Player Matchup

Cthulhu
Cthulhu
Daexderr
Cthulhu
Level 104
God Stats
4W - 2L
1,689 SR
Queue Stats
195W - 161L
1,565 Elo+
Party 2
Fenrir
Fenrir
darkscher
Fenrir
Level 61
God Stats
2W - 3L
1,596 SR
Queue Stats
135W - 94L
1,605 Elo+
Party 2
Poseidon
Poseidon
vavolga
Poseidon
Level 97
God Stats
3W - 3L
1,720 SR
Queue Stats
195W - 161L
1,565 Elo+
Party 2
Team Averages
Level 87
1,668 SR
1,578 Elo+

VS

Team Averages
Level 78
1,363 SR
1,386 Elo+
Izanami
Izanami
Franchiezz
Izanami
Level 18
God Stats
7W - 11L
1,449 SR
Queue Stats
44W - 61L
1,381 Elo+
Party 1
Bacchus
Bacchus
Shocktober
Bacchus
Level 149
God Stats
4W - 2L
1,442 SR
Queue Stats
37W - 57L
1,371 Elo+
Party 1
Zeus
Zeus
Zylr
Zeus
Level 66
God Stats
1W - 1L
1,197 SR
Queue Stats
44W - 62L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daexderr
Cthulhu
13
1 / 2 / 5
9,984
666
7,149
13,501
13,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
darkscher
Fenrir
13
4 / 5 / 4
10,284
686
4,621
8,873
6,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
vavolga
Poseidon
14
3 / 4 / 4
10,139
676
11,311
10,129
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Franchiezz
Izanami
13
3 / 4 / 7
9,859
657
7,055
8,438
2,991
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Shocktober
Bacchus
12
0 / 2 / 11
9,955
664
6,893
13,576
14,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
Zylr
Zeus
14
7 / 3 / 3
10,419
695
15,620
9,462
3,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
8
Kills
10
11
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Daexderr
Cthulhu
1
2
5
1.75
W
Izanami
Franchiezz
Izanami
3
4
7
1.63
W
Bacchus
Shocktober
Bacchus
0
2
11
2.75
W
Zeus
Zylr
Zeus
7
3
3
2.83
L
Fenrir
darkscher
Fenrir
4
5
4
1.2
L
Poseidon
vavolga
Poseidon
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,081
Damage
29,568
32,503
Taken
31,476
25,159
Mitigated
21,035
5,329
Healing
5,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Daexderr
Cthulhu
7,149
582
154
2,614
13,501
13,866
692
9,543
3,958
16,580
0
W
Izanami
Franchiezz
Izanami
7,055
5,601
0
1,826
8,438
2,991
1,011
4,884
3,554
0
28,828
W
Bacchus
Shocktober
Bacchus
6,893
1,736
0
2,046
13,576
14,175
160
7,290
6,286
13,241
0
W
Zeus
Zylr
Zeus
15,620
1,649
94
2,033
9,462
3,869
403
6,579
2,883
41,893
0
L
Fenrir
darkscher
Fenrir
4,621
1,349
0
61
8,873
6,210
384
6,636
2,237
0
9,528
L
Poseidon
vavolga
Poseidon
11,311
2,175
0
2,500
10,129
5,083
1,404
6,576
3,553
57,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
30,233
149
Minions Killed
139
5
Camps Cleared
6
759,557
Distance Traveled
728,012
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,984
666
23
2
0
268,488
3
W
Izanami
9,859
657
64
4
2
205,905
0
W
Bacchus
9,955
664
15
1
0
281,782
2
W
Zeus
10,419
695
60
4
4
240,325
5
L
Fenrir
10,284
686
27
2
1
235,100
2
L
Poseidon
10,139
676
99
7
4
255,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role