Player Matchup

Thor
Thor
Equuen
Thor
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,209 Elo+
Party 3
Cthulhu
Cthulhu
MadaWatch
Cthulhu
Level 42
God Stats
4W - 10L
1,342 SR
Queue Stats
181W - 177L
1,399 Elo+
Party 3
Olorun
Olorun
Nanbanya
Olorun
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,209 Elo+
Party 3
Osiris
Osiris
Rafael_Titou
Osiris
Level 61
God Stats
3W - 3L
1,315 SR
Queue Stats
45W - 48L
1,334 Elo+
Party 3
Anhur
Anhur
Swooshkuy
Anhur
Level 12
God Stats
3W - 2L
1,705 SR
Queue Stats
63W - 66L
1,294 Elo+
Solo
Team Averages
Level 25
1,473 SR
1,289 Elo+

VS

Team Averages
Level 28
1,504 SR
1,449 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CODELuna
Izanami
Level 6
God Stats
1W - 4L
1,446 SR
Queue Stats
17W - 26L
1,441 Elo+
Party 2
Chaac
Chaac
DwarfUlf
Chaac
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,554 Elo+
Party 2
Cerberus
Cerberus
Zllossyn
Cerberus
Level 23
God Stats
11W - 17L
1,576 SR
Queue Stats
30W - 39L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Equuen
Thor
13
3 / 2 / 8
9,059
453
2,422
10,642
4,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
MadaWatch
Cthulhu
15
2 / 2 / 21
9,963
498
11,706
19,083
13,357
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Nanbanya
Olorun
17
4 / 3 / 4
10,414
521
12,472
15,407
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
16
8 / 5 / 3
10,454
523
8,024
15,520
12,763
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Swooshkuy
Anhur
15
19 / 3 / 8
11,124
556
22,597
13,854
4,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 3 / 3
9,950
498
14,061
14,243
6,183
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
 
Fenrir
12
6 / 5 / 1
8,766
438
9,127
10,968
5,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
CODELuna
Izanami
13
3 / 10 / 0
8,953
448
9,143
13,606
2,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
DwarfUlf
Chaac
13
2 / 6 / 4
8,984
449
9,908
18,051
13,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Zllossyn
Cerberus
13
0 / 12 / 2
7,974
399
6,309
19,843
14,856
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
36
Kills
15
15
Deaths
36
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
3
3
1.83
L
Fenrir
 
Fenrir
6
5
1
1.3
L
Izanami
CODELuna
Izanami
3
10
0
0.3
L
Chaac
DwarfUlf
Chaac
2
6
4
0.67
W
Thor
Equuen
Thor
3
2
8
3.5
W
Cthulhu
MadaWatch
Cthulhu
2
2
21
6.25
W
Olorun
Nanbanya
Olorun
4
3
4
2
W
Osiris
8
5
3
1.9
W
Anhur
Swooshkuy
Anhur
19
3
8
7.67
L
Cerberus
Zllossyn
Cerberus
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,221
Damage
48,548
74,506
Taken
76,711
40,528
Mitigated
42,552
25,694
Healing
13,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
14,061
1,262
0
4,615
14,243
6,183
335
5,611
8,632
56,076
0
L
Fenrir
 
Fenrir
9,127
1,921
0
1,896
10,968
5,381
0
1,813
9,155
0
35,242
L
Izanami
CODELuna
Izanami
9,143
4,668
0
514
13,606
2,926
971
4,825
8,781
0
42,670
L
Chaac
DwarfUlf
Chaac
9,908
2,090
0
3,841
18,051
13,206
614
6,958
11,093
8,328
25,380
W
Thor
Equuen
Thor
2,422
521
0
2,064
10,642
4,467
0
902
9,593
0
41,420
W
Cthulhu
MadaWatch
Cthulhu
11,706
857
386
5,620
19,083
13,357
509
7,172
11,799
44,850
0
W
Olorun
Nanbanya
Olorun
12,472
5,896
461
9,789
15,407
5,468
1,977
6,432
8,843
68,866
0
W
Osiris
8,024
2,137
0
4,170
15,520
12,763
0
3,100
11,673
0
49,605
W
Anhur
Swooshkuy
Anhur
22,597
14,311
0
3,204
13,854
4,473
2,064
4,987
8,867
0
58,846
L
Cerberus
Zllossyn
Cerberus
6,309
974
0
2,153
19,843
14,856
0
5,214
14,629
33,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,014
Gold Earned
44,627
444
Minions Killed
320
0
Camps Cleared
0
1,878,084
Distance Traveled
1,813,193
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,950
498
88
4
0
397,048
1
L
Fenrir
8,766
438
55
3
0
392,959
0
L
Izanami
8,953
448
72
4
0
315,865
0
L
Chaac
8,984
449
53
3
0
364,765
3
W
Thor
9,059
453
74
4
0
335,309
2
W
Cthulhu
9,963
498
84
4
0
402,941
0
W
Olorun
10,414
521
121
6
0
362,743
8
W
Osiris
10,454
523
88
4
0
400,721
6
W
Anhur
11,124
556
77
4
0
376,370
3
L
Cerberus
7,974
399
52
3
0
342,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role