Player Matchup

Bellona
Bellona
GlovePirate
Bellona
Level 26
God Stats
6W - 2L
1,696 SR
Queue Stats
15W - 13L
1,485 Elo+
Solo
Mercury
Mercury
Juicerino
Mercury
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,479 Elo+
Party 1
Sobek
Sobek
XxdarkBobcat
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,285 Elo+
Party 1
Anhur
Anhur
demigod844
Anhur
Level 29
God Stats
2W - 1L
1,541 SR
Queue Stats
77W - 84L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shamanlord6
Morgan Le Fay
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,738 Elo+
Solo
Team Averages
Level 20
1,547 SR
1,505 Elo+

VS

Team Averages
Level 17
1,503 SR
1,544 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
MonkeyLockedBox
Tiamat
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 93L
1,319 Elo+
Solo
Agni
Agni
Natzcho
Agni
Level 16
God Stats
6W - 3L
1,298 SR
Queue Stats
56W - 22L
1,724 Elo+
Party 2
Loki
Loki
TK Izanagi
Loki
Level 24
God Stats
28W - 13L
1,715 SR
Queue Stats
120W - 93L
1,677 Elo+
Party 2
Chaac
Chaac
joepapie
Chaac
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GlovePirate
Bellona
10
1 / 1 / 0
5,872
587
3,789
5,013
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Juicerino
Mercury
9
2 / 1 / 1
5,504
550
1,723
6,507
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 0 / 5
5,601
560
2,740
3,979
3,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
10
8 / 1 / 3
6,626
663
5,588
4,853
1,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
shamanlord6
Morgan Le Fay
9
1 / 3 / 1
5,304
530
2,018
5,741
1,853
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
5
0 / 6 / 0
3,807
381
1,024
6,057
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 4 / 0
4,484
448
809
5,008
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
Natzcho
Agni
11
3 / 2 / 0
6,049
605
4,751
5,007
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 1
6,181
618
3,216
4,400
1,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
joepapie
Chaac
8
0 / 2 / 1
4,655
466
2,003
6,664
3,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
15
Kills
6
6
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
6
0
0
W
Bellona
GlovePirate
Bellona
1
1
0
1
W
Mercury
Juicerino
Mercury
2
1
1
2.5
L
0
4
0
0
L
Agni
Natzcho
Agni
3
2
0
1.5
L
3
1
1
3.5
W
3
0
5
5.5
W
Anhur
8
1
3
9.5
L
Chaac
joepapie
Chaac
0
2
1
0.25
W
Morgan Le Fay
shamanlord6
Morgan Le Fay
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,858
Damage
11,803
26,093
Taken
27,136
12,476
Mitigated
10,665
9,923
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,024
372
138
1,000
6,057
2,197
350
767
5,100
0
4,903
W
Bellona
GlovePirate
Bellona
3,789
776
0
1,716
5,013
4,067
320
0
4,696
3,580
25,142
W
Mercury
Juicerino
Mercury
1,723
720
0
3,272
6,507
1,904
0
333
6,118
0
28,397
L
809
127
0
666
5,008
1,575
383
607
4,247
14,231
0
L
Agni
Natzcho
Agni
4,751
338
0
1,496
5,007
1,634
25
1,862
3,103
36,568
0
L
3,216
1,061
0
1,060
4,400
1,544
0
765
3,562
0
36,624
W
2,740
351
0
1,898
3,979
3,393
108
683
3,104
12,657
0
W
Anhur
5,588
3,200
28
1,641
4,853
1,259
26
418
4,297
0
29,195
L
Chaac
joepapie
Chaac
2,003
477
0
1,761
6,664
3,715
0
679
5,942
0
14,325
W
Morgan Le Fay
shamanlord6
Morgan Le Fay
2,018
263
187
1,181
5,741
1,853
541
3,574
1,875
21,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,907
Gold Earned
25,176
247
Minions Killed
239
0
Camps Cleared
0
978,652
Distance Traveled
978,966
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,807
381
8
1
0
193,469
0
W
Bellona
5,872
587
71
7
0
218,870
0
W
Mercury
5,504
550
67
7
0
218,669
1
L
Tiamat
4,484
448
31
3
0
171,782
0
L
Agni
6,049
605
80
8
0
198,135
5
L
Loki
6,181
618
83
8
0
226,689
0
W
Sobek
5,601
560
22
2
0
210,714
1
W
Anhur
6,626
663
51
5
0
169,564
1
L
Chaac
4,655
466
37
4
0
188,891
1
W
Morgan Le Fay
5,304
530
36
4
0
160,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role