Player Matchup

Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
MajorTib
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,590 Elo+
Party 1
Yemoja
Yemoja
nicorico201
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,590 Elo+
Party 1
Osiris
Osiris
sakncd
Osiris
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
45W - 33L
1,654 Elo+
Solo
Rama
Rama
yo1741
Rama
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
39W - 43L
1,589 Elo+
Party 3
Team Averages
Level 26
1,500 SR
1,584 Elo+

VS

Team Averages
Level 22
1,612 SR
1,626 Elo+
Athena
Athena
Ixvis
Athena
Level 29
God Stats
2W - 6L
1,423 SR
Queue Stats
67W - 59L
1,528 Elo+
Solo
Anubis
Anubis
JUIEBALLS
Anubis
Level 27
God Stats
0W - 2L
1,566 SR
Queue Stats
19W - 17L
1,520 Elo+
Party 2
Thanatos
Thanatos
Raama71
Thanatos
Level 16
God Stats
1W - 1L
1,697 SR
Queue Stats
5W - 5L
1,701 Elo+
Solo
Mulan
Mulan
Zephyyl
Mulan
Level 29
God Stats
3W - 2L
1,735 SR
Queue Stats
60W - 45L
1,555 Elo+
Party 2
Loki
Loki
joaosinho
Loki
Level 7
God Stats
16W - 19L
1,638 SR
Queue Stats
279W - 297L
1,826 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
13 / 0 / 15
11,854
697
16,730
10,371
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
MajorTib
Cthulhu
14
2 / 0 / 10
8,495
500
3,576
8,727
8,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
13
1 / 0 / 13
8,530
502
2,964
5,887
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
sakncd
Osiris
15
12 / 4 / 9
10,059
592
11,626
10,520
8,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
yo1741
Rama
14
6 / 2 / 7
9,074
534
6,963
6,465
1,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ixvis
Athena
11
0 / 8 / 3
7,364
433
2,424
15,100
10,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
JUIEBALLS
Anubis
11
1 / 8 / 1
7,383
434
3,306
9,468
3,646
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Raama71
Thanatos
11
2 / 8 / 2
7,454
438
4,992
11,986
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Zephyyl
Mulan
14
0 / 3 / 0
8,112
477
5,943
10,590
8,084
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
13
3 / 7 / 2
8,262
486
4,474
12,543
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
14
34
Kills
6
6
Deaths
34
54
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
13
0
15
20.5
L
Athena
Ixvis
Athena
0
8
3
0.19
L
Anubis
JUIEBALLS
Anubis
1
8
1
0.19
W
Cthulhu
MajorTib
Cthulhu
2
0
10
7
L
Thanatos
Raama71
Thanatos
2
8
2
0.38
L
Mulan
Zephyyl
Mulan
0
3
0
0
L
Loki
3
7
2
0.57
W
Yemoja
1
0
13
7.5
W
Osiris
sakncd
Osiris
12
4
9
4.13
W
Rama
yo1741
Rama
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,859
Damage
21,139
41,970
Taken
59,687
29,272
Mitigated
31,010
16,376
Healing
16,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,730
2,494
3,136
5,220
10,371
4,811
0
2,993
7,234
95,814
0
L
Athena
Ixvis
Athena
2,424
851
0
1,906
15,100
10,845
0
5,051
9,967
26,733
0
L
Anubis
JUIEBALLS
Anubis
3,306
186
0
1,499
9,468
3,646
0
4,132
5,190
27,480
0
W
Cthulhu
MajorTib
Cthulhu
3,576
451
362
817
8,727
8,435
384
1,876
6,638
32,786
0
L
Thanatos
Raama71
Thanatos
4,992
857
0
5,773
11,986
4,507
0
4,768
7,070
0
37,902
L
Mulan
Zephyyl
Mulan
5,943
766
0
3,797
10,590
8,084
0
4,896
5,561
0
47,791
L
Loki
4,474
1,463
0
3,090
12,543
3,928
0
5,089
7,280
0
39,825
W
Yemoja
2,964
841
1,043
1,299
5,887
5,420
1,314
965
4,874
22,416
0
W
Osiris
sakncd
Osiris
11,626
4,697
0
1,828
10,520
8,631
0
2,475
7,909
0
50,150
W
Rama
yo1741
Rama
6,963
5,814
0
2,671
6,465
1,975
3,725
1,028
5,437
0
55,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,012
Gold Earned
38,575
472
Minions Killed
344
0
Camps Cleared
0
1,540,941
Distance Traveled
1,424,731
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,854
697
189
11
0
366,605
0
L
Athena
7,364
433
49
3
0
260,220
1
L
Anubis
7,383
434
49
3
0
267,635
2
W
Cthulhu
8,495
500
75
4
0
309,720
2
L
Thanatos
7,454
438
58
3
0
286,537
2
L
Mulan
8,112
477
109
6
0
302,838
3
L
Loki
8,262
486
79
5
0
307,501
1
W
Yemoja
8,530
502
34
2
0
283,240
0
W
Osiris
10,059
592
71
4
0
282,797
4
W
Rama
9,074
534
103
6
0
298,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role