Player Matchup

Hou Yi
Hou Yi
DEADPOLEO27
Hou Yi
Level 86
God Stats
6W - 15L
1,415 SR
Queue Stats
161W - 213L
1,460 Elo+
Party 1
Scylla
Scylla
mercuryson98
Scylla
Level 89
God Stats
2W - 1L
1,436 SR
Queue Stats
80W - 97L
1,435 Elo+
Party 1
Ares
Ares
piellebraa
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,550 Elo+
Solo
Team Averages
Level 62
1,451 SR
1,482 Elo+

VS

Team Averages
Level 71
1,604 SR
1,482 Elo+
Odin
Odin
JohnnyChrist0
Odin
Level 78
God Stats
2W - 0L
1,762 SR
Queue Stats
70W - 73L
1,550 Elo+
Solo
Olorun
Olorun
Punkkyy
Olorun
Level 65
God Stats
1W - 2L
1,529 SR
Queue Stats
22W - 34L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
dante123789
Baron Samedi
Level 69
God Stats
6W - 3L
1,521 SR
Queue Stats
106W - 137L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
1 / 4 / 0
7,165
597
7,026
14,396
4,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
11
0 / 2 / 1
7,013
584
5,398
8,581
4,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 0
6,574
548
1,886
12,454
5,825
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
8,394
700
8,064
12,216
6,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Punkkyy
Olorun
13
5 / 0 / 6
9,357
780
10,291
7,429
2,383
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
dante123789
Baron Samedi
13
5 / 1 / 7
9,251
771
11,545
7,881
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
12
12
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
4
0
0.25
W
2
0
7
5.5
W
Olorun
Punkkyy
Olorun
5
0
6
8
W
Baron Samedi
dante123789
Baron Samedi
5
1
7
8.5
L
Scylla
0
2
1
0.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,310
Damage
29,900
35,431
Taken
27,526
14,978
Mitigated
12,323
3,321
Healing
13,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
7,026
2,060
0
2,607
14,396
4,858
0
8,740
4,966
0
26,660
W
8,064
864
0
3,840
12,216
6,316
115
3,624
8,592
0
22,505
W
Olorun
Punkkyy
Olorun
10,291
5,831
438
3,761
7,429
2,383
1,692
1,617
5,812
38,282
0
W
Baron Samedi
dante123789
Baron Samedi
11,545
292
1,309
4,261
7,881
3,624
272
2,910
4,971
33,894
0
L
Scylla
5,398
74
0
293
8,581
4,295
0
4,877
3,116
25,505
0
L
1,886
45
65
356
12,454
5,825
0
8,615
3,388
6,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,752
Gold Earned
27,002
95
Minions Killed
138
6
Camps Cleared
6
618,514
Distance Traveled
716,209
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,165
597
34
3
2
199,476
2
W
Odin
8,394
700
26
2
4
257,608
2
W
Olorun
9,357
780
68
6
1
236,942
1
W
Baron Samedi
9,251
771
44
4
1
221,659
2
L
Scylla
7,013
584
45
4
1
233,372
1
L
Ares
6,574
548
16
1
3
185,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role