Player Matchup

The Morrigan
The Morrigan
Diamond I
DutchWhisperer
The Morrigan
Diamond I
Level 109
God Stats
13W - 15L
1,578 SR
Queue Stats
975W - 941L
2,751 MMR
Solo
Cerberus
Cerberus
Grandmaster
Nimbus300
Cerberus
Grandmaster
Level 160
God Stats
2W - 1L
1,687 SR
Queue Stats
105W - 79L
2,744 MMR
Solo
Jing Wei
Jing Wei
Diamond I
OverpoweredUSB
Jing Wei
Diamond I
Level 160
God Stats
4W - 5L
1,621 SR
Queue Stats
347W - 298L
2,733 MMR
Solo
Bacchus
Bacchus
Diamond I
Trulzion
Bacchus
Diamond I
Level 157
God Stats
8W - 5L
1,628 SR
Queue Stats
457W - 451L
2,873 MMR
Solo
Fenrir
Fenrir
Diamond I
iPabloHog28
Fenrir
Diamond I
Level 66
God Stats
2W - 0L
1,583 SR
Queue Stats
43W - 46L
2,705 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,619 SR
2,761 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,577 SR
2,208 MMR
Susano
Susano
Diamond I
 
Susano
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Diamond I
 
Merlin
Diamond I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Diamond I
Archiebaker
Chaac
Diamond I
Level 160
God Stats
4W - 3L
1,536 SR
Queue Stats
177W - 147L
2,703 MMR
Party 2
Heimdallr
Heimdallr
Diamond I
the1orel
Heimdallr
Diamond I
Level 160
God Stats
12W - 5L
1,731 SR
Queue Stats
219W - 190L
2,717 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond I
yourdadisback
Kuzenbo
Diamond I
Level 69
God Stats
2W - 4L
1,616 SR
Queue Stats
238W - 217L
2,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DutchWhisperer
The Morrigan
16
2 / 2 / 9
9,617
601
9,700
5,277
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Nimbus300
Cerberus
15
3 / 1 / 7
9,404
588
11,089
13,840
12,438
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
18
2 / 1 / 5
10,023
626
5,708
8,889
2,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Trulzion
Bacchus
13
1 / 1 / 6
7,955
497
5,282
10,247
9,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
19
15 / 1 / 3
11,231
702
17,338
13,294
6,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
OdinMorgan Le FayTsukuyomi

VS

Bans
TiamatHelGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
5 / 6 / 0
8,893
556
6,856
13,071
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
 
Merlin
14
0 / 4 / 2
8,163
510
4,258
8,947
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 7 / 1
7,337
459
8,999
16,848
10,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
the1orel
Heimdallr
14
1 / 4 / 1
8,111
507
6,300
10,836
4,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
11
0 / 2 / 4
6,677
417
4,793
11,224
13,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
23
Kills
6
6
Deaths
23
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
6
0
0.83
L
Merlin
 
Merlin
0
4
2
0.25
L
0
7
1
0.07
W
The Morrigan
DutchWhisperer
The Morrigan
2
2
9
3.25
W
Cerberus
Nimbus300
Cerberus
3
1
7
6.5
W
Jing Wei
2
1
5
4.5
W
Bacchus
Trulzion
Bacchus
1
1
6
4
W
Fenrir
15
1
3
16.5
L
Heimdallr
the1orel
Heimdallr
1
4
1
0.38
L
Kuzenbo
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,117
Damage
31,206
51,547
Taken
60,926
33,875
Mitigated
36,450
20,655
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,856
1,427
0
3,224
13,071
4,515
0
2,413
10,580
0
60,670
L
Merlin
 
Merlin
4,258
349
82
702
8,947
2,849
0
4,379
4,450
68,991
0
L
8,999
3,561
0
6,200
16,848
10,650
0
7,796
9,004
0
44,058
W
The Morrigan
DutchWhisperer
The Morrigan
9,700
1,385
9
913
5,277
2,249
151
964
4,254
69,494
7,739
W
Cerberus
Nimbus300
Cerberus
11,089
1,298
0
6,668
13,840
12,438
188
1,143
12,266
61,721
0
W
Jing Wei
5,708
4,022
0
3,443
8,889
2,881
3,398
790
8,052
0
90,672
W
Bacchus
Trulzion
Bacchus
5,282
521
1,640
2,549
10,247
9,865
35
4,217
6,030
17,317
0
W
Fenrir
17,338
6,033
0
5,433
13,294
6,442
0
1,937
11,176
0
86,163
L
Heimdallr
the1orel
Heimdallr
6,300
4,037
0
3,505
10,836
4,709
0
4,145
6,587
0
65,534
L
Kuzenbo
4,793
2,159
0
1,088
11,224
13,727
0
3,561
7,631
19,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,230
Gold Earned
39,181
656
Minions Killed
527
0
Camps Cleared
0
1,715,178
Distance Traveled
1,506,017
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,893
556
118
7
0
333,893
2
L
Merlin
8,163
510
160
10
0
299,544
4
L
Chaac
7,337
459
94
6
0
307,558
3
W
The Morrigan
9,617
601
169
11
0
295,306
3
W
Cerberus
9,404
588
146
9
0
325,607
4
W
Jing Wei
10,023
626
189
12
0
334,545
2
W
Bacchus
7,955
497
25
2
0
362,183
6
W
Fenrir
11,231
702
127
8
0
397,537
3
L
Heimdallr
8,111
507
132
8
0
262,819
4
L
Kuzenbo
6,677
417
23
1
0
302,203
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role