Player Matchup

Anubis
Anubis
Bûtyblæsta
Anubis
Level 29
God Stats
15W - 12L
1,655 SR
Queue Stats
74W - 73L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
ChA05711
Gilgamesh
Level 29
God Stats
14W - 13L
1,499 SR
Queue Stats
194W - 191L
1,433 Elo+
Solo
Merlin
Merlin
UnlitPhoenix
Merlin
Level 29
God Stats
9W - 6L
1,490 SR
Queue Stats
63W - 58L
1,448 Elo+
Solo
Camazotz
Camazotz
cozmopop
Camazotz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,409 Elo+
Solo
Chang'e
Chang'e
martingel
Chang'e
Level 29
God Stats
16W - 23L
1,312 SR
Queue Stats
37W - 53L
1,154 Elo+
Solo
Team Averages
Level 24
1,491 SR
1,375 Elo+

VS

Team Averages
Level 20
1,609 SR
1,434 Elo+
Ra
Ra
ChickenNugg1ez
Ra
Level 16
God Stats
1W - 1L
1,697 SR
Queue Stats
13W - 23L
1,420 Elo+
Solo
Agni
Agni
Itogn01
Agni
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,113 Elo+
Solo
Loki
Loki
Jsalazar80
Loki
Level 17
God Stats
16W - 9L
1,683 SR
Queue Stats
16W - 10L
1,589 Elo+
Solo
Mulan
Mulan
Kalahan Cheezo
Mulan
Level 22
God Stats
11W - 9L
1,625 SR
Queue Stats
160W - 149L
1,498 Elo+
Solo
Da Ji
Da Ji
Killem_952
Da Ji
Level 28
God Stats
78W - 61L
1,538 SR
Queue Stats
238W - 210L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
10 / 5 / 13
13,811
1,151
13,437
11,852
5,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
ChA05711
Gilgamesh
20
17 / 1 / 13
15,429
1,286
30,802
27,705
18,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
20
1 / 2 / 20
12,247
1,021
9,348
9,380
3,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
cozmopop
Camazotz
19
1 / 14 / 20
11,435
953
14,800
23,472
8,727
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
martingel
Chang'e
20
7 / 3 / 19
12,824
1,069
25,179
13,461
8,160
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 12
11,997
1,000
22,313
18,285
7,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
Itogn01
Agni
18
1 / 11 / 11
10,989
916
13,992
19,468
7,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
6 / 13 / 10
11,884
990
14,657
24,473
9,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 2 / 11
11,394
950
11,224
22,656
30,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
18
9 / 2 / 9
12,579
1,048
17,065
16,085
8,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
78
36
Kills
25
25
Deaths
36
85
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
5
13
3.3
W
Gilgamesh
ChA05711
Gilgamesh
17
1
13
23.5
L
5
8
12
1.38
L
Agni
Itogn01
Agni
1
11
11
0.59
L
6
13
10
0.85
L
4
2
11
4.75
L
Da Ji
9
2
9
6.75
W
Merlin
1
2
20
5.5
W
Camazotz
cozmopop
Camazotz
1
14
20
0.79
W
Chang'e
martingel
Chang'e
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,566
Damage
79,251
85,870
Taken
100,967
44,487
Mitigated
62,429
27,959
Healing
6,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
13,437
994
0
2,653
11,852
5,743
0
6,722
5,130
49,036
0
W
Gilgamesh
ChA05711
Gilgamesh
30,802
14,680
1,731
6,022
27,705
18,101
0
11,114
16,591
1,430
41,268
L
22,313
1,937
1,861
2,903
18,285
7,471
0
6,440
11,845
48,669
0
L
Agni
Itogn01
Agni
13,992
1,237
0
539
19,468
7,123
0
11,215
8,253
31,677
0
L
14,657
4,105
0
707
24,473
9,142
0
12,528
11,945
0
26,190
L
11,224
2,913
0
354
22,656
30,271
0
10,516
12,140
0
23,443
L
Da Ji
17,065
4,387
0
0
16,085
8,422
0
9,008
7,077
0
26,816
W
Merlin
9,348
834
0
593
9,380
3,756
0
3,686
5,694
48,568
0
W
Camazotz
cozmopop
Camazotz
14,800
6,582
0
2,854
23,472
8,727
0
9,326
14,146
319
23,254
W
Chang'e
martingel
Chang'e
25,179
3,177
6,971
7,135
13,461
8,160
0
5,457
8,004
39,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,746
Gold Earned
58,843
247
Minions Killed
176
7
Camps Cleared
3
1,072,233
Distance Traveled
1,024,456
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,811
1,151
86
7
3
206,828
1
W
Gilgamesh
15,429
1,286
24
2
1
242,043
0
L
Ra
11,997
1,000
64
5
0
192,815
0
L
Agni
10,989
916
44
4
2
170,723
0
L
Loki
11,884
990
24
2
0
228,180
0
L
Mulan
11,394
950
28
2
1
211,462
0
L
Da Ji
12,579
1,048
16
1
0
221,276
0
W
Merlin
12,247
1,021
81
7
1
218,494
0
W
Camazotz
11,435
953
11
1
1
194,837
2
W
Chang'e
12,824
1,069
45
4
1
210,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role