Player Matchup

He Bo
He Bo
DavyinDaDark
He Bo
Level 126
God Stats
14W - 17L
1,596 SR
Queue Stats
527W - 478L
1,531 Elo+
Solo
Bellona
Bellona
IamgoingtoHEL
Bellona
Level 58
God Stats
6W - 7L
1,545 SR
Queue Stats
24W - 25L
1,497 Elo+
Solo
Izanami
Izanami
TwoFingersdp
Izanami
Level 124
God Stats
3W - 4L
1,541 SR
Queue Stats
57W - 55L
1,515 Elo+
Solo
Ne Zha
Ne Zha
Zoeyll
Ne Zha
Level 97
God Stats
13W - 10L
1,597 SR
Queue Stats
432W - 432L
1,524 Elo+
Solo
Tiamat
Tiamat
yorchech19
Tiamat
Level 85
God Stats
3W - 2L
1,656 SR
Queue Stats
136W - 105L
1,548 Elo+
Solo
Team Averages
Level 98
1,587 SR
1,523 Elo+

VS

Team Averages
Level 117
1,595 SR
1,514 Elo+
Poseidon
Poseidon
AkaOgLion
Poseidon
Level 82
God Stats
8W - 5L
1,824 SR
Queue Stats
145W - 129L
1,530 Elo+
Solo
Chaac
Chaac
Chief Espi
Chaac
Level 123
God Stats
23W - 18L
1,613 SR
Queue Stats
283W - 252L
1,508 Elo+
Party 1
Apollo
Apollo
DJ-KZONE1
Apollo
Level 145
God Stats
15W - 16L
1,537 SR
Queue Stats
193W - 194L
1,491 Elo+
Solo
Bacchus
Bacchus
Hennythang
Bacchus
Level 128
God Stats
10W - 8L
1,578 SR
Queue Stats
298W - 290L
1,480 Elo+
Party 1
Janus
Janus
Nagghz
Janus
Level 106
God Stats
8W - 16L
1,424 SR
Queue Stats
209W - 202L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 0
9,442
525
11,634
11,691
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
16
3 / 2 / 4
10,224
568
13,065
13,186
10,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
TwoFingersdp
Izanami
12
0 / 5 / 2
8,186
455
9,305
12,738
4,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Zoeyll
Ne Zha
13
2 / 6 / 6
8,660
481
6,685
18,175
6,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
yorchech19
Tiamat
16
4 / 4 / 2
9,840
547
9,515
13,290
5,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AkaOgLion
Poseidon
16
2 / 3 / 5
9,555
531
10,393
12,711
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
17
4 / 4 / 3
9,780
543
10,682
20,461
15,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
DJ-KZONE1
Apollo
16
7 / 2 / 3
9,431
524
9,190
12,467
3,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Hennythang
Bacchus
16
6 / 2 / 9
10,267
570
10,858
16,150
18,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Nagghz
Janus
16
2 / 5 / 2
9,309
517
8,106
12,166
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
16
Kills
21
21
Deaths
16
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AkaOgLion
Poseidon
2
3
5
1.5
W
Chaac
4
4
3
1.38
W
Apollo
DJ-KZONE1
Apollo
7
2
3
4.25
L
7
4
0
1.75
W
Bacchus
Hennythang
Bacchus
6
2
9
5.25
L
Bellona
3
2
4
2.5
W
Janus
Nagghz
Janus
2
5
2
0.6
L
Izanami
TwoFingersdp
Izanami
0
5
2
0.2
L
Ne Zha
Zoeyll
Ne Zha
2
6
6
0.83
L
Tiamat
yorchech19
Tiamat
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,204
Damage
49,229
69,080
Taken
73,955
31,593
Mitigated
44,089
22,307
Healing
24,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AkaOgLion
Poseidon
10,393
1,868
0
4,958
12,711
3,631
59
3,562
9,149
73,382
0
W
Chaac
10,682
1,527
0
10,860
20,461
15,136
1,211
3,637
16,824
2,528
54,928
W
Apollo
DJ-KZONE1
Apollo
9,190
4,397
382
2,812
12,467
3,734
231
2,589
9,878
0
65,498
L
11,634
434
0
3,700
11,691
4,235
0
5,719
5,827
60,646
0
W
Bacchus
Hennythang
Bacchus
10,858
2,199
175
3,725
16,150
18,427
234
4,377
11,773
32,298
0
L
Bellona
13,065
6,889
0
3,926
13,186
10,371
850
3,572
8,600
0
71,117
W
Janus
Nagghz
Janus
8,106
911
0
1,498
12,166
3,161
396
7,428
4,738
69,092
0
L
Izanami
TwoFingersdp
Izanami
9,305
5,930
0
3,448
12,738
4,263
482
6,535
6,152
0
58,058
L
Ne Zha
Zoeyll
Ne Zha
6,685
1,821
1,102
6,740
18,175
6,915
23
6,123
11,872
0
25,099
L
Tiamat
yorchech19
Tiamat
9,515
839
0
3,391
13,290
5,809
0
7,913
4,955
67,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,352
Gold Earned
48,342
539
Minions Killed
515
0
Camps Cleared
0
1,659,093
Distance Traveled
1,699,000
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,555
531
118
7
0
346,457
1
W
Chaac
9,780
543
106
6
0
350,358
10
W
Apollo
9,431
524
114
6
0
322,801
4
L
He Bo
9,442
525
107
6
0
327,498
2
W
Bacchus
10,267
570
37
2
0
369,793
4
L
Bellona
10,224
568
151
8
0
358,647
4
W
Janus
9,309
517
140
8
0
309,591
5
L
Izanami
8,186
455
109
6
0
278,103
7
L
Ne Zha
8,660
481
33
2
0
365,616
3
L
Tiamat
9,840
547
139
8
0
329,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role