,746
22,053
20,950
0
8,893
13,160
21,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,451
Gold Earned
51,878
379
Minions Killed
505
0
Camps Cleared
0
1,653,020
Distance Traveled
1,699,868
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,078
560
119
7
0
355,734
4
W
Pele
11,252
625
93
5
0
396,554
6
W
Odin
9,651
536
95
5
0
294,235
4
W
Athena
9,204
511
21
1
0
349,814
1
W
Kukulkan
11,317
629
152
8
0
364,122
7
L
Izanami
8,858
492
91
5
0
301,661
3
W
Cernunnos
10,454
581
144
8
0
295,143
1
L
Fenrir
9,750
542
89
5
0
326,339
7
L
Bellona
7,252
403
55
3
0
322,932
1
L
Artio
8,513
473
25
1
0
346,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role