Player Matchup

Ymir
Ymir
Jonksar
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
KCorp_Intern
Scylla
Level 29
God Stats
3W - 3L
1,876 SR
Queue Stats
122W - 106L
1,596 Elo+
Solo
Izanami
Izanami
Sola Lupuss
Izanami
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 63L
1,518 Elo+
Solo
Thanatos
Thanatos
XDivine-GodZ
Thanatos
Level 23
God Stats
3W - 6L
1,153 SR
Queue Stats
163W - 138L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
death_man_run
Gilgamesh
Level 15
God Stats
2W - 8L
1,500 SR
Queue Stats
99W - 141L
1,462 Elo+
Solo
Team Averages
Level 22
1,506 SR
1,529 Elo+

VS

Team Averages
Level 13
1,523 SR
1,569 Elo+
Osiris
Osiris
 
Osiris
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NotMat94
Morgan Le Fay
Level 18
God Stats
19W - 13L
1,614 SR
Queue Stats
111W - 122L
1,562 Elo+
Solo
Guan Yu
Guan Yu
SMURF_Jungler3
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,617 Elo+
Party 1
Amaterasu
Amaterasu
SMURF_Solo3
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,617 Elo+
Party 1
Sylvanus
Sylvanus
komplex_Akku
Sylvanus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 24L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jonksar
Ymir
6
0 / 3 / 1
4,355
436
1,246
4,994
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
10
2 / 3 / 1
5,561
556
3,442
5,033
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Sola Lupuss
Izanami
7
0 / 2 / 1
4,274
427
3,939
5,035
1,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
XDivine-GodZ
Thanatos
9
4 / 4 / 0
5,721
572
4,857
7,632
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
death_man_run
Gilgamesh
8
0 / 4 / 0
4,098
410
1,377
4,019
1,363
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
2 / 1 / 2
5,167
517
1,929
5,259
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
NotMat94
Morgan Le Fay
10
3 / 3 / 1
6,013
601
3,106
5,202
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 2 / 2
6,029
603
1,939
5,672
2,094
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
SMURF_Solo3
Amaterasu
11
4 / 0 / 1
6,454
645
2,614
5,196
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
komplex_Akku
Sylvanus
10
5 / 0 / 2
6,088
609
5,480
6,599
5,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
16
16
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
2
3
L
Ymir
Jonksar
Ymir
0
3
1
0.17
L
Scylla
2
3
1
0.83
W
Morgan Le Fay
NotMat94
Morgan Le Fay
3
3
1
1.17
W
2
2
2
1.5
W
Amaterasu
SMURF_Solo3
Amaterasu
4
0
1
4.5
L
Izanami
Sola Lupuss
Izanami
0
2
1
0.25
L
Thanatos
XDivine-GodZ
Thanatos
4
4
0
1
L
Gilgamesh
death_man_run
Gilgamesh
0
4
0
0
W
Sylvanus
komplex_Akku
Sylvanus
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,861
Damage
15,068
26,713
Taken
27,928
9,374
Mitigated
14,515
9,575
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
1,929
1,129
0
360
5,259
2,632
150
698
4,561
0
16,571
L
Ymir
Jonksar
Ymir
1,246
326
0
1,355
4,994
2,642
0
1,801
3,193
6,364
0
L
Scylla
3,442
236
0
1,213
5,033
1,447
0
2,696
2,337
26,538
0
W
Morgan Le Fay
NotMat94
Morgan Le Fay
3,106
564
0
594
5,202
1,442
0
3,059
1,899
25,901
0
W
1,939
276
0
323
5,672
2,094
48
111
5,533
0
31,032
W
Amaterasu
SMURF_Solo3
Amaterasu
2,614
1,238
0
2,988
5,196
3,051
973
0
5,196
0
33,297
L
Izanami
Sola Lupuss
Izanami
3,939
2,830
0
1,619
5,035
1,260
0
2,292
2,743
0
25,635
L
Thanatos
XDivine-GodZ
Thanatos
4,857
1,742
0
5,292
7,632
2,662
0
912
6,720
0
29,336
L
Gilgamesh
death_man_run
Gilgamesh
1,377
793
0
96
4,019
1,363
0
0
4,019
0
10,450
W
Sylvanus
komplex_Akku
Sylvanus
5,480
2,108
476
3,880
6,599
5,296
150
548
6,051
21,851
8,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,009
Gold Earned
29,751
189
Minions Killed
283
0
Camps Cleared
0
854,440
Distance Traveled
936,754
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,167
517
35
4
0
188,905
2
L
Ymir
4,355
436
6
1
0
160,169
0
L
Scylla
5,561
556
55
6
0
177,134
5
W
Morgan Le Fay
6,013
601
62
6
0
175,618
2
W
Guan Yu
6,029
603
67
7
0
213,641
0
W
Amaterasu
6,454
645
65
7
0
215,415
3
L
Izanami
4,274
427
54
5
0
161,327
2
L
Thanatos
5,721
572
49
5
0
198,315
3
L
Gilgamesh
4,098
410
25
3
0
157,495
0
W
Sylvanus
6,088
609
54
5
0
143,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role