Player Matchup

Charybdis
Charybdis
BaconOfBacons
Charybdis
Level 121
God Stats
16W - 13L
1,571 SR
Queue Stats
242W - 146L
1,656 Elo+
Party 1
Danzaburou
Danzaburou
NelloCup
Danzaburou
Level 49
God Stats
16W - 8L
1,936 SR
Queue Stats
62W - 30L
1,795 Elo+
Party 1
Izanami
Izanami
SoulJustice
Izanami
Level 30
God Stats
8W - 1L
1,800 SR
Queue Stats
31W - 9L
1,907 Elo+
Party 1
Ah Puch
Ah Puch
TwoTonYeti
Ah Puch
Level 156
God Stats
2W - 2L
1,316 SR
Queue Stats
74W - 35L
1,813 Elo+
Party 1
Achilles
Achilles
mackdopy
Achilles
Level 75
God Stats
19W - 17L
1,745 SR
Queue Stats
388W - 344L
1,606 Elo+
Party 1
Team Averages
Level 86
1,673 SR
1,755 Elo+

VS

Team Averages
Level 66
1,586 SR
1,572 Elo+
Nu Wa
Nu Wa
HighLife
Nu Wa
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,569 Elo+
Party 2
Xbalanque
Xbalanque
MrMonette
Xbalanque
Level 46
God Stats
8W - 10L
1,483 SR
Queue Stats
75W - 72L
1,570 Elo+
Solo
Set
Set
Nourat
Set
Level 67
God Stats
0W - 1L
1,687 SR
Queue Stats
45W - 51L
1,529 Elo+
Solo
Jormungandr
Jormungandr
TitanClise
Jormungandr
Level 120
God Stats
5W - 2L
1,815 SR
Queue Stats
39W - 28L
1,598 Elo+
Party 2
Discordia
Discordia
battleyaksmacks
Discordia
Level 14
God Stats
4W - 8L
1,443 SR
Queue Stats
17W - 13L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BaconOfBacons
Charybdis
20
8 / 3 / 18
15,761
1,051
27,421
23,141
7,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
NelloCup
Danzaburou
20
6 / 7 / 16
14,986
999
14,007
21,530
7,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
SoulJustice
Izanami
20
5 / 7 / 19
14,884
992
14,692
23,427
7,621
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
TwoTonYeti
Ah Puch
20
9 / 4 / 22
17,064
1,138
38,808
26,081
11,283
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
mackdopy
Achilles
20
8 / 13 / 21
15,290
1,019
9,966
30,704
32,923
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HighLife
Nu Wa
20
7 / 9 / 18
15,543
1,036
23,829
18,128
7,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
MrMonette
Xbalanque
20
10 / 7 / 17
16,574
1,105
45,919
26,949
11,550
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Set
Nourat
Set
20
4 / 11 / 14
14,108
941
13,313
23,888
17,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
TitanClise
Jormungandr
20
8 / 4 / 23
16,069
1,071
23,216
27,626
37,179
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
battleyaksmacks
Discordia
20
5 / 5 / 17
14,618
975
13,341
12,334
4,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
123
36
Kills
34
34
Deaths
36
96
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BaconOfBacons
Charybdis
8
3
18
5.67
L
Nu Wa
HighLife
Nu Wa
7
9
18
1.78
L
Xbalanque
MrMonette
Xbalanque
10
7
17
2.64
W
Danzaburou
NelloCup
Danzaburou
6
7
16
2
L
Set
Nourat
Set
4
11
14
1
W
Izanami
SoulJustice
Izanami
5
7
19
2.07
L
Jormungandr
TitanClise
Jormungandr
8
4
23
4.88
W
Ah Puch
TwoTonYeti
Ah Puch
9
4
22
5
L
Discordia
battleyaksmacks
Discordia
5
5
17
2.7
W
Achilles
mackdopy
Achilles
8
13
21
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,894
Damage
119,618
124,883
Taken
108,925
67,273
Mitigated
78,638
20,387
Healing
2,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BaconOfBacons
Charybdis
27,421
12,422
0
1,387
23,141
7,823
0
9,374
13,625
0
55,504
L
Nu Wa
HighLife
Nu Wa
23,829
3,803
0
979
18,128
7,404
0
8,328
9,800
52,388
0
L
Xbalanque
MrMonette
Xbalanque
45,919
27,590
0
0
26,949
11,550
0
8,254
18,695
0
92,044
W
Danzaburou
NelloCup
Danzaburou
14,007
4,995
0
2,563
21,530
7,623
0
8,879
12,407
0
32,353
L
Set
Nourat
Set
13,313
3,986
0
405
23,888
17,609
0
4,206
19,682
0
32,357
W
Izanami
SoulJustice
Izanami
14,692
9,622
0
3,879
23,427
7,621
0
13,676
9,503
0
49,197
L
Jormungandr
TitanClise
Jormungandr
23,216
3,415
0
281
27,626
37,179
0
11,741
15,885
46,422
0
W
Ah Puch
TwoTonYeti
Ah Puch
38,808
2,387
452
11,794
26,081
11,283
0
14,124
11,693
103,054
0
L
Discordia
battleyaksmacks
Discordia
13,341
972
0
1,290
12,334
4,896
0
6,279
6,055
35,731
0
W
Achilles
mackdopy
Achilles
9,966
1,490
0
312
30,704
32,923
0
13,049
17,269
0
28,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,985
Gold Earned
76,912
347
Minions Killed
358
7
Camps Cleared
8
1,428,018
Distance Traveled
1,494,904
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,761
1,051
66
4
0
276,895
0
L
Nu Wa
15,543
1,036
66
4
3
282,187
3
L
Xbalanque
16,574
1,105
108
7
3
310,049
0
W
Danzaburou
14,986
999
24
2
0
297,477
0
L
Set
14,108
941
61
4
1
314,609
0
W
Izanami
14,884
992
78
5
4
265,770
1
L
Jormungandr
16,069
1,071
68
5
1
310,409
0
W
Ah Puch
17,064
1,138
147
10
2
294,924
0
L
Discordia
14,618
975
55
4
0
277,650
0
W
Achilles
15,290
1,019
32
2
1
292,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role