Player Matchup

Skadi
Skadi
KlammerGames
Skadi
Level 126
God Stats
0W - 1L
1,608 SR
Queue Stats
1W - 2L
1,552 Elo+
Party 2
Vulcan
Vulcan
iiFarrar
Vulcan
Level 38
God Stats
1W - 2L
1,588 SR
Queue Stats
1W - 2L
1,552 Elo+
Party 2
Sobek
Sobek
iiWaalker
Sobek
Level 120
God Stats
1W - 2L
1,437 SR
Queue Stats
1W - 2L
1,552 Elo+
Party 2
Team Averages
Level 95
1,544 SR
1,552 Elo+

VS

Team Averages
Level 84
1,474 SR
1,366 Elo+
Skadi
Skadi
SirSnaggydock
Skadi
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 115L
1,440 Elo+
Party 1
Tiamat
Tiamat
XBobby1991X
Tiamat
Level 117
God Stats
34W - 33L
1,421 SR
Queue Stats
119W - 132L
1,432 Elo+
Party 1
Geb
Geb
gemello-veterano
Geb
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 4
11,882
625
18,624
13,993
5,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
iiFarrar
Vulcan
14
2 / 4 / 7
11,450
603
11,928
15,447
5,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
iiWaalker
Sobek
14
2 / 4 / 8
10,963
577
6,383
22,894
27,472
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
12,517
659
17,542
13,246
6,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
18
7 / 0 / 3
13,266
698
22,657
12,695
10,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 10 / 5
10,441
550
4,190
25,330
28,979
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
10
Kills
11
11
Deaths
11
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
3
4
2.67
W
4
1
6
7
W
Tiamat
7
0
3
8.5
W
0
10
5
0.25
L
Vulcan
iiFarrar
Vulcan
2
4
7
1.38
L
Sobek
iiWaalker
Sobek
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,935
Damage
44,389
52,334
Taken
51,271
38,630
Mitigated
45,004
9,584
Healing
7,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,624
9,834
0
2,044
13,993
5,443
1,311
7,927
6,066
271
66,798
W
17,542
7,461
0
1,723
13,246
6,017
2,370
5,754
7,492
0
67,888
W
Tiamat
22,657
691
0
3,255
12,695
10,008
816
5,117
7,578
74,989
0
W
4,190
253
387
1,906
25,330
28,979
126
9,148
16,182
12,516
0
L
Vulcan
iiFarrar
Vulcan
11,928
4,322
1,598
2,160
15,447
5,715
383
9,629
5,818
42,467
0
L
Sobek
iiWaalker
Sobek
6,383
203
0
3,782
22,894
27,472
124
9,631
13,263
21,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,295
Gold Earned
36,224
221
Minions Killed
233
3
Camps Cleared
10
975,467
Distance Traveled
1,071,018
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,882
625
103
5
2
300,250
6
W
Skadi
12,517
659
108
6
0
355,266
2
W
Tiamat
13,266
698
109
6
10
384,615
4
W
Geb
10,441
550
16
1
0
331,137
7
L
Vulcan
11,450
603
92
5
0
347,466
0
L
Sobek
10,963
577
26
1
1
327,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role