Player Matchup

Chaac
Chaac
Alternatewings
Chaac
Level 27
God Stats
1W - 1L
1,449 SR
Queue Stats
50W - 65L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
Jennibot
Nu Wa
Level 29
God Stats
22W - 18L
1,560 SR
Queue Stats
99W - 128L
1,423 Elo+
Party 1
Zeus
Zeus
WillA012
Zeus
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 20L
1,422 Elo+
Party 1
Team Averages
Level 24
1,503 SR
1,427 Elo+

VS

Team Averages
Level 11
1,483 SR
1,346 Elo+
He Bo
He Bo
JMilchmann
He Bo
Level 14
God Stats
1W - 2L
1,450 SR
Queue Stats
68W - 73L
1,397 Elo+
Party 2
Awilix
Awilix
LeUeckff
Awilix
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,294 Elo+
Party 2
King Arthur
King Arthur
senpaispapa
King Arthur
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
22W - 33L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 12
8,416
765
7,185
8,727
6,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Jennibot
Nu Wa
12
4 / 2 / 11
8,275
752
9,075
6,026
1,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
12
8 / 1 / 8
9,019
820
9,667
4,871
1,451
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
2 / 6 / 0
7,313
665
6,503
7,986
2,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
LeUeckff
Awilix
9
0 / 8 / 1
6,009
546
1,682
10,141
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
senpaispapa
King Arthur
10
1 / 3 / 3
7,172
652
1,212
11,245
7,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
17
Kills
3
4
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
L
He Bo
2
6
0
0.33
W
Nu Wa
Jennibot
Nu Wa
4
2
11
4.75
L
Awilix
LeUeckff
Awilix
0
8
1
0.06
W
Zeus
8
1
8
12
L
King Arthur
senpaispapa
King Arthur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,927
Damage
9,397
19,624
Taken
29,372
10,184
Mitigated
13,530
5,030
Healing
1,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,185
609
0
2,465
8,727
6,973
455
1,919
6,808
2,013
18,335
L
He Bo
6,503
288
0
1,167
7,986
2,773
0
4,933
2,832
29,753
0
W
Nu Wa
Jennibot
Nu Wa
9,075
3,872
354
866
6,026
1,760
1,433
1,953
4,073
29,109
0
L
Awilix
LeUeckff
Awilix
1,682
586
0
148
10,141
3,058
0
7,436
2,531
0
10,946
W
Zeus
9,667
1,613
792
553
4,871
1,451
381
2,895
1,976
25,052
0
L
King Arthur
senpaispapa
King Arthur
1,212
443
0
0
11,245
7,699
0
7,143
3,679
0
10,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,710
Gold Earned
20,494
103
Minions Killed
98
4
Camps Cleared
6
599,983
Distance Traveled
551,291
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,416
765
30
3
0
222,790
2
L
He Bo
7,313
665
54
5
3
166,853
2
W
Nu Wa
8,275
752
43
4
3
185,080
0
L
Awilix
6,009
546
20
2
1
180,674
0
W
Zeus
9,019
820
30
3
1
192,113
2
L
King Arthur
7,172
652
24
2
2
203,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role