Player Matchup

Apollo
Apollo
ColHapablapp
Apollo
Level 27
God Stats
43W - 43L
1,459 SR
Queue Stats
63W - 71L
1,336 Elo+
Solo
Ymir
Ymir
PotatoR0uter
Ymir
Level 13
God Stats
1W - 2L
1,518 SR
Queue Stats
2W - 4L
1,223 Elo+
Solo
Chang'e
Chang'e
Ribot5248
Chang'e
Level 21
God Stats
3W - 5L
1,185 SR
Queue Stats
50W - 53L
1,391 Elo+
Solo
Arachne
Arachne
Rickyroll69
Arachne
Level 26
God Stats
32W - 26L
1,523 SR
Queue Stats
102W - 103L
1,400 Elo+
Solo
Cabrakan
Cabrakan
xXN0TPrOXx
Cabrakan
Level 17
God Stats
11W - 10L
1,282 SR
Queue Stats
112W - 83L
1,325 Elo+
Solo
Team Averages
Level 21
1,393 SR
1,335 Elo+

VS

Team Averages
Level 22
1,458 SR
1,413 Elo+
Hou Yi
Hou Yi
DiorrApollo
Hou Yi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,560 Elo+
Solo
Cerberus
Cerberus
EL_JERE_NDEAH
Cerberus
Level 24
God Stats
0W - 1L
1,490 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
FlipperYapper04
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,365 Elo+
Solo
Camazotz
Camazotz
Kaizoku-MugiOP
Camazotz
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 125L
1,317 Elo+
Party 1
Yemoja
Yemoja
xpapy61
Yemoja
Level 16
God Stats
1W - 2L
1,300 SR
Queue Stats
94W - 114L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
0 / 1 / 5
4,483
560
1,594
3,589
1,028
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 2
4,299
537
860
2,393
1,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Ribot5248
Chang'e
9
3 / 1 / 1
5,248
656
4,013
3,848
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Rickyroll69
Arachne
10
8 / 1 / 2
6,195
774
5,145
6,329
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
xXN0TPrOXx
Cabrakan
7
2 / 0 / 4
4,750
594
2,487
3,387
2,500
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
2
0 / 1 / 0
3,280
410
150
1,000
162
Short Bow

Short Bow

+15%
Attack Speed

Cerberus
EL_JERE_NDEAH
Cerberus
7
1 / 4 / 0
4,160
520
1,330
6,549
3,760
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

7
0 / 2 / 0
4,334
542
1,106
3,115
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
6
1 / 3 / 0
4,137
517
3,219
6,250
1,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
xpapy61
Yemoja
7
1 / 3 / 0
4,682
585
1,864
4,909
2,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
13
Kills
3
3
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
0
1
5
2.5
L
Hou Yi
0
1
0
0
L
Cerberus
EL_JERE_NDEAH
Cerberus
1
4
0
0.25
L
0
2
0
0
L
Camazotz
1
3
0
0.33
W
0
0
2
1
W
Chang'e
Ribot5248
Chang'e
3
1
1
3.5
W
Arachne
Rickyroll69
Arachne
8
1
2
9
W
Cabrakan
xXN0TPrOXx
Cabrakan
2
0
4
4
L
Yemoja
xpapy61
Yemoja
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,099
Damage
7,669
19,546
Taken
21,823
8,549
Mitigated
9,302
6,021
Healing
5,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
1,594
1,019
0
789
3,589
1,028
717
768
2,821
0
16,714
L
Hou Yi
150
56
0
218
1,000
162
0
120
880
0
4,667
L
Cerberus
EL_JERE_NDEAH
Cerberus
1,330
242
0
1,767
6,549
3,760
0
4,013
2,536
14,902
0
L
1,106
192
0
345
3,115
1,201
0
734
2,381
15,320
0
L
Camazotz
3,219
1,036
0
3,069
6,250
1,984
0
1,743
4,507
0
19,818
W
860
109
0
60
2,393
1,284
0
867
1,314
8,840
0
W
Chang'e
Ribot5248
Chang'e
4,013
944
126
947
3,848
1,087
707
1,035
2,813
23,007
0
W
Arachne
Rickyroll69
Arachne
5,145
4,087
0
2,365
6,329
2,650
0
645
5,684
0
28,487
W
Cabrakan
xXN0TPrOXx
Cabrakan
2,487
380
0
1,734
3,387
2,500
169
773
2,614
4,860
0
L
Yemoja
xpapy61
Yemoja
1,864
437
122
258
4,909
2,195
0
750
4,159
9,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,975
Gold Earned
20,593
150
Minions Killed
119
0
Camps Cleared
0
722,876
Distance Traveled
654,855
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,483
560
42
5
0
117,298
0
L
Hou Yi
3,280
410
8
1
0
38,254
0
L
Cerberus
4,160
520
35
4
0
147,566
1
L
Tiamat
4,334
542
34
4
0
141,068
0
L
Camazotz
4,137
517
32
4
0
176,706
3
W
Ymir
4,299
537
15
2
0
129,372
0
W
Chang'e
5,248
656
32
4
0
143,956
0
W
Arachne
6,195
774
54
7
0
193,181
2
W
Cabrakan
4,750
594
7
1
0
139,069
2
L
Yemoja
4,682
585
10
1
0
151,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role