Player Matchup

Thor
Thor
ChorionicDeer90
Thor
Level 50
God Stats
5W - 5L
1,537 SR
Queue Stats
252W - 294L
1,318 Elo+
Party 1
Hun Batz
Hun Batz
IPRO leon2004
Hun Batz
Level 38
God Stats
2W - 1L
1,802 SR
Queue Stats
157W - 182L
1,340 Elo+
Party 1
Xing Tian
Xing Tian
Smally04
Xing Tian
Level 115
God Stats
0W - 3L
1,203 SR
Queue Stats
65W - 68L
1,399 Elo+
Solo
Heimdallr
Heimdallr
jamiemillar2016
Heimdallr
Level 97
God Stats
0W - 2L
1,159 SR
Queue Stats
34W - 49L
1,374 Elo+
Solo
Scylla
Scylla
xPROx Ninja99
Scylla
Level 103
God Stats
0W - 1L
1,520 SR
Queue Stats
229W - 222L
1,384 Elo+
Solo
Team Averages
Level 81
1,444 SR
1,363 Elo+

VS

Team Averages
Level 85
1,555 SR
1,433 Elo+
Hades
Hades
ChtitGzuS
Hades
Level 91
God Stats
40W - 27L
1,567 SR
Queue Stats
385W - 474L
1,407 Elo+
Solo
Sol
Sol
DigiTiK
Sol
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Solo
Artemis
Artemis
Nova_Master32
Artemis
Level 69
God Stats
8W - 3L
1,687 SR
Queue Stats
83W - 63L
1,396 Elo+
Party 2
Bacchus
Bacchus
TallarZues2412
Bacchus
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 196L
1,417 Elo+
Party 2
Fenrir
Fenrir
TsukiAkuma-
Fenrir
Level 74
God Stats
5W - 3L
1,524 SR
Queue Stats
180W - 165L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,457
538
2,681
6,917
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
IPRO leon2004
Hun Batz
8
2 / 5 / 1
5,738
478
3,440
8,203
2,509
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Smally04
Xing Tian
8
0 / 1 / 0
5,024
419
1,739
9,365
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
jamiemillar2016
Heimdallr
9
1 / 4 / 0
5,747
479
4,294
7,962
2,118
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 1 / 0
6,440
537
3,150
5,390
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ChtitGzuS
Hades
13
3 / 1 / 0
7,476
623
4,998
5,444
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sol
11
0 / 0 / 1
6,455
538
3,282
5,095
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
11
1 / 2 / 5
6,386
532
5,931
4,763
1,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 0 / 6
6,055
505
4,825
5,226
3,913
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
13
8 / 1 / 1
7,540
628
6,146
9,116
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
14
14
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Hades
ChtitGzuS
Hades
3
1
0
3
W
Sol
0
0
1
0.5
L
Hun Batz
IPRO leon2004
Hun Batz
2
5
1
0.5
W
Artemis
1
2
5
1.75
L
Xing Tian
Smally04
Xing Tian
0
1
0
0
W
2
0
6
5
W
Fenrir
8
1
1
8.5
L
Heimdallr
jamiemillar2016
Heimdallr
1
4
0
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,304
Damage
25,182
37,837
Taken
29,644
14,028
Mitigated
13,900
5,999
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,681
945
0
763
6,917
3,407
0
3,638
3,279
0
31,809
W
Hades
ChtitGzuS
Hades
4,998
832
34
3,435
5,444
3,163
490
0
5,444
32,635
5,515
W
Sol
3,282
622
0
2,441
5,095
1,534
0
2,563
2,532
31,384
0
L
Hun Batz
IPRO leon2004
Hun Batz
3,440
949
0
269
8,203
2,509
0
1,581
6,550
0
26,236
W
Artemis
5,931
2,506
0
1,606
4,763
1,320
366
816
3,947
0
31,733
L
Xing Tian
Smally04
Xing Tian
1,739
57
0
1,814
9,365
4,477
0
2,555
6,804
13,226
0
W
4,825
521
0
1,898
5,226
3,913
192
665
4,561
17,896
0
W
Fenrir
6,146
1,077
0
4,609
9,116
3,970
0
845
8,271
0
40,345
L
Heimdallr
jamiemillar2016
Heimdallr
4,294
1,442
0
1,832
7,962
2,118
0
1,312
6,650
0
30,814
L
3,150
90
0
1,321
5,390
1,517
0
3,404
1,674
37,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,406
Gold Earned
33,912
272
Minions Killed
333
0
Camps Cleared
0
1,158,104
Distance Traveled
1,273,312
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,457
538
58
5
0
247,936
0
W
Hades
7,476
623
95
8
0
224,145
4
W
Sol
6,455
538
74
6
0
224,945
1
L
Hun Batz
5,738
478
49
4
0
258,378
0
W
Artemis
6,386
532
62
5
0
260,173
0
L
Xing Tian
5,024
419
16
1
0
233,590
2
W
Bacchus
6,055
505
26
2
0
298,548
0
W
Fenrir
7,540
628
76
6
0
265,501
0
L
Heimdallr
5,747
479
61
5
0
207,870
5
L
Scylla
6,440
537
88
7
0
210,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role