Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BielK19
Hercules
Level 128
God Stats
18W - 21L
1,525 SR
Queue Stats
386W - 372L
1,507 Elo+
Solo
Bastet
Bastet
UCFNAV
Bastet
Level 85
God Stats
1W - 1L
1,730 SR
Queue Stats
91W - 77L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
coyle22
Cthulhu
Level 121
God Stats
0W - 1L
1,683 SR
Queue Stats
231W - 205L
1,530 Elo+
Party 2
Neith
Neith
nW Slabz
Neith
Level 137
God Stats
8W - 12L
1,497 SR
Queue Stats
332W - 361L
1,512 Elo+
Party 1
Team Averages
Level 125
1,587 SR
1,514 Elo+

VS

Team Averages
Level 106
1,647 SR
1,553 Elo+
Hou Yi
Hou Yi
Dreemy12
Hou Yi
Level 125
God Stats
4W - 4L
1,714 SR
Queue Stats
140W - 131L
1,512 Elo+
Party 3
Nu Wa
Nu Wa
Fluffinks
Nu Wa
Level 124
God Stats
11W - 7L
1,553 SR
Queue Stats
118W - 107L
1,520 Elo+
Party 3
Kuzenbo
Kuzenbo
LemonRolls
Kuzenbo
Level 127
God Stats
2W - 0L
1,579 SR
Queue Stats
36W - 35L
1,450 Elo+
Solo
Bellona
Bellona
bigbodyghost
Bellona
Level 17
God Stats
2W - 0L
1,841 SR
Queue Stats
27W - 13L
1,818 Elo+
Solo
Loki
Loki
spidermans10
Loki
Level 137
God Stats
7W - 5L
1,550 SR
Queue Stats
389W - 426L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 1 / 3
6,808
681
3,170
4,648
1,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
BielK19
Hercules
14
3 / 2 / 1
7,789
779
3,068
14,929
11,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
UCFNAV
Bastet
13
3 / 4 / 0
7,131
713
4,146
9,507
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
coyle22
Cthulhu
13
0 / 5 / 3
6,790
679
6,551
14,952
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
nW Slabz
Neith
12
0 / 4 / 1
6,377
638
4,933
8,499
3,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dreemy12
Hou Yi
15
4 / 3 / 5
8,555
856
8,951
7,106
2,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Fluffinks
Nu Wa
15
3 / 0 / 8
8,351
835
11,773
3,570
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
LemonRolls
Kuzenbo
14
2 / 2 / 8
7,882
788
7,995
9,950
9,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bellona
bigbodyghost
Bellona
14
5 / 1 / 8
8,828
883
11,402
8,566
7,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 0 / 6
7,706
771
5,199
4,026
1,415
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
16
16
Deaths
6
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
3
1.5
L
Hercules
BielK19
Hercules
3
2
1
1.75
W
Hou Yi
Dreemy12
Hou Yi
4
3
5
2.17
W
Nu Wa
Fluffinks
Nu Wa
3
0
8
7
W
Kuzenbo
LemonRolls
Kuzenbo
2
2
8
3
L
Bastet
UCFNAV
Bastet
3
4
0
0.75
W
Bellona
bigbodyghost
Bellona
5
1
8
9
L
Cthulhu
coyle22
Cthulhu
0
5
3
0.3
L
Neith
nW Slabz
Neith
0
4
1
0.13
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,868
Damage
45,320
52,535
Taken
33,218
33,461
Mitigated
22,735
11,645
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,170
270
0
1,020
4,648
1,916
0
2,270
2,286
29,896
0
L
Hercules
BielK19
Hercules
3,068
574
0
6,305
14,929
11,279
0
6,368
8,401
0
9,909
W
Hou Yi
Dreemy12
Hou Yi
8,951
4,200
0
1,158
7,106
2,760
628
1,868
4,897
0
31,608
W
Nu Wa
Fluffinks
Nu Wa
11,773
2,431
63
518
3,570
1,187
337
1,327
2,197
35,544
0
W
Kuzenbo
LemonRolls
Kuzenbo
7,995
2,395
0
2,680
9,950
9,558
0
1,693
7,881
21,737
0
L
Bastet
UCFNAV
Bastet
4,146
1,073
0
122
9,507
3,650
0
3,220
6,247
0
11,432
W
Bellona
bigbodyghost
Bellona
11,402
4,662
0
826
8,566
7,815
409
2,479
5,645
0
24,391
L
Cthulhu
coyle22
Cthulhu
6,551
299
48
2,591
14,952
13,118
0
4,937
9,760
24,044
0
L
Neith
nW Slabz
Neith
4,933
2,290
0
1,559
8,499
3,498
1
2,533
5,792
0
27,080
W
5,199
1,265
0
346
4,026
1,415
119
1,873
2,023
0
14,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,895
Gold Earned
41,322
216
Minions Killed
232
7
Camps Cleared
7
903,277
Distance Traveled
1,020,462
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,808
681
70
7
3
194,222
3
L
Hercules
7,789
779
22
2
0
179,486
2
W
Hou Yi
8,555
856
71
7
1
171,214
1
W
Nu Wa
8,351
835
60
6
1
200,590
0
W
Kuzenbo
7,882
788
26
3
2
208,931
2
L
Bastet
7,131
713
23
2
3
181,076
0
W
Bellona
8,828
883
45
5
2
205,786
3
L
Cthulhu
6,790
679
35
4
0
169,533
1
L
Neith
6,377
638
66
7
1
178,960
1
W
Loki
7,706
771
30
3
1
233,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role