Player Matchup

Mercury
Mercury
TomxSinclair
Mercury
Level 24
God Stats
3W - 2L
1,603 SR
Queue Stats
70W - 56L
1,383 Elo+
Party 1
Raijin
Raijin
amrali10
Raijin
Level 24
God Stats
3W - 3L
1,401 SR
Queue Stats
65W - 52L
1,613 Elo+
Party 3
Charybdis
Charybdis
kingsleykiss
Charybdis
Level 35
God Stats
1W - 0L
1,365 SR
Queue Stats
14W - 17L
1,454 Elo+
Party 1
Ares
Ares
nathanmax2
Ares
Level 26
God Stats
1W - 1L
1,485 SR
Queue Stats
48W - 32L
1,352 Elo+
Party 1
Artio
Artio
xOKiRaOx
Artio
Level 16
God Stats
7W - 6L
1,441 SR
Queue Stats
27W - 25L
1,343 Elo+
Party 3
Team Averages
Level 25
1,459 SR
1,429 Elo+

VS

Team Averages
Level 27
1,457 SR
1,340 Elo+
Thanatos
Thanatos
agamsh12
Thanatos
Level 18
God Stats
8W - 11L
1,526 SR
Queue Stats
108W - 166L
1,367 Elo+
Party 2
Kuzenbo
Kuzenbo
amot343
Kuzenbo
Level 16
God Stats
19W - 19L
1,377 SR
Queue Stats
90W - 140L
1,342 Elo+
Party 2
Heimdallr
Heimdallr
martinos10000
Heimdallr
Level 64
God Stats
1W - 2L
1,336 SR
Queue Stats
218W - 275L
1,382 Elo+
Party 2
Thoth
Thoth
mitroni
Thoth
Level 29
God Stats
4W - 4L
1,752 SR
Queue Stats
127W - 169L
1,375 Elo+
Party 2
Guan Yu
Guan Yu
styuje
Guan Yu
Level 7
God Stats
0W - 2L
1,293 SR
Queue Stats
4W - 9L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
TomxSinclair
Mercury
20
11 / 8 / 15
14,429
534
20,179
25,545
8,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
amrali10
Raijin
20
14 / 2 / 13
16,198
600
31,107
24,343
12,509
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
kingsleykiss
Charybdis
18
4 / 10 / 15
12,271
454
11,589
20,101
6,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 12
12,613
467
6,213
17,968
19,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
xOKiRaOx
Artio
20
6 / 1 / 6
14,037
520
11,031
17,819
24,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
agamsh12
Thanatos
19
5 / 12 / 2
12,507
463
14,797
23,462
10,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
amot343
Kuzenbo
17
6 / 7 / 4
12,098
448
13,766
32,969
57,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
martinos10000
Heimdallr
20
6 / 8 / 8
13,210
489
21,724
18,038
7,373
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
mitroni
Thoth
17
3 / 9 / 3
11,623
430
10,536
20,349
7,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
styuje
Guan Yu
17
0 / 5 / 2
11,220
416
2,197
15,236
10,765
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
39
41
Kills
20
23
Deaths
41
61
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
TomxSinclair
Mercury
11
8
15
2.31
L
Thanatos
agamsh12
Thanatos
5
12
2
0.5
L
Kuzenbo
amot343
Kuzenbo
6
7
4
1.14
W
Raijin
amrali10
Raijin
14
2
13
10.25
W
Charybdis
kingsleykiss
Charybdis
4
10
15
1.15
L
Heimdallr
martinos10000
Heimdallr
6
8
8
1.25
L
Thoth
mitroni
Thoth
3
9
3
0.5
W
6
2
12
6
L
Guan Yu
styuje
Guan Yu
0
5
2
0.2
W
Artio
xOKiRaOx
Artio
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,119
Damage
63,020
105,776
Taken
110,054
71,924
Mitigated
94,543
37,289
Healing
28,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
TomxSinclair
Mercury
20,179
11,832
0
5,283
25,545
8,730
1,835
7,996
17,134
0
93,230
L
Thanatos
agamsh12
Thanatos
14,797
5,379
0
11,968
23,462
10,470
1,473
11,419
12,043
0
88,804
L
Kuzenbo
amot343
Kuzenbo
13,766
4,000
0
7,162
32,969
57,939
1,795
9,697
23,272
47,219
0
W
Raijin
amrali10
Raijin
31,107
2,498
726
13,155
24,343
12,509
961
6,721
17,373
137,057
0
W
Charybdis
kingsleykiss
Charybdis
11,589
6,674
0
2,391
20,101
6,837
2,538
5,830
13,860
0
67,319
L
Heimdallr
martinos10000
Heimdallr
21,724
6,902
0
2,968
18,038
7,373
6,631
7,814
10,224
0
93,150
L
Thoth
mitroni
Thoth
10,536
1,202
0
2,362
20,349
7,996
763
10,881
9,468
65,819
0
W
6,213
380
0
6,522
17,968
19,303
608
4,164
13,505
34,154
0
L
Guan Yu
styuje
Guan Yu
2,197
677
468
3,160
15,236
10,765
144
8,540
6,696
0
46,787
W
Artio
xOKiRaOx
Artio
11,031
1,848
0
9,212
17,819
24,545
1,610
3,309
14,406
95,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,548
Gold Earned
60,658
600
Minions Killed
527
0
Camps Cleared
0
2,241,012
Distance Traveled
2,259,840
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,429
534
129
5
0
567,364
1
L
Thanatos
12,507
463
133
5
0
488,029
2
L
Kuzenbo
12,098
448
54
2
0
474,709
0
W
Raijin
16,198
600
184
7
0
484,818
7
W
Charybdis
12,271
454
102
4
0
473,217
0
L
Heimdallr
13,210
489
151
6
0
487,254
1
L
Thoth
11,623
430
101
4
0
435,291
2
W
Ares
12,613
467
24
1
0
310,582
0
L
Guan Yu
11,220
416
88
3
0
374,557
4
W
Artio
14,037
520
161
6
0
405,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role