Player Matchup

Fafnir
Fafnir
AdvanceBalogna
Fafnir
Level 69
God Stats
1W - 8L
1,540 SR
Queue Stats
138W - 159L
1,486 Elo+
Solo
Hou Yi
Hou Yi
CrystalJet
Hou Yi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,430 Elo+
Party 1
Susano
Susano
Jere51666
Susano
Level 128
God Stats
9W - 8L
1,574 SR
Queue Stats
788W - 796L
1,512 Elo+
Solo
Bakasura
Bakasura
Jorgovongaming
Bakasura
Level 122
God Stats
3W - 3L
1,580 SR
Queue Stats
376W - 359L
1,535 Elo+
Solo
Yemoja
Yemoja
ZaknissEverdeen
Yemoja
Level 147
God Stats
0W - 1L
1,750 SR
Queue Stats
96W - 102L
1,520 Elo+
Party 1
Team Averages
Level 118
1,589 SR
1,497 Elo+

VS

Team Averages
Level 96
1,554 SR
1,548 Elo+
Kumbhakarna
Kumbhakarna
Detora
Kumbhakarna
Level 64
God Stats
1W - 2L
1,761 SR
Queue Stats
82W - 72L
1,584 Elo+
Party 2
Izanami
Izanami
JarexRosa
Izanami
Level 145
God Stats
9W - 7L
1,500 SR
Queue Stats
409W - 425L
1,511 Elo+
Solo
Cerberus
Cerberus
MaRia48
Cerberus
Level 63
God Stats
2W - 0L
1,771 SR
Queue Stats
36W - 38L
1,514 Elo+
Solo
He Bo
He Bo
XxMajinxBuuxX0
He Bo
Level 127
God Stats
1W - 1L
1,238 SR
Queue Stats
204W - 159L
1,598 Elo+
Solo
Horus
Horus
tralexander1213
Horus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 81L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 11
10,418
744
14,054
22,890
28,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
CrystalJet
Hou Yi
16
3 / 8 / 6
10,205
729
14,342
14,629
6,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
Jere51666
Susano
17
1 / 3 / 10
9,777
698
21,150
22,908
14,895
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
14
3 / 7 / 6
9,740
696
9,660
20,398
13,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 2 / 8
11,162
797
7,658
16,601
22,277
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Detora
Kumbhakarna
19
4 / 2 / 19
11,579
827
9,527
23,170
28,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
JarexRosa
Izanami
18
3 / 2 / 19
10,626
759
21,991
9,652
4,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
MaRia48
Cerberus
17
5 / 3 / 13
11,278
806
15,976
25,053
26,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
9 / 2 / 12
10,664
762
21,632
14,315
7,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 19
11,409
815
15,243
21,237
25,206
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
107
12
Kills
25
25
Deaths
12
41
Assists
82
Player
Kills
Deaths
Assists
KDA
L
1
5
11
1.3
L
Hou Yi
CrystalJet
Hou Yi
3
8
6
0.75
W
Kumbhakarna
Detora
Kumbhakarna
4
2
19
6.75
W
Izanami
JarexRosa
Izanami
3
2
19
6.25
L
Susano
Jere51666
Susano
1
3
10
2
L
Bakasura
3
7
6
0.86
W
Cerberus
MaRia48
Cerberus
5
3
13
3.83
W
9
2
12
7.5
L
4
2
8
4
W
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,864
Damage
84,369
97,426
Taken
93,427
85,649
Mitigated
92,162
40,568
Healing
45,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,054
5,271
3,861
6,695
22,890
28,784
200
8,394
14,496
22,192
0
L
Hou Yi
CrystalJet
Hou Yi
14,342
4,873
0
315
14,629
6,334
2,721
8,352
6,277
0
30,927
W
Kumbhakarna
Detora
Kumbhakarna
9,527
1,002
2,476
4,786
23,170
28,081
59
5,690
16,677
20,442
0
W
Izanami
JarexRosa
Izanami
21,991
10,347
2,055
2,131
9,652
4,951
4,413
1,547
7,481
0
62,567
L
Susano
Jere51666
Susano
21,150
1,301
260
6,521
22,908
14,895
738
13,662
9,246
0
36,657
L
Bakasura
9,660
4,934
786
3,539
20,398
13,359
1,082
10,213
10,185
0
12,847
W
Cerberus
MaRia48
Cerberus
15,976
1,343
3,515
9,731
25,053
26,326
0
6,173
17,722
29,869
0
W
21,632
856
3,297
4,712
14,315
7,598
863
3,116
10,598
36,883
0
L
7,658
3,873
13,761
4,830
16,601
22,277
661
6,514
10,087
14,638
0
W
15,243
5,167
5,310
7,380
21,237
25,206
1,191
5,186
14,879
0
22,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,302
Gold Earned
55,556
137
Minions Killed
188
0
Camps Cleared
0
1,169,603
Distance Traveled
1,282,259
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,418
744
8
1
0
241,230
2
L
Hou Yi
10,205
729
40
3
0
199,998
1
W
Kumbhakarna
11,579
827
18
1
0
298,512
2
W
Izanami
10,626
759
87
6
0
251,505
2
L
Susano
9,777
698
48
3
0
266,546
0
L
Bakasura
9,740
696
27
2
0
251,046
1
W
Cerberus
11,278
806
49
4
0
213,926
2
W
He Bo
10,664
762
26
2
0
259,451
0
L
Yemoja
11,162
797
14
1
0
210,783
1
W
Horus
11,409
815
8
1
0
258,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role