Player Matchup

Ah Puch
Ah Puch
Platinum IV
Dead-Night-86
Ah Puch
Platinum IV
Level 121
God Stats
10W - 4L
1,737 SR
Queue Stats
344W - 249L
1,897 MMR
Party 1
Cerberus
Cerberus
Platinum II
slober86
Cerberus
Platinum II
Level 125
God Stats
288W - 195L
1,745 SR
Queue Stats
350W - 253L
1,985 MMR
Party 1
Medusa
Medusa
Platinum V
zmouc_10
Medusa
Platinum V
Level 74
God Stats
8W - 5L
1,757 SR
Queue Stats
339W - 246L
1,862 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,746 SR
1,915 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 80
1,750 SR
1,819 MMR
Ganesha
Ganesha
Gold V
Bungle Jait
Ganesha
Gold V
Level 30
God Stats
1W - 0L
1,768 SR
Queue Stats
10W - 3L
1,746 MMR
Party 2
Chaac
Chaac
Platinum I
Hooded Raw
Chaac
Platinum I
Level 145
God Stats
13W - 7L
1,667 SR
Queue Stats
319W - 293L
2,008 MMR
Party 2
Freya
Freya
Gold I
Void Shield 0P
Freya
Gold I
Level 64
God Stats
3W - 2L
1,817 SR
Queue Stats
55W - 32L
1,704 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
6 / 7 / 4
10,103
631
18,943
15,108
7,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
slober86
Cerberus
13
0 / 5 / 12
10,272
642
11,538
24,939
31,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
zmouc_10
Medusa
13
6 / 5 / 6
10,468
654
11,883
12,152
5,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
PersephoneTiamatThothMorgan Le FayGilgamesh

VS

Bans
SolScyllaCu ChulainnAphroditeOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bungle Jait
Ganesha
14
0 / 4 / 15
11,134
696
7,096
20,957
23,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
15
6 / 3 / 9
11,542
721
14,954
15,049
16,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
11 / 5 / 4
12,070
754
23,990
15,587
6,198
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
12
Kills
17
17
Deaths
12
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bungle Jait
Ganesha
0
4
15
1.88
L
Ah Puch
6
7
4
1.14
W
Chaac
6
3
9
3.5
W
11
5
4
2.6
L
Cerberus
slober86
Cerberus
0
5
12
1.2
L
Medusa
zmouc_10
Medusa
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,364
Damage
46,040
52,199
Taken
51,593
43,628
Mitigated
45,576
14,088
Healing
20,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bungle Jait
Ganesha
7,096
1,113
0
5,576
20,957
23,315
129
11,108
9,849
28,109
0
L
Ah Puch
18,943
1,188
96
3,473
15,108
7,062
310
9,076
5,797
44,175
0
W
Chaac
14,954
3,153
0
8,004
15,049
16,063
993
8,257
6,792
553
36,862
W
23,990
8,393
0
7,339
15,587
6,198
654
11,736
3,851
58,841
0
L
Cerberus
slober86
Cerberus
11,538
907
0
9,242
24,939
31,494
174
17,367
6,842
21,571
0
L
Medusa
zmouc_10
Medusa
11,883
4,311
0
1,277
12,152
5,072
1,032
5,394
6,372
0
32,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,843
Gold Earned
34,746
159
Minions Killed
155
7
Camps Cleared
7
758,921
Distance Traveled
853,333
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,134
696
7
0
1
282,428
10
L
Ah Puch
10,103
631
67
4
6
225,431
0
W
Chaac
11,542
721
67
4
1
300,834
4
W
Freya
12,070
754
81
5
5
270,071
0
L
Cerberus
10,272
642
44
3
0
273,730
4
L
Medusa
10,468
654
48
3
1
259,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role