Player Matchup

Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Badger528
Ullr
Level 120
God Stats
4W - 2L
1,613 SR
Queue Stats
217W - 170L
1,544 Elo+
Party 1
Mercury
Mercury
TheSkinHunter
Mercury
Level 129
God Stats
30W - 29L
1,576 SR
Queue Stats
177W - 158L
1,531 Elo+
Party 1
Xing Tian
Xing Tian
onlyquietus
Xing Tian
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
299W - 287L
1,526 Elo+
Solo
Team Averages
Level 117
1,538 SR
1,520 Elo+

VS

Team Averages
Level 142
1,481 SR
1,543 Elo+
King Arthur
King Arthur
 
King Arthur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
NEVERPOL
Thanatos
Level 124
God Stats
4W - 11L
1,359 SR
Queue Stats
112W - 99L
1,641 Elo+
Solo
Ra
Ra
Razvan87
Ra
Level 160
God Stats
7W - 10L
1,443 SR
Queue Stats
226W - 231L
1,567 Elo+
Solo
Ullr
Ullr
Sergi244
Ullr
Level 127
God Stats
0W - 1L
1,395 SR
Queue Stats
65W - 69L
1,473 Elo+
Party 2
Chang'e
Chang'e
lNiki16
Chang'e
Level 150
God Stats
0W - 2L
1,706 SR
Queue Stats
115W - 102L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
5 / 3 / 6
10,410
651
14,797
12,966
9,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
 
Zhong Kui
16
5 / 0 / 3
9,793
612
8,419
10,865
8,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
17
5 / 1 / 0
10,607
663
8,745
7,932
2,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
17
8 / 4 / 3
10,403
650
9,304
11,694
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
onlyquietus
Xing Tian
14
1 / 2 / 6
8,734
546
3,397
11,273
9,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 5 / 3
7,687
480
6,242
13,827
10,670
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
NEVERPOL
Thanatos
13
6 / 5 / 0
8,296
519
8,011
12,992
5,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 4 / 1
8,889
556
5,501
11,485
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
14
2 / 4 / 1
8,636
540
3,336
10,200
2,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
lNiki16
Chang'e
12
1 / 6 / 3
7,358
460
8,787
13,682
9,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
24
Kills
10
10
Deaths
24
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
3
6
2.67
W
Zhong Kui
 
Zhong Kui
5
0
3
6.5
L
King Arthur
 
King Arthur
1
5
3
0.5
W
Ullr
5
1
0
5
L
Thanatos
NEVERPOL
Thanatos
6
5
0
1.2
L
0
4
1
0.13
L
Ullr
2
4
1
0.63
W
Mercury
8
4
3
2.38
L
Chang'e
lNiki16
Chang'e
1
6
3
0.42
W
Xing Tian
onlyquietus
Xing Tian
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,662
Damage
31,877
54,730
Taken
62,186
34,544
Mitigated
33,478
17,091
Healing
22,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,797
7,994
0
4,846
12,966
9,171
1,550
1,323
11,643
0
71,701
W
Zhong Kui
 
Zhong Kui
8,419
168
0
8,343
10,865
8,382
0
4,469
6,396
71,201
0
L
King Arthur
 
King Arthur
6,242
266
0
2,035
13,827
10,670
0
0
13,827
68
32,598
W
Ullr
8,745
3,262
0
1,502
7,932
2,884
896
1,823
6,109
0
80,900
L
Thanatos
NEVERPOL
Thanatos
8,011
2,316
0
8,295
12,992
5,413
0
1,257
11,735
0
41,242
L
5,501
437
356
4,077
11,485
5,056
0
5,968
5,517
80,660
0
L
Ullr
3,336
585
0
2,575
10,200
2,984
874
380
9,820
0
54,755
W
Mercury
9,304
6,673
0
635
11,694
4,535
840
2,632
9,062
0
63,294
L
Chang'e
lNiki16
Chang'e
8,787
835
711
4,277
13,682
9,355
0
4,454
9,228
42,743
0
W
Xing Tian
onlyquietus
Xing Tian
3,397
381
0
1,765
11,273
9,572
116
4,170
7,103
22,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,947
Gold Earned
40,866
523
Minions Killed
465
0
Camps Cleared
0
1,616,238
Distance Traveled
1,467,813
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,410
651
103
6
0
281,523
6
W
Zhong Kui
9,793
612
136
9
0
321,969
5
L
King Arthur
7,687
480
67
4
0
306,119
2
W
Ullr
10,607
663
157
10
0
311,726
5
L
Thanatos
8,296
519
67
4
0
302,502
5
L
Ra
8,889
556
160
10
0
288,953
4
L
Ullr
8,636
540
113
7
0
277,852
1
W
Mercury
10,403
650
101
6
0
384,415
1
L
Chang'e
7,358
460
58
4
0
292,387
11
W
Xing Tian
8,734
546
26
2
0
316,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role