Player Matchup

Xing Tian
Xing Tian
Blitz_EternalZ
Xing Tian
Level 138
God Stats
0W - 1L
1,183 SR
Queue Stats
117W - 130L
1,461 Elo+
Solo
Kali
Kali
Catastrophic696
Kali
Level 109
God Stats
3W - 1L
1,835 SR
Queue Stats
23W - 29L
1,522 Elo+
Solo
Achilles
Achilles
MYACCY06
Achilles
Level 153
God Stats
11W - 17L
1,388 SR
Queue Stats
538W - 559L
1,441 Elo+
Solo
Discordia
Discordia
WaifuSmitera
Discordia
Level 143
God Stats
2W - 6L
1,566 SR
Queue Stats
113W - 94L
1,659 Elo+
Party 2
Heimdallr
Heimdallr
iMrRogerHS
Heimdallr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,756 Elo+
Party 2
Team Averages
Level 134
1,494 SR
1,568 Elo+

VS

Team Averages
Level 143
1,505 SR
1,472 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ALegitimateName
Nu Wa
Level 128
God Stats
9W - 6L
1,615 SR
Queue Stats
32W - 21L
1,350 Elo+
Solo
Ah Puch
Ah Puch
Desertslash55x
Ah Puch
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,571 Elo+
Party 1
Poseidon
Poseidon
Hellbent Squire
Poseidon
Level 125
God Stats
28W - 30L
1,408 SR
Queue Stats
229W - 266L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Blitz_EternalZ
Xing Tian
13
1 / 2 / 2
8,036
618
2,020
9,872
9,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
6 / 4 / 5
10,696
823
8,710
15,396
8,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
MYACCY06
Achilles
15
2 / 2 / 5
8,895
684
9,655
11,365
15,583
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
WaifuSmitera
Discordia
14
1 / 4 / 3
8,246
634
6,549
7,293
2,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
iMrRogerHS
Heimdallr
16
2 / 5 / 6
9,302
716
6,535
12,526
3,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 1 / 9
9,832
756
8,326
6,223
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
 
Zeus
16
2 / 4 / 10
9,822
756
11,074
12,356
4,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 1 / 2
10,989
845
7,125
5,209
1,890
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 3 / 4
10,354
796
11,791
9,697
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
16
3 / 4 / 5
9,756
750
6,356
9,421
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
12
Kills
17
17
Deaths
13
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
9
6.5
W
Zeus
 
Zeus
2
4
10
1.75
W
5
1
2
6
L
Xing Tian
Blitz_EternalZ
Xing Tian
1
2
2
1
L
6
4
5
2.13
W
5
3
4
2.33
W
Poseidon
3
4
5
1.38
L
Achilles
MYACCY06
Achilles
2
2
5
2.25
L
Discordia
WaifuSmitera
Discordia
1
4
3
0.63
L
Heimdallr
iMrRogerHS
Heimdallr
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,469
Damage
44,672
56,452
Taken
42,906
39,806
Mitigated
15,969
6,760
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,326
33
0
2,059
6,223
2,615
1,574
1,663
4,560
32,966
0
W
Zeus
 
Zeus
11,074
1,324
94
4,014
12,356
4,522
1,808
2,246
10,110
28,578
0
W
7,125
2,106
0
173
5,209
1,890
2,728
864
4,345
35,506
0
L
Xing Tian
Blitz_EternalZ
Xing Tian
2,020
94
0
815
9,872
9,348
0
6,320
3,370
11,763
0
L
8,710
3,431
0
3,497
15,396
8,539
57
12,174
2,832
0
30,823
W
11,791
459
0
1,760
9,697
3,646
504
2,345
7,352
31,675
0
W
Poseidon
6,356
522
0
3,600
9,421
3,296
813
1,716
7,705
32,504
0
L
Achilles
MYACCY06
Achilles
9,655
2,511
0
1,131
11,365
15,583
0
8,509
2,410
0
28,971
L
Discordia
WaifuSmitera
Discordia
6,549
285
0
250
7,293
2,447
0
5,664
1,303
31,334
0
L
Heimdallr
iMrRogerHS
Heimdallr
6,535
1,351
0
1,067
12,526
3,889
584
10,601
1,515
0
35,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,175
Gold Earned
50,753
270
Minions Killed
333
8
Camps Cleared
9
1,095,197
Distance Traveled
1,232,420
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,832
756
59
5
3
260,959
2
W
Zeus
9,822
756
54
4
1
246,538
0
W
Nu Wa
10,989
845
79
6
3
244,933
4
L
Xing Tian
8,036
618
22
2
0
185,084
4
L
Kali
10,696
823
49
4
5
249,264
3
W
Ah Puch
10,354
796
61
5
1
251,841
3
W
Poseidon
9,756
750
80
6
1
228,149
4
L
Achilles
8,895
684
62
5
2
232,143
0
L
Discordia
8,246
634
57
4
1
203,933
4
L
Heimdallr
9,302
716
80
6
0
224,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role