Player Matchup

Cthulhu
Cthulhu
Gold V
Bungle Jait
Cthulhu
Gold V
Level 30
God Stats
1W - 0L
1,815 SR
Queue Stats
10W - 3L
1,714 MMR
Party 2
Chaac
Chaac
Platinum I
Hooded Raw
Chaac
Platinum I
Level 145
God Stats
13W - 7L
1,640 SR
Queue Stats
319W - 293L
1,976 MMR
Party 2
Tiamat
Tiamat
Gold I
Void Shield 0P
Tiamat
Gold I
Level 64
God Stats
8W - 3L
1,610 SR
Queue Stats
55W - 32L
1,672 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 80
1,688 SR
1,787 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,628 SR
1,669 MMR
Raijin
Raijin
Platinum II
Carneasadalv
Raijin
Platinum II
Level 126
God Stats
5W - 2L
1,614 SR
Queue Stats
156W - 176L
1,944 MMR
Party 1
Ymir
Ymir
Gold IV
diegoxd342
Ymir
Gold IV
Level 100
God Stats
31W - 18L
1,628 SR
Queue Stats
264W - 305L
1,417 MMR
Party 1
Xbalanque
Xbalanque
Gold I
jrock2323
Xbalanque
Gold I
Level 149
God Stats
143W - 107L
1,642 SR
Queue Stats
760W - 775L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bungle Jait
Cthulhu
13
3 / 3 / 11
10,769
718
17,862
22,966
23,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
15
7 / 0 / 9
11,166
744
15,207
19,722
21,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
9 / 2 / 7
11,040
736
23,119
15,503
11,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PersephoneAphroditeSolVulcanMorgan Le Fay

VS

Bans
ArtemisCabrakanNeithAthenaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
0 / 8 / 4
9,118
608
11,682
18,938
7,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 4
10,056
670
6,735
25,489
26,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
jrock2323
Xbalanque
13
4 / 7 / 0
10,240
683
15,816
17,154
6,927
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
19
Kills
5
5
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bungle Jait
Cthulhu
3
3
11
2.83
L
Raijin
0
8
4
0.25
W
Chaac
7
0
9
11.5
W
9
2
7
6.25
L
1
4
4
0.75
L
Xbalanque
jrock2323
Xbalanque
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,188
Damage
34,233
58,191
Taken
61,581
56,218
Mitigated
40,297
28,711
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bungle Jait
Cthulhu
17,862
1,383
533
7,087
22,966
23,692
258
8,166
14,800
37,009
0
L
Raijin
11,682
1,378
266
2,170
18,938
7,328
0
11,633
6,957
43,018
0
W
Chaac
15,207
2,666
290
11,520
19,722
21,100
943
5,369
14,239
283
40,133
W
23,119
3,044
0
9,281
15,503
11,426
1,166
5,760
9,743
58,384
0
L
6,735
2,242
0
3,590
25,489
26,042
0
17,008
7,514
12,837
0
L
Xbalanque
jrock2323
Xbalanque
15,816
7,137
0
1,472
17,154
6,927
0
12,530
4,441
0
31,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,975
Gold Earned
29,414
179
Minions Killed
123
11
Camps Cleared
1
845,398
Distance Traveled
714,095
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,769
718
49
3
0
260,299
9
L
Raijin
9,118
608
58
4
0
231,591
3
W
Chaac
11,166
744
61
4
0
293,437
3
W
Tiamat
11,040
736
69
5
11
291,662
2
L
Ymir
10,056
670
18
1
0
242,093
4
L
Xbalanque
10,240
683
47
3
1
240,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role