Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Caster217
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,480 Elo+
Party 1
Scylla
Scylla
qbaker321
Scylla
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,267 Elo+
Party 1
Team Averages
Level 19
1,500 SR
1,416 Elo+

VS

Team Averages
Level 61
1,296 SR
1,481 Elo+
Chang'e
Chang'e
CheeseyRichard
Chang'e
Level 29
God Stats
2W - 6L
1,297 SR
Queue Stats
26W - 32L
1,391 Elo+
Solo
Arachne
Arachne
Ogmudlock707
Arachne
Level 49
God Stats
8W - 3L
1,435 SR
Queue Stats
57W - 53L
1,689 Elo+
Solo
Ymir
Ymir
SGG GankKing
Ymir
Level 104
God Stats
5W - 5L
1,157 SR
Queue Stats
262W - 275L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 7 / 2
8,558
535
4,362
13,092
6,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
13
3 / 4 / 1
9,739
609
16,926
10,575
4,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
qbaker321
Scylla
13
1 / 4 / 3
9,273
580
6,047
10,354
3,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 11
10,538
659
6,525
6,781
2,330
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Ogmudlock707
Arachne
15
9 / 1 / 5
11,465
717
11,558
9,674
3,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 2 / 11
10,126
633
10,685
23,503
11,974
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
15
15
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
7
2
0.14
L
Ullr
3
4
1
0.88
W
4
1
11
9.5
W
Arachne
Ogmudlock707
Arachne
9
1
5
11.5
W
2
2
11
3.75
L
Scylla
qbaker321
Scylla
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,335
Damage
28,768
34,021
Taken
39,958
13,847
Mitigated
18,190
5,736
Healing
20,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,362
339
0
1,958
13,092
6,184
32
7,200
5,892
16,178
0
L
Ullr
16,926
6,767
0
2,777
10,575
4,170
340
4,109
6,466
0
48,292
W
6,525
529
6,619
3,906
6,781
2,330
618
2,817
3,964
24,760
0
W
Arachne
Ogmudlock707
Arachne
11,558
8,265
0
2,410
9,674
3,886
1,456
1,500
8,174
0
22,235
W
10,685
1,503
631
7,048
23,503
11,974
584
6,742
16,761
45,979
0
L
Scylla
qbaker321
Scylla
6,047
379
69
932
10,354
3,493
0
6,422
3,932
33,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,570
Gold Earned
32,129
184
Minions Killed
154
7
Camps Cleared
4
725,508
Distance Traveled
872,867
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,558
535
25
2
0
227,672
0
L
Ullr
9,739
609
76
5
7
235,645
2
W
Chang'e
10,538
659
39
2
0
302,188
5
W
Arachne
11,465
717
39
2
1
327,803
0
W
Ymir
10,126
633
76
5
3
242,876
6
L
Scylla
9,273
580
83
5
0
262,191
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role