Player Matchup

Anubis
Anubis
Allan kampsi
Anubis
Level 21
God Stats
8W - 14L
1,394 SR
Queue Stats
58W - 78L
1,307 Elo+
Solo
Fenrir
Fenrir
DeathDC
Fenrir
Level 17
God Stats
17W - 9L
1,747 SR
Queue Stats
43W - 38L
1,444 Elo+
Party 2
Apollo
Apollo
JovemJooJ
Apollo
Level 22
God Stats
2W - 3L
1,320 SR
Queue Stats
22W - 27L
1,381 Elo+
Party 2
Sobek
Sobek
TheDestroyerBR
Sobek
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,389 Elo+
Party 2
Chaac
Chaac
lulatrolbr
Chaac
Level 14
God Stats
7W - 4L
1,484 SR
Queue Stats
9W - 15L
1,265 Elo+
Party 2
Team Averages
Level 35
1,489 SR
1,357 Elo+

VS

Team Averages
Level 12
1,639 SR
1,339 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Destinity011
Izanami
Level 18
God Stats
1W - 2L
1,872 SR
Queue Stats
63W - 57L
1,428 Elo+
Solo
King Arthur
King Arthur
FRANCIS_SOY_RICO
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,274 Elo+
Party 1
Loki
Loki
HoulSunter
Loki
Level 7
God Stats
4W - 2L
1,825 SR
Queue Stats
5W - 6L
1,222 Elo+
Party 1
Cerberus
Cerberus
Xuxupaliñio
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
6 / 3 / 4
8,616
539
9,250
9,275
5,046
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
DeathDC
Fenrir
16
9 / 2 / 3
10,284
643
7,520
9,813
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
JovemJooJ
Apollo
12
4 / 6 / 3
7,762
485
3,116
9,725
2,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 10
7,887
493
4,598
11,080
10,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
14
3 / 3 / 8
8,562
535
7,853
12,992
12,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 4 / 1
7,470
467
7,909
8,583
3,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Destinity011
Izanami
14
10 / 2 / 0
9,120
570
15,676
10,565
3,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
FRANCIS_SOY_RICO
King Arthur
10
1 / 6 / 1
6,290
393
3,583
10,046
5,851
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 6 / 1
7,222
451
3,757
9,032
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Xuxupaliñio
Cerberus
9
0 / 5 / 4
5,897
369
3,960
11,004
7,438
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
23
Kills
16
16
Deaths
23
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
4
1
0.88
W
Anubis
6
3
4
2.67
W
Fenrir
DeathDC
Fenrir
9
2
3
5.25
L
Izanami
Destinity011
Izanami
10
2
0
5
L
King Arthur
FRANCIS_SOY_RICO
King Arthur
1
6
1
0.25
L
2
6
1
0.42
W
Apollo
JovemJooJ
Apollo
4
6
3
0.92
W
1
2
10
3
L
Cerberus
Xuxupaliñio
Cerberus
0
5
4
0.4
W
Chaac
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,337
Damage
34,885
52,885
Taken
49,230
33,547
Mitigated
23,696
12,901
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,909
1,253
0
1,512
8,583
3,152
0
3,011
5,479
42,155
0
W
Anubis
9,250
570
0
2,157
9,275
5,046
1,314
4,328
4,856
49,212
0
W
Fenrir
DeathDC
Fenrir
7,520
2,197
0
1,850
9,813
3,683
108
999
8,814
0
69,095
L
Izanami
Destinity011
Izanami
15,676
11,008
0
4,684
10,565
3,927
476
1,172
9,211
0
71,912
L
King Arthur
FRANCIS_SOY_RICO
King Arthur
3,583
992
0
650
10,046
5,851
33
2,911
6,733
0
18,483
L
3,757
1,087
0
1,293
9,032
3,328
0
1,386
7,646
0
46,764
W
Apollo
JovemJooJ
Apollo
3,116
1,784
0
2,218
9,725
2,194
2,317
765
8,954
0
28,292
W
4,598
952
0
3,114
11,080
10,462
15
2,776
8,304
21,068
0
L
Cerberus
Xuxupaliñio
Cerberus
3,960
454
0
1,185
11,004
7,438
84
5,842
5,061
12,184
0
W
Chaac
7,853
1,242
0
3,562
12,992
12,162
1,010
3,150
9,842
295
39,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,111
Gold Earned
35,999
356
Minions Killed
354
0
Camps Cleared
0
1,481,477
Distance Traveled
1,388,171
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,470
467
81
5
0
258,754
0
W
Anubis
8,616
539
87
5
0
262,935
0
W
Fenrir
10,284
643
108
7
0
366,044
4
L
Izanami
9,120
570
136
9
0
217,014
3
L
King Arthur
6,290
393
38
2
0
300,632
0
L
Loki
7,222
451
83
5
0
317,320
4
W
Apollo
7,762
485
58
4
0
291,276
5
W
Sobek
7,887
493
27
2
0
302,446
7
L
Cerberus
5,897
369
16
1
0
294,451
2
W
Chaac
8,562
535
76
5
0
258,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role