Player Matchup

Nemesis
Nemesis
Cuchillaplay
Nemesis
Level 17
God Stats
1W - 1L
1,784 SR
Queue Stats
34W - 40L
1,511 Elo+
Party 3
Freya
Freya
HumboldtStrong7
Freya
Level 89
God Stats
0W - 3L
1,043 SR
Queue Stats
551W - 559L
1,477 Elo+
Solo
Danzaburou
Danzaburou
Nvious_1
Danzaburou
Level 114
God Stats
19W - 22L
1,384 SR
Queue Stats
147W - 164L
1,424 Elo+
Solo
Scylla
Scylla
cannatagianni
Scylla
Level 63
God Stats
5W - 2L
1,725 SR
Queue Stats
32W - 35L
1,516 Elo+
Party 3
Tyr
Tyr
igot0skill
Tyr
Level 82
God Stats
33W - 21L
1,551 SR
Queue Stats
200W - 213L
1,423 Elo+
Solo
Team Averages
Level 73
1,497 SR
1,470 Elo+

VS

Team Averages
Level 74
1,621 SR
1,478 Elo+
Chiron
Chiron
Achxrv
Chiron
Level 103
God Stats
1W - 0L
1,311 SR
Queue Stats
28W - 36L
1,485 Elo+
Party 2
Fafnir
Fafnir
GoatSinAyel
Fafnir
Level 28
God Stats
1W - 0L
1,998 SR
Queue Stats
44W - 36L
1,606 Elo+
Party 2
Baba Yaga
Baba Yaga
SoggyDonut101
Baba Yaga
Level 119
God Stats
1W - 1L
1,336 SR
Queue Stats
39W - 37L
1,430 Elo+
Party 1
Chaac
Chaac
VaultHhunterBro
Chaac
Level 84
God Stats
31W - 23L
1,618 SR
Queue Stats
567W - 622L
1,440 Elo+
Solo
Arachne
Arachne
alexbenmac1
Arachne
Level 34
God Stats
3W - 0L
1,842 SR
Queue Stats
45W - 43L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cuchillaplay
Nemesis
10
1 / 3 / 1
6,525
435
3,772
10,848
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 6 / 0
7,031
469
6,883
12,791
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Nvious_1
Danzaburou
10
0 / 5 / 1
6,192
413
3,073
8,330
2,473
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 5 / 1
7,445
496
4,208
9,365
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 0
6,285
419
5,247
10,051
5,317
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Achxrv
Chiron
14
4 / 0 / 1
8,217
548
5,701
5,292
1,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
12
0 / 0 / 6
6,799
453
2,474
8,524
7,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
SoggyDonut101
Baba Yaga
14
5 / 2 / 2
8,586
572
7,461
6,634
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 0 / 1
9,424
628
11,749
13,241
7,591
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
alexbenmac1
Arachne
14
5 / 2 / 4
8,695
580
9,926
13,339
4,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
21
21
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
Achxrv
Chiron
4
0
1
4.5
L
Nemesis
Cuchillaplay
Nemesis
1
3
1
0.5
W
Fafnir
0
0
6
3
L
1
6
0
0.17
L
Danzaburou
Nvious_1
Danzaburou
0
5
1
0.1
W
Baba Yaga
SoggyDonut101
Baba Yaga
5
2
2
3
W
7
0
1
7.5
W
Arachne
alexbenmac1
Arachne
5
2
4
3.5
L
1
5
1
0.3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,183
Damage
37,311
51,385
Taken
47,030
19,723
Mitigated
24,579
10,754
Healing
17,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Achxrv
Chiron
5,701
2,147
1,124
2,727
5,292
1,534
1,975
0
5,292
0
64,792
L
Nemesis
Cuchillaplay
Nemesis
3,772
1,089
0
1,566
10,848
4,713
0
1,723
9,125
0
32,457
W
Fafnir
2,474
744
0
1,707
8,524
7,664
421
0
8,524
12,251
0
L
6,883
2,237
0
3,686
12,791
4,360
0
0
12,791
38,159
0
L
Danzaburou
Nvious_1
Danzaburou
3,073
1,544
0
1,690
8,330
2,473
222
1,535
6,795
0
37,635
W
Baba Yaga
SoggyDonut101
Baba Yaga
7,461
430
0
2,299
6,634
3,013
0
2,108
4,333
45,632
0
W
11,749
1,219
0
5,722
13,241
7,591
1,407
5,299
7,914
0
55,220
W
Arachne
alexbenmac1
Arachne
9,926
6,867
0
4,258
13,339
4,777
20
3,327
9,876
0
62,542
L
4,208
347
0
1,614
9,365
2,860
104
3,642
5,723
41,120
0
L
5,247
701
0
2,198
10,051
5,317
201
3,035
7,016
0
26,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,478
Gold Earned
41,721
357
Minions Killed
454
0
Camps Cleared
0
1,397,740
Distance Traveled
1,515,473
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,217
548
122
8
0
279,839
4
L
Nemesis
6,525
435
55
4
0
339,085
2
W
Fafnir
6,799
453
22
1
0
271,778
7
L
Freya
7,031
469
80
5
0
239,556
0
L
Danzaburou
6,192
413
64
4
0
259,627
2
W
Baba Yaga
8,586
572
92
6
0
303,521
3
W
Chaac
9,424
628
114
8
0
311,605
0
W
Arachne
8,695
580
104
7
0
348,730
5
L
Scylla
7,445
496
110
7
0
251,615
3
L
Tyr
6,285
419
48
3
0
307,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role