Player Matchup

Izanami
Izanami
CrZzL_
Izanami
Level 26
God Stats
59W - 48L
1,544 SR
Queue Stats
98W - 109L
1,385 Elo+
Party 2
Agni
Agni
Drangons-Kingx
Agni
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
41W - 69L
1,417 Elo+
Solo
Nemesis
Nemesis
WELSHWARDRAGON
Nemesis
Level 27
God Stats
19W - 21L
1,459 SR
Queue Stats
99W - 102L
1,433 Elo+
Party 1
Chaac
Chaac
WELSHWARMONKEY
Chaac
Level 27
God Stats
2W - 1L
1,703 SR
Queue Stats
99W - 105L
1,433 Elo+
Party 1
Arachne
Arachne
theo_die_zeh
Arachne
Level 27
God Stats
69W - 77L
1,484 SR
Queue Stats
113W - 137L
1,353 Elo+
Party 2
Team Averages
Level 27
1,538 SR
1,404 Elo+

VS

Team Averages
Level 22
1,477 SR
1,387 Elo+
Osiris
Osiris
Airwin87
Osiris
Level 26
God Stats
0W - 2L
1,227 SR
Queue Stats
19W - 21L
1,370 Elo+
Solo
Nu Wa
Nu Wa
IirlandiYA72
Nu Wa
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 12L
1,512 Elo+
Solo
Danzaburou
Danzaburou
Legend_A18-
Danzaburou
Level 23
God Stats
31W - 27L
1,472 SR
Queue Stats
67W - 77L
1,319 Elo+
Party 3
Merlin
Merlin
Xar0oss
Merlin
Level 26
God Stats
4W - 7L
1,769 SR
Queue Stats
131W - 169L
1,405 Elo+
Solo
Agni
Agni
lBa70-
Agni
Level 29
God Stats
39W - 50L
1,417 SR
Queue Stats
98W - 136L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrZzL_
Izanami
15
9 / 2 / 9
9,969
554
12,171
14,803
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
3 / 1 / 4
9,297
517
5,664
8,118
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
10 / 0 / 1
11,373
632
5,765
12,371
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 2 / 4
9,590
533
9,845
11,815
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
theo_die_zeh
Arachne
14
5 / 3 / 5
8,672
482
7,018
14,068
4,893
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Airwin87
Osiris
11
0 / 4 / 2
6,956
386
2,654
12,492
7,317
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 8 / 0
7,468
415
9,637
9,544
2,167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Legend_A18-
Danzaburou
14
2 / 4 / 3
8,878
493
6,454
10,624
3,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Xar0oss
Merlin
12
1 / 9 / 3
8,023
446
8,098
12,946
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
lBa70-
Agni
11
2 / 7 / 2
7,634
424
9,168
9,486
2,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
32
Kills
8
8
Deaths
32
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
Airwin87
Osiris
0
4
2
0.25
W
Izanami
CrZzL_
Izanami
9
2
9
6.75
W
3
1
4
5
L
3
8
0
0.38
L
Danzaburou
Legend_A18-
Danzaburou
2
4
3
0.88
W
10
0
1
10.5
W
5
2
4
3.5
L
Merlin
Xar0oss
Merlin
1
9
3
0.28
L
Agni
lBa70-
Agni
2
7
2
0.43
W
Arachne
theo_die_zeh
Arachne
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,463
Damage
36,011
61,175
Taken
55,092
23,227
Mitigated
18,092
25,662
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Airwin87
Osiris
2,654
1,371
0
1,870
12,492
7,317
0
17
12,435
0
22,474
W
Izanami
CrZzL_
Izanami
12,171
9,221
214
7,381
14,803
4,432
2,661
7,750
6,889
0
57,294
W
5,664
0
0
1,573
8,118
2,294
831
5,656
2,076
43,623
0
L
9,637
2,491
0
342
9,544
2,167
836
232
9,214
27,289
0
L
Danzaburou
Legend_A18-
Danzaburou
6,454
2,084
0
1,210
10,624
3,039
1,148
614
9,962
0
50,801
W
5,765
3,096
0
5,437
12,371
5,997
40
3,724
8,557
0
104,552
W
9,845
3,142
0
3,306
11,815
5,611
794
4,092
7,695
0
50,997
L
Merlin
Xar0oss
Merlin
8,098
418
0
619
12,946
3,350
0
2,943
9,617
41,891
0
L
Agni
lBa70-
Agni
9,168
823
0
552
9,486
2,219
189
1,142
8,200
31,486
0
W
Arachne
theo_die_zeh
Arachne
7,018
4,713
355
7,396
14,068
4,893
299
5,012
8,970
0
35,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,901
Gold Earned
38,959
474
Minions Killed
309
0
Camps Cleared
0
1,813,628
Distance Traveled
1,496,703
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,956
386
44
2
0
370,618
0
W
Izanami
9,969
554
102
6
0
337,762
0
W
Agni
9,297
517
91
5
0
347,354
6
L
Nu Wa
7,468
415
26
1
0
242,326
0
L
Danzaburou
8,878
493
90
5
0
324,031
0
W
Nemesis
11,373
632
152
8
0
400,478
0
W
Chaac
9,590
533
80
4
0
378,949
0
L
Merlin
8,023
446
93
5
0
275,214
2
L
Agni
7,634
424
56
3
0
284,514
0
W
Arachne
8,672
482
49
3
0
349,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role