Player Matchup

Sobek
Sobek
 
Sobek
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Chnöpfli
Guan Yu
Level 18
God Stats
1W - 4L
1,307 SR
Queue Stats
13W - 30L
1,279 Elo+
Party 1
Merlin
Merlin
Peludomart
Merlin
Level 89
God Stats
23W - 33L
1,415 SR
Queue Stats
432W - 479L
1,450 Elo+
Party 1
Mercury
Mercury
QualityLagerBeer
Mercury
Level 83
God Stats
23W - 21L
1,594 SR
Queue Stats
343W - 420L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
The_Fantastc_Pro
Sun Wukong
Level 46
God Stats
0W - 4L
1,168 SR
Queue Stats
163W - 251L
1,378 Elo+
Party 1
Team Averages
Level 64
1,397 SR
1,410 Elo+

VS

Team Averages
Level 50
1,405 SR
1,405 Elo+
Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ludark97
Morgan Le Fay
Level 26
God Stats
10W - 13L
1,396 SR
Queue Stats
45W - 49L
1,412 Elo+
Party 2
Ymir
Ymir
Saqmaydig
Ymir
Level 43
God Stats
4W - 2L
1,517 SR
Queue Stats
38W - 42L
1,412 Elo+
Solo
Hou Yi
Hou Yi
UsiKo
Hou Yi
Level 68
God Stats
1W - 1L
1,210 SR
Queue Stats
87W - 102L
1,390 Elo+
Party 3
King Arthur
King Arthur
Хасс
King Arthur
Level 27
God Stats
22W - 22L
1,400 SR
Queue Stats
65W - 82L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
1
0 / 2 / 0
3,362
374
0
1,751
515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Chnöpfli
Guan Yu
8
1 / 1 / 0
4,628
514
499
2,980
1,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Peludomart
Merlin
8
0 / 3 / 2
4,696
522
1,501
4,244
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
4 / 1 / 0
5,445
605
2,192
6,617
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
The_Fantastc_Pro
Sun Wukong
8
0 / 1 / 0
4,751
528
1,764
4,610
1,951
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
1 / 2 / 0
5,026
558
1,314
5,484
2,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Ludark97
Morgan Le Fay
9
1 / 2 / 1
5,220
580
2,231
2,732
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
7
0 / 1 / 5
5,182
576
1,745
3,825
2,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
UsiKo
Hou Yi
9
6 / 1 / 1
5,959
662
3,942
3,990
1,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Хасс
King Arthur
9
0 / 0 / 2
5,351
595
1,806
3,603
1,644
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
8
8
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
0
0
W
Anubis
 
Anubis
1
2
0
0.5
L
Guan Yu
Chnöpfli
Guan Yu
1
1
0
1
W
Morgan Le Fay
Ludark97
Morgan Le Fay
1
2
1
0.75
L
Merlin
Peludomart
Merlin
0
3
2
0.33
L
4
1
0
4
W
Ymir
0
1
5
2.5
L
Sun Wukong
The_Fantastc_Pro
Sun Wukong
0
1
0
0
W
Hou Yi
UsiKo
Hou Yi
6
1
1
6.5
W
King Arthur
Хасс
King Arthur
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,956
Damage
11,038
20,202
Taken
19,634
6,737
Mitigated
7,991
4,148
Healing
7,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
0
0
0
65
1,751
515
0
198
1,553
1,055
0
W
Anubis
 
Anubis
1,314
120
0
3,017
5,484
2,296
0
318
5,088
29,021
0
L
Guan Yu
Chnöpfli
Guan Yu
499
55
0
557
2,980
1,231
0
507
2,473
0
15,766
W
Morgan Le Fay
Ludark97
Morgan Le Fay
2,231
214
0
216
2,732
767
0
508
2,094
22,764
0
L
Merlin
Peludomart
Merlin
1,501
0
0
724
4,244
1,080
0
2,179
2,065
15,730
0
L
2,192
987
0
2,280
6,617
1,960
0
1,668
4,949
0
22,008
W
Ymir
1,745
390
0
1,481
3,825
2,049
225
118
3,683
11,053
0
L
Sun Wukong
The_Fantastc_Pro
Sun Wukong
1,764
0
0
522
4,610
1,951
0
738
3,872
0
22,168
W
Hou Yi
UsiKo
Hou Yi
3,942
1,993
0
1,052
3,990
1,235
724
227
3,665
0
20,343
W
King Arthur
Хасс
King Arthur
1,806
132
0
1,261
3,603
1,644
99
0
3,603
0
23,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,882
Gold Earned
26,738
162
Minions Killed
214
0
Camps Cleared
0
751,352
Distance Traveled
888,102
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,362
374
3
0
0
39,918
0
W
Anubis
5,026
558
57
6
0
131,041
3
L
Guan Yu
4,628
514
32
4
0
152,787
0
W
Morgan Le Fay
5,220
580
44
5
0
177,327
3
L
Merlin
4,696
522
35
4
0
173,204
6
L
Mercury
5,445
605
46
5
0
192,367
2
W
Ymir
5,182
576
13
1
0
195,695
2
L
Sun Wukong
4,751
528
46
5
0
193,076
2
W
Hou Yi
5,959
662
42
5
0
179,192
1
W
King Arthur
5,351
595
58
6
0
204,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role